Player Matchup

Nemesis
Nemesis
Daddy-Jay99
Nemesis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,701 Elo+
Party 2
Kukulkan
Kukulkan
Pavlov91
Kukulkan
Level 120
God Stats
66W - 65L
1,589 SR
Queue Stats
153W - 156L
1,549 Elo+
Solo
Izanami
Izanami
PhoneixEdo
Izanami
Level 86
God Stats
0W - 2L
1,353 SR
Queue Stats
6W - 7L
1,543 Elo+
Party 2
Persephone
Persephone
RuleBreakerMedea
Persephone
Level 159
God Stats
1W - 2L
1,540 SR
Queue Stats
12W - 13L
1,576 Elo+
Party 2
Skadi
Skadi
yourUncleWill
Skadi
Level 128
God Stats
2W - 2L
1,824 SR
Queue Stats
7W - 10L
1,584 Elo+
Party 2
Team Averages
Level 130
1,561 SR
1,591 Elo+

VS

Team Averages
Level 118
1,511 SR
1,561 Elo+
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Blackstar184
Mulan
Level 68
God Stats
14W - 11L
1,561 SR
Queue Stats
44W - 47L
1,493 Elo+
Party 1
Persephone
Persephone
Hairypancakes12
Persephone
Level 159
God Stats
3W - 3L
1,311 SR
Queue Stats
31W - 27L
1,490 Elo+
Party 1
Atlas
Atlas
TactPlague
Atlas
Level 63
God Stats
4W - 1L
1,655 SR
Queue Stats
6W - 1L
1,728 Elo+
Party 1
Charybdis
Charybdis
Thundertank33
Charybdis
Level 142
God Stats
25W - 29L
1,527 SR
Queue Stats
204W - 194L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daddy-Jay99
Nemesis
14
1 / 3 / 1
7,400
673
9,270
10,247
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Pavlov91
Kukulkan
15
0 / 1 / 3
8,251
750
7,664
5,483
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
PhoneixEdo
Izanami
14
1 / 2 / 1
7,504
682
4,898
6,804
2,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
RuleBreakerMedea
Persephone
13
1 / 4 / 1
7,549
686
6,306
10,817
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 3 / 0
7,330
666
7,127
9,119
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
5 / 0 / 5
8,735
794
14,280
12,912
6,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 4
7,447
677
4,423
7,387
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Hairypancakes12
Persephone
14
4 / 3 / 3
8,528
775
9,153
9,198
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
14
2 / 0 / 3
7,596
691
2,330
8,197
8,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Thundertank33
Charybdis
15
1 / 0 / 4
8,164
742
6,516
7,078
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
13
13
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
5
7.5
W
1
1
4
3
L
Nemesis
Daddy-Jay99
Nemesis
1
3
1
0.5
W
Persephone
Hairypancakes12
Persephone
4
3
3
1.83
L
Kukulkan
Pavlov91
Kukulkan
0
1
3
1.5
L
Izanami
PhoneixEdo
Izanami
1
2
1
0.75
L
Persephone
RuleBreakerMedea
Persephone
1
4
1
0.38
W
Atlas
2
0
3
3.5
W
Charybdis
Thundertank33
Charybdis
1
0
4
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,265
Damage
36,702
42,470
Taken
44,772
19,105
Mitigated
29,331
3,685
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
14,280
6,025
0
4,041
12,912
6,874
0
4,650
8,042
0
30,615
W
4,423
259
446
1,168
7,387
7,162
0
4,148
3,157
0
16,908
L
Nemesis
Daddy-Jay99
Nemesis
9,270
1,939
0
1,863
10,247
8,139
0
2,718
7,392
0
18,400
W
Persephone
Hairypancakes12
Persephone
9,153
178
0
1,649
9,198
3,767
270
1,816
7,204
34,122
0
L
Kukulkan
Pavlov91
Kukulkan
7,664
852
0
250
5,483
2,338
0
2,581
2,768
40,542
0
L
Izanami
PhoneixEdo
Izanami
4,898
3,407
0
1,303
6,804
2,346
0
1,653
5,060
0
19,508
L
Persephone
RuleBreakerMedea
Persephone
6,306
389
0
269
10,817
3,112
0
1,622
8,908
24,425
0
W
Atlas
2,330
734
242
1,306
8,197
8,404
0
2,277
5,782
6,743
0
W
Charybdis
Thundertank33
Charybdis
6,516
4,135
0
2,300
7,078
3,124
2,282
1,079
5,560
0
34,837
L
7,127
3,364
0
0
9,119
3,170
692
2,581
6,489
0
20,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,034
Gold Earned
40,470
223
Minions Killed
188
0
Camps Cleared
0
1,075,431
Distance Traveled
1,144,661
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,735
794
45
4
0
241,287
0
W
Mulan
7,447
677
15
1
0
236,773
0
L
Nemesis
7,400
673
30
3
0
244,505
0
W
Persephone
8,528
775
48
4
0
214,701
0
L
Kukulkan
8,251
750
89
8
0
224,741
6
L
Izanami
7,504
682
36
3
0
233,326
0
L
Persephone
7,549
686
37
3
0
179,618
0
W
Atlas
7,596
691
10
1
0
230,745
0
W
Charybdis
8,164
742
70
6
0
221,155
0
L
Skadi
7,330
666
31
3
0
193,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role