Player Matchup

Izanami
Izanami
FarHamNCheese
Izanami
Level 15
God Stats
1W - 3L
1,535 SR
Queue Stats
2W - 9L
1,276 Elo+
Party 1
Medusa
Medusa
Hirarocks786
Medusa
Level 123
God Stats
2W - 4L
1,663 SR
Queue Stats
7W - 20L
1,324 Elo+
Party 1
Thanatos
Thanatos
Rufzaya
Thanatos
Level 29
God Stats
1W - 3L
1,428 SR
Queue Stats
5W - 18L
1,303 Elo+
Party 1
Olorun
Olorun
Ryujinnomega
Olorun
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,440 Elo+
Party 1
Khepri
Khepri
SedateMeDaddy
Khepri
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,324 Elo+
Party 1
Team Averages
Level 55
1,525 SR
1,333 Elo+

VS

Team Averages
Level 74
1,592 SR
1,438 Elo+
Maui
Maui
B00WasTooShort
Maui
Level 120
God Stats
3W - 2L
1,763 SR
Queue Stats
168W - 141L
1,449 Elo+
Party 2
Thanatos
Thanatos
Burtandearny
Thanatos
Level 88
God Stats
11W - 4L
1,719 SR
Queue Stats
125W - 111L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
Kevlami
Sun Wukong
Level 52
God Stats
9W - 3L
1,663 SR
Queue Stats
122W - 106L
1,467 Elo+
Solo
Sol
Sol
Taurtel
Sol
Level 49
God Stats
4W - 1L
1,318 SR
Queue Stats
17W - 20L
1,208 Elo+
Party 2
Yu Huang
Yu Huang
Xbromelee
Yu Huang
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 221L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 3 / 0
6,422
535
2,267
6,419
1,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
10
1 / 2 / 0
6,298
525
5,983
10,838
4,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Rufzaya
Thanatos
11
3 / 5 / 2
6,609
551
6,141
12,384
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
12
2 / 4 / 2
7,327
611
6,721
10,799
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 4 / 2
6,478
540
3,222
14,285
8,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 5
7,296
608
3,410
10,437
10,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Burtandearny
Thanatos
12
7 / 1 / 1
7,555
630
4,839
7,619
2,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Kevlami
Sun Wukong
13
4 / 1 / 4
8,247
687
10,095
12,912
10,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
10
1 / 2 / 5
6,274
523
11,781
6,961
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yu Huang
Xbromelee
Yu Huang
12
2 / 2 / 4
7,160
597
7,119
6,158
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
18
18
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Thanatos
Burtandearny
Thanatos
7
1
1
7.5
L
Izanami
0
3
0
0
L
Medusa
1
2
0
0.5
W
Sun Wukong
Kevlami
Sun Wukong
4
1
4
6
L
Thanatos
Rufzaya
Thanatos
3
5
2
0.8
L
Olorun
2
4
2
0.75
L
1
4
2
0.5
W
Sol
1
2
5
1.75
W
Yu Huang
Xbromelee
Yu Huang
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,334
Damage
37,244
54,725
Taken
44,087
23,319
Mitigated
28,286
19,443
Healing
18,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,410
1,557
513
2,456
10,437
10,200
26
3,421
7,016
15,110
0
W
Thanatos
Burtandearny
Thanatos
4,839
1,523
0
6,969
7,619
2,692
0
758
6,861
0
43,946
L
Izanami
2,267
1,950
0
537
6,419
1,773
586
0
6,419
0
43,458
L
Medusa
5,983
3,685
0
4,381
10,838
4,200
794
4,058
6,780
0
52,230
W
Sun Wukong
Kevlami
Sun Wukong
10,095
1,984
0
5,003
12,912
10,099
664
2,626
10,286
0
68,276
L
Thanatos
Rufzaya
Thanatos
6,141
2,379
0
6,095
12,384
4,564
0
3,023
9,361
0
39,064
L
Olorun
6,721
2,770
60
3,013
10,799
3,984
0
4,531
6,268
47,096
0
L
3,222
693
1,378
3,979
14,285
8,798
80
9,717
4,568
16,427
0
W
Sol
11,781
6,031
0
3,011
6,961
3,016
851
1,162
5,799
39,767
5,255
W
Yu Huang
Xbromelee
Yu Huang
7,119
1,164
0
750
6,158
2,279
157
2,784
3,374
53,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,134
Gold Earned
36,532
342
Minions Killed
337
0
Camps Cleared
0
1,106,604
Distance Traveled
1,133,639
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,296
608
24
2
0
234,017
2
W
Thanatos
7,555
630
61
5
0
229,358
0
L
Izanami
6,422
535
79
7
0
196,951
0
L
Medusa
6,298
525
82
7
0
228,520
0
W
Sun Wukong
8,247
687
105
9
0
213,044
1
L
Thanatos
6,609
551
62
5
0
249,886
0
L
Olorun
7,327
611
90
8
0
220,289
0
L
Khepri
6,478
540
29
2
0
210,958
0
W
Sol
6,274
523
55
5
0
227,246
0
W
Yu Huang
7,160
597
92
8
0
229,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role