Player Matchup

Maui
Maui
 
Maui
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Decadraven
Artemis
Level 66
God Stats
5W - 3L
1,363 SR
Queue Stats
96W - 99L
1,556 Elo+
Solo
Loki
Loki
GodfatherBuda
Loki
Level 109
God Stats
2W - 4L
1,498 SR
Queue Stats
36W - 28L
1,523 Elo+
Solo
Ra
Ra
Nightzombie
Ra
Level 126
God Stats
9W - 3L
1,604 SR
Queue Stats
128W - 48L
1,557 Elo+
Solo
Thoth
Thoth
swavvy
Thoth
Level 68
God Stats
1W - 1L
1,240 SR
Queue Stats
96W - 87L
1,462 Elo+
Solo
Team Averages
Level 91
1,441 SR
1,519 Elo+

VS

Team Averages
Level 110
1,516 SR
1,492 Elo+
Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Criss0925
Amaterasu
Level 108
God Stats
0W - 3L
1,257 SR
Queue Stats
5W - 10L
1,418 Elo+
Solo
Cthulhu
Cthulhu
ItzBreezy
Cthulhu
Level 113
God Stats
5W - 9L
1,499 SR
Queue Stats
196W - 201L
1,510 Elo+
Solo
Mercury
Mercury
devastador14
Mercury
Level 141
God Stats
11W - 8L
1,617 SR
Queue Stats
102W - 70L
1,571 Elo+
Solo
Persephone
Persephone
sarahkk
Persephone
Level 99
God Stats
11W - 9L
1,706 SR
Queue Stats
253W - 256L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 0 / 8
6,636
1,327
1,710
4,630
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Decadraven
Artemis
11
0 / 1 / 8
6,168
1,234
5,702
4,760
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 4
6,791
1,358
2,082
2,625
939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 3
6,725
1,345
2,825
4,956
2,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thoth
swavvy
Thoth
11
2 / 1 / 6
6,450
1,290
5,606
2,995
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

368

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 3 / 3
6,190
1,238
3,686
5,162
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Criss0925
Amaterasu
11
2 / 1 / 1
6,604
1,321
3,341
6,368
5,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
ItzBreezy
Cthulhu
10
1 / 1 / 2
6,151
1,230
2,396
3,524
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
devastador14
Mercury
10
0 / 2 / 3
5,697
1,139
1,558
2,978
1,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
sarahkk
Persephone
11
0 / 1 / 3
6,348
1,270
6,429
1,592
537
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
8
Kills
4
4
Deaths
8
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
8
4
L
Discordia
 
Discordia
1
3
3
0.83
L
Amaterasu
Criss0925
Amaterasu
2
1
1
2.5
W
Artemis
Decadraven
Artemis
0
1
8
4
W
3
0
4
5
L
Cthulhu
ItzBreezy
Cthulhu
1
1
2
2
W
3
2
3
2.25
L
Mercury
devastador14
Mercury
0
2
3
0.75
L
Persephone
sarahkk
Persephone
0
1
3
1.5
W
Thoth
swavvy
Thoth
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,925
Damage
17,410
19,966
Taken
19,624
9,905
Mitigated
11,413
4,659
Healing
1,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,710
739
0
707
4,630
3,728
0
2,323
2,137
10,657
0
L
Discordia
 
Discordia
3,686
113
0
0
5,162
1,725
0
2,932
2,230
14,997
0
L
Amaterasu
Criss0925
Amaterasu
3,341
1,007
0
482
6,368
5,744
0
3,343
3,025
0
12,516
W
Artemis
Decadraven
Artemis
5,702
3,012
0
456
4,760
1,973
0
2,776
1,904
0
19,560
W
2,082
424
0
0
2,625
939
0
1,568
1,057
0
12,212
L
Cthulhu
ItzBreezy
Cthulhu
2,396
26
100
600
3,524
2,260
0
1,971
1,553
5,132
0
W
2,825
309
1,932
1,564
4,956
2,197
0
3,893
981
10,945
0
L
Mercury
devastador14
Mercury
1,558
276
0
0
2,978
1,147
0
836
2,142
0
5,972
L
Persephone
sarahkk
Persephone
6,429
160
0
25
1,592
537
0
1,059
528
23,029
0
W
Thoth
swavvy
Thoth
5,606
672
0
0
2,995
1,068
0
1,951
1,006
10,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,770
Gold Earned
30,990
107
Minions Killed
110
5
Camps Cleared
4
534,119
Distance Traveled
498,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,636
1,327
28
6
2
113,236
0
L
Discordia
6,190
1,238
21
4
0
100,012
0
L
Amaterasu
6,604
1,321
28
6
2
117,941
0
W
Artemis
6,168
1,234
25
5
0
94,018
0
W
Loki
6,791
1,358
19
4
1
118,991
0
L
Cthulhu
6,151
1,230
8
2
0
81,716
0
W
Ra
6,725
1,345
16
3
1
109,101
0
L
Mercury
5,697
1,139
5
1
2
89,023
0
L
Persephone
6,348
1,270
48
10
0
109,815
0
W
Thoth
6,450
1,290
19
4
1
98,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role