Player Matchup

Guan Yu
Guan Yu
Materhead11
Guan Yu
Level 159
God Stats
11W - 9L
1,540 SR
Queue Stats
354W - 340L
1,485 Elo+
Solo
Discordia
Discordia
Senor Bendy
Discordia
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 23L
1,377 Elo+
Party 2
Merlin
Merlin
l o RAZOR o l
Merlin
Level 140
God Stats
4W - 3L
1,500 SR
Queue Stats
84W - 82L
1,566 Elo+
Party 2
Izanami
Izanami
vRav3n
Izanami
Level 105
God Stats
23W - 19L
1,510 SR
Queue Stats
135W - 130L
1,548 Elo+
Party 2
Serqet
Serqet
xXTCxINFINITIx
Serqet
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
177W - 164L
1,569 Elo+
Party 2
Team Averages
Level 114
1,510 SR
1,509 Elo+

VS

Team Averages
Level 122
1,547 SR
1,480 Elo+
Kumbhakarna
Kumbhakarna
NoApologZ
Kumbhakarna
Level 107
God Stats
2W - 4L
1,687 SR
Queue Stats
176W - 163L
1,512 Elo+
Party 1
Persephone
Persephone
OliviaR_H
Persephone
Level 125
God Stats
3W - 6L
1,468 SR
Queue Stats
97W - 87L
1,508 Elo+
Solo
Serqet
Serqet
Shiroyasha3399
Serqet
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 137L
1,507 Elo+
Party 1
Izanami
Izanami
Tokyo_Vert
Izanami
Level 142
God Stats
3W - 3L
1,579 SR
Queue Stats
113W - 105L
1,513 Elo+
Party 1
Hachiman
Hachiman
VaxDzn
Hachiman
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Materhead11
Guan Yu
18
1 / 6 / 13
11,073
692
11,371
27,132
32,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Senor Bendy
Discordia
18
2 / 2 / 9
10,921
683
9,434
7,749
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 7
12,282
768
22,984
12,176
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
vRav3n
Izanami
19
5 / 0 / 5
11,898
744
10,574
5,078
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 6 / 8
12,342
771
16,647
19,972
11,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
NoApologZ
Kumbhakarna
15
0 / 4 / 9
10,024
627
4,767
24,423
27,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
OliviaR_H
Persephone
17
2 / 5 / 7
10,793
675
11,669
14,832
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
11 / 2 / 2
12,627
789
16,023
12,575
8,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Tokyo_Vert
Izanami
18
3 / 4 / 8
10,856
679
11,626
17,212
7,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
VaxDzn
Hachiman
17
0 / 3 / 8
10,477
655
9,252
14,105
6,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
50
18
Kills
16
16
Deaths
18
42
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Materhead11
Guan Yu
1
6
13
1.25
L
Kumbhakarna
NoApologZ
Kumbhakarna
0
4
9
1.13
L
Persephone
OliviaR_H
Persephone
2
5
7
1.1
W
Discordia
Senor Bendy
Discordia
2
2
9
3.25
L
11
2
2
6
L
Izanami
Tokyo_Vert
Izanami
3
4
8
1.75
L
Hachiman
VaxDzn
Hachiman
0
3
8
1.33
W
6
2
7
4.75
W
Izanami
vRav3n
Izanami
5
0
5
7.5
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,010
Damage
53,337
72,107
Taken
83,147
53,693
Mitigated
56,716
18,846
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Materhead11
Guan Yu
11,371
2,070
4,269
10,560
27,132
32,314
130
5,833
21,059
0
31,060
L
Kumbhakarna
NoApologZ
Kumbhakarna
4,767
422
0
898
24,423
27,954
0
8,117
15,325
11,981
0
L
Persephone
OliviaR_H
Persephone
11,669
705
0
282
14,832
6,217
0
5,315
9,418
38,301
0
W
Discordia
Senor Bendy
Discordia
9,434
1,289
0
0
7,749
2,593
656
1,755
5,687
27,918
0
L
16,023
4,380
0
245
12,575
8,275
0
4,531
7,669
0
39,697
L
Izanami
Tokyo_Vert
Izanami
11,626
7,977
0
1,517
17,212
7,797
0
8,503
8,709
0
47,670
L
Hachiman
VaxDzn
Hachiman
9,252
5,463
0
3,938
14,105
6,473
86
5,942
7,387
0
50,952
W
22,984
733
335
2,287
12,176
5,341
1,283
1,557
9,915
74,262
0
W
Izanami
vRav3n
Izanami
10,574
6,709
237
688
5,078
2,071
6,046
2,348
2,340
0
44,565
W
16,647
3,409
0
470
19,972
11,374
851
4,943
14,669
0
41,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,516
Gold Earned
54,777
295
Minions Killed
276
0
Camps Cleared
0
1,534,937
Distance Traveled
1,515,982
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,073
692
42
3
0
347,881
0
L
Kumbhakarna
10,024
627
11
1
0
309,470
0
L
Persephone
10,793
675
45
3
0
288,059
2
W
Discordia
10,921
683
34
2
0
318,363
0
L
Serqet
12,627
789
60
4
0
360,531
0
L
Izanami
10,856
679
82
5
0
281,455
0
L
Hachiman
10,477
655
78
5
0
276,467
0
W
Merlin
12,282
768
100
6
0
312,174
0
W
Izanami
11,898
744
64
4
0
235,206
1
W
Serqet
12,342
771
55
3
0
321,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role