Player Matchup

Ullr
Ullr
AmericanSkurge
Ullr
Level 104
God Stats
4W - 4L
1,664 SR
Queue Stats
127W - 98L
1,568 Elo+
Party 4
Ganesha
Ganesha
ArchaicDragon
Ganesha
Level 86
God Stats
1W - 1L
1,146 SR
Queue Stats
75W - 62L
1,553 Elo+
Party 4
Rama
Rama
Láxus
Rama
Level 231
God Stats
3W - 8L
1,308 SR
Queue Stats
796W - 785L
1,595 Elo+
Party 3
Sol
Sol
NotGondelf
Sol
Level 109
God Stats
3W - 1L
1,837 SR
Queue Stats
102W - 95L
1,524 Elo+
Party 4
Artemis
Artemis
Xenaboo
Artemis
Level 128
God Stats
27W - 10L
1,676 SR
Queue Stats
981W - 940L
1,546 Elo+
Party 3
Team Averages
Level 132
1,526 SR
1,557 Elo+

VS

Team Averages
Level 123
1,406 SR
1,535 Elo+
Maui
Maui
 
Maui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ElTyr3
Danzaburou
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 44L
1,490 Elo+
Party 2
Freya
Freya
Gerardo11011
Freya
Level 128
God Stats
5W - 3L
1,593 SR
Queue Stats
119W - 109L
1,522 Elo+
Party 2
Nox
Nox
Hands on Priest
Nox
Level 126
God Stats
2W - 4L
1,176 SR
Queue Stats
182W - 178L
1,561 Elo+
Party 1
Sol
Sol
Lcrane
Sol
Level 153
God Stats
0W - 3L
1,260 SR
Queue Stats
259W - 250L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 18
9,506
951
8,633
8,605
4,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
15
0 / 2 / 20
9,063
906
3,401
11,122
14,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Láxus
Rama
14
3 / 3 / 18
8,529
853
8,477
8,569
4,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 15
8,968
897
14,006
9,885
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Xenaboo
Artemis
17
12 / 2 / 10
10,460
1,046
11,755
7,749
4,156
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 5 / 5
7,195
720
2,501
12,011
12,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ElTyr3
Danzaburou
13
1 / 6 / 5
7,250
725
7,650
10,860
4,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 6 / 4
8,280
828
9,005
10,137
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 4 / 3
7,329
733
5,794
9,403
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Lcrane
Sol
14
2 / 5 / 5
7,706
771
9,290
8,082
2,817
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
32
26
Kills
10
13
Deaths
26
81
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
5
5
0.7
W
7
2
18
8
W
Ganesha
0
2
20
5
L
Danzaburou
ElTyr3
Danzaburou
1
6
5
0.58
L
4
6
4
1
L
2
4
3
0.88
L
Sol
Lcrane
Sol
2
5
5
0.9
W
Rama
Láxus
Rama
3
3
18
4
W
4
4
15
2.88
W
Artemis
Xenaboo
Artemis
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,272
Damage
34,240
45,930
Taken
50,493
32,448
Mitigated
29,189
16,389
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,501
120
1,070
1,245
12,011
12,816
0
5,418
6,593
5,250
0
W
8,633
1,856
1,096
687
8,605
4,871
1,628
5,525
2,934
0
21,203
W
Ganesha
3,401
154
747
3,231
11,122
14,126
0
6,585
4,325
7,699
0
L
Danzaburou
ElTyr3
Danzaburou
7,650
2,444
337
1,613
10,860
4,698
0
2,698
8,162
0
18,194
L
9,005
2,199
511
1,120
10,137
4,391
0
2,280
7,857
12,672
0
L
5,794
396
540
2,661
9,403
4,467
0
3,524
5,879
14,091
0
L
Sol
Lcrane
Sol
9,290
1,694
350
726
8,082
2,817
44
3,487
4,595
23,136
0
W
Rama
Láxus
Rama
8,477
7,092
1,830
1,460
8,569
4,440
1,278
4,260
4,249
0
15,278
W
14,006
5,389
296
2,415
9,885
4,855
2,822
5,319
4,394
25,752
0
W
Artemis
Xenaboo
Artemis
11,755
5,234
2,468
2,159
7,749
4,156
2,653
4,069
3,438
0
24,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,526
Gold Earned
37,760
130
Minions Killed
90
0
Camps Cleared
0
881,997
Distance Traveled
832,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,195
720
8
1
0
158,578
0
W
Ullr
9,506
951
22
2
0
174,553
0
W
Ganesha
9,063
906
1
0
0
181,585
0
L
Danzaburou
7,250
725
15
2
0
188,315
0
L
Freya
8,280
828
12
1
0
171,653
0
L
Nox
7,329
733
21
2
0
140,871
0
L
Sol
7,706
771
34
3
0
173,579
0
W
Rama
8,529
853
21
2
0
160,794
0
W
Sol
8,968
897
30
3
0
166,715
0
W
Artemis
10,460
1,046
56
6
0
198,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role