Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
DecafReaper999
Susano
Level 148
God Stats
11W - 10L
1,666 SR
Queue Stats
953W - 962L
1,498 Elo+
Solo
Anubis
Anubis
EdAzteczcc
Anubis
Level 140
God Stats
14W - 14L
1,507 SR
Queue Stats
730W - 757L
1,602 Elo+
Solo
Lancelot
Lancelot
I Kil Jaeden I
Lancelot
Level 127
God Stats
5W - 1L
1,713 SR
Queue Stats
158W - 157L
1,527 Elo+
Party 1
Amaterasu
Amaterasu
SawconFan
Amaterasu
Level 154
God Stats
6W - 0L
1,841 SR
Queue Stats
520W - 238L
1,665 Elo+
Solo
Team Averages
Level 141
1,645 SR
1,558 Elo+

VS

Team Averages
Level 128
1,518 SR
1,517 Elo+
Athena
Athena
Active Rep
Athena
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 121L
1,498 Elo+
Party 2
Discordia
Discordia
Blinks
Discordia
Level 116
God Stats
6W - 2L
1,703 SR
Queue Stats
154W - 150L
1,530 Elo+
Solo
Bastet
Bastet
breenpuss
Bastet
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 143L
1,505 Elo+
Party 2
Bakasura
Bakasura
shercoth
Bakasura
Level 161
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 190L
1,495 Elo+
Solo
Thoth
Thoth
shiningflare
Thoth
Level 130
God Stats
2W - 4L
1,389 SR
Queue Stats
329W - 333L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
8 / 5 / 14
11,286
806
14,377
14,112
11,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 1 / 13
11,102
793
16,437
12,032
6,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
EdAzteczcc
Anubis
19
7 / 4 / 14
11,511
822
17,951
11,480
8,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
18
8 / 5 / 14
11,497
821
13,744
16,627
15,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
SawconFan
Amaterasu
19
3 / 2 / 24
11,250
804
15,883
22,942
28,330
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Active Rep
Athena
16
1 / 6 / 16
10,009
715
7,994
24,819
29,117
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Discordia
Blinks
Discordia
18
6 / 5 / 7
10,304
736
19,307
12,081
5,110
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
breenpuss
Bastet
15
2 / 8 / 7
9,097
650
8,957
15,993
6,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
shercoth
Bakasura
18
6 / 5 / 7
11,509
822
12,939
16,736
20,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 7 / 9
9,615
687
11,343
15,732
6,140
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
63
31
Kills
17
17
Deaths
31
79
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
5
14
3
L
Athena
Active Rep
Athena
1
6
16
1.5
L
Discordia
Blinks
Discordia
6
5
7
1.9
W
5
1
13
11.5
W
Anubis
EdAzteczcc
Anubis
7
4
14
3.5
W
Lancelot
8
5
14
3
W
Amaterasu
SawconFan
Amaterasu
3
2
24
7.5
L
Bastet
breenpuss
Bastet
2
8
7
0.69
L
Bakasura
shercoth
Bakasura
6
5
7
1.9
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,392
Damage
60,540
77,193
Taken
85,361
70,690
Mitigated
67,669
33,399
Healing
13,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
14,377
2,462
1,447
1,681
14,112
11,834
714
7,666
5,704
0
20,565
L
Athena
Active Rep
Athena
7,994
1,724
2,863
3,624
24,819
29,117
0
5,935
18,344
13,814
0
L
Discordia
Blinks
Discordia
19,307
2,026
562
1,194
12,081
5,110
317
990
10,770
39,941
0
W
16,437
1,271
2,432
4,055
12,032
6,832
1,496
5,313
6,108
0
36,472
W
Anubis
EdAzteczcc
Anubis
17,951
611
2,288
2,612
11,480
8,000
1,104
6,438
4,671
44,326
0
W
Lancelot
13,744
1,583
1,358
1,636
16,627
15,694
222
8,536
7,478
0
22,171
W
Amaterasu
SawconFan
Amaterasu
15,883
3,754
3,365
12,525
22,942
28,330
781
10,691
10,607
0
24,507
L
Bastet
breenpuss
Bastet
8,957
3,156
256
1,872
15,993
6,519
79
2,723
12,918
0
15,489
L
Bakasura
shercoth
Bakasura
12,939
8,071
0
2,495
16,736
20,783
149
4,286
12,009
0
14,793
L
11,343
868
30
897
15,732
6,140
0
4,017
11,607
28,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,646
Gold Earned
50,534
178
Minions Killed
136
0
Camps Cleared
0
1,416,864
Distance Traveled
1,165,385
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,286
806
19
1
0
276,189
0
L
Athena
10,009
715
14
1
0
254,542
0
L
Discordia
10,304
736
54
4
0
252,343
0
W
Susano
11,102
793
64
5
0
287,607
2
W
Anubis
11,511
822
55
4
0
237,885
0
W
Lancelot
11,497
821
16
1
0
319,054
0
W
Amaterasu
11,250
804
24
2
0
296,129
0
L
Bastet
9,097
650
4
0
0
244,241
0
L
Bakasura
11,509
822
34
2
0
166,654
0
L
Thoth
9,615
687
30
2
0
247,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role