Player Matchup

Hercules
Hercules
Dahv91
Hercules
Level 6
God Stats
0W - 2L
1,355 SR
Queue Stats
9W - 22L
1,103 Elo+
Party 1
Charybdis
Charybdis
Darkjesse413
Charybdis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,103 Elo+
Party 1
Ra
Ra
Scypher413
Ra
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 25L
1,103 Elo+
Party 1
Team Averages
Level 22
1,452 SR
1,103 Elo+

VS

Team Averages
Level 53
1,413 SR
1,323 Elo+
Ymir
Ymir
CrystalPlays914
Ymir
Level 17
God Stats
1W - 0L
1,171 SR
Queue Stats
5W - 4L
1,254 Elo+
Party 2
Danzaburou
Danzaburou
Mistah-J770
Danzaburou
Level 74
God Stats
7W - 5L
1,551 SR
Queue Stats
23W - 21L
1,352 Elo+
Party 2
Nu Wa
Nu Wa
Ossisbus Ignis
Nu Wa
Level 68
God Stats
2W - 0L
1,516 SR
Queue Stats
23W - 18L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dahv91
Hercules
12
3 / 8 / 4
10,272
790
6,675
13,907
11,220
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
Darkjesse413
Charybdis
12
3 / 6 / 3
9,532
733
10,201
12,245
5,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 8 / 3
9,320
717
8,652
11,792
5,013
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 6
10,990
845
8,956
11,364
5,935
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Mistah-J770
Danzaburou
15
8 / 4 / 9
12,038
926
15,755
12,978
4,232
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
5 / 4 / 15
11,429
879
7,417
13,174
5,727
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
8
Kills
22
22
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
L
Hercules
Dahv91
Hercules
3
8
4
0.63
L
Charybdis
Darkjesse413
Charybdis
3
6
3
0.75
W
Danzaburou
Mistah-J770
Danzaburou
8
4
9
3.13
W
5
4
15
3.13
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,528
Damage
32,128
37,944
Taken
37,516
21,250
Mitigated
15,894
3,153
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,956
1,773
0
2,322
11,364
5,935
648
3,688
7,676
34,848
0
L
Hercules
Dahv91
Hercules
6,675
2,085
0
828
13,907
11,220
0
6,746
7,161
0
16,638
L
Charybdis
Darkjesse413
Charybdis
10,201
5,575
0
723
12,245
5,017
0
5,311
6,934
0
39,714
W
Danzaburou
Mistah-J770
Danzaburou
15,755
9,154
0
4,570
12,978
4,232
1,099
4,344
7,425
0
57,327
W
7,417
3,381
144
4,003
13,174
5,727
1,142
1,612
11,562
33,883
0
L
8,652
1,473
863
739
11,792
5,013
0
4,862
6,930
48,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,124
Gold Earned
34,457
128
Minions Killed
141
0
Camps Cleared
0
540,328
Distance Traveled
622,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,990
845
41
3
0
205,257
0
L
Hercules
10,272
790
17
1
0
202,060
0
L
Charybdis
9,532
733
57
4
0
174,644
0
W
Danzaburou
12,038
926
62
5
0
194,418
0
W
Nu Wa
11,429
879
38
3
0
222,475
0
L
Ra
9,320
717
54
4
0
163,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role