Player Matchup

Thor
Thor
GasMaskJones
Thor
Level 86
God Stats
5W - 2L
1,923 SR
Queue Stats
240W - 226L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
NoVaStRyKeR15
Cu Chulainn
Level 158
God Stats
4W - 4L
1,318 SR
Queue Stats
164W - 170L
1,543 Elo+
Party 2
Apollo
Apollo
SwitchStopMe8k
Apollo
Level 155
God Stats
24W - 24L
1,445 SR
Queue Stats
42W - 39L
1,460 Elo+
Solo
Terra
Terra
WarmandCreamy
Terra
Level 157
God Stats
1W - 1L
1,250 SR
Queue Stats
64W - 79L
1,546 Elo+
Party 2
Zeus
Zeus
yeetlordsalty
Zeus
Level 157
God Stats
4W - 2L
1,547 SR
Queue Stats
272W - 275L
1,526 Elo+
Party 2
Team Averages
Level 143
1,497 SR
1,511 Elo+

VS

Team Averages
Level 116
1,496 SR
1,518 Elo+
Chaac
Chaac
BraadyB
Chaac
Level 68
God Stats
0W - 3L
1,304 SR
Queue Stats
50W - 42L
1,543 Elo+
Party 1
Ishtar
Ishtar
DxRK7158
Ishtar
Level 135
God Stats
16W - 16L
1,431 SR
Queue Stats
1,156W - 1,070L
1,555 Elo+
Solo
Persephone
Persephone
Ramosua
Persephone
Level 128
God Stats
4W - 4L
1,608 SR
Queue Stats
343W - 332L
1,527 Elo+
Party 1
Serqet
Serqet
SpeedStickGamer
Serqet
Level 109
God Stats
0W - 2L
1,304 SR
Queue Stats
154W - 150L
1,469 Elo+
Party 1
Chang'e
Chang'e
X_SageStrawberry
Chang'e
Level 139
God Stats
1W - 1L
1,835 SR
Queue Stats
45W - 37L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
10,297
572
10,332
15,472
6,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
NoVaStRyKeR15
Cu Chulainn
16
3 / 0 / 1
10,300
572
8,485
10,748
5,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 3 / 3
9,831
546
9,731
12,295
6,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 8
9,455
525
5,553
17,723
10,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
5 / 3 / 3
10,539
586
10,178
10,083
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BraadyB
Chaac
13
0 / 3 / 1
7,864
437
4,290
14,326
7,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
DxRK7158
Ishtar
16
3 / 2 / 1
9,395
522
5,873
11,445
4,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Ramosua
Persephone
16
4 / 3 / 3
10,003
556
11,569
14,009
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 3
8,358
464
6,472
14,393
6,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 5 / 4
8,837
491
12,759
16,146
8,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
16
Kills
11
11
Deaths
15
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
BraadyB
Chaac
0
3
1
0.17
L
Ishtar
DxRK7158
Ishtar
3
2
1
1.75
W
4
3
4
2
W
Cu Chulainn
NoVaStRyKeR15
Cu Chulainn
3
0
1
3.5
L
Persephone
Ramosua
Persephone
4
3
3
1.83
L
1
2
3
1.25
W
2
3
3
1.17
W
2
2
8
3
L
3
5
4
1
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,279
Damage
40,963
66,321
Taken
70,319
33,215
Mitigated
31,966
18,311
Healing
23,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BraadyB
Chaac
4,290
565
0
3,349
14,326
7,633
93
676
13,650
0
49,397
L
Ishtar
DxRK7158
Ishtar
5,873
3,984
0
5,482
11,445
4,882
1,891
1,380
10,065
0
74,505
W
10,332
1,887
0
1,686
15,472
6,538
0
5,096
10,376
0
97,775
W
Cu Chulainn
NoVaStRyKeR15
Cu Chulainn
8,485
1,444
0
2,885
10,748
5,794
381
1,536
9,212
0
68,887
L
Persephone
Ramosua
Persephone
11,569
466
0
4,090
14,009
4,928
437
4,881
9,094
78,335
0
L
6,472
2,162
0
2,354
14,393
6,285
0
4,676
9,717
0
65,635
W
9,731
6,282
0
3,652
12,295
6,125
923
3,327
8,595
0
83,608
W
5,553
559
2,600
6,450
17,723
10,796
0
9,841
7,882
27,026
0
L
12,759
711
2,736
5,161
16,146
8,238
258
4,094
12,052
60,866
0
W
10,178
939
0
1,038
10,083
3,962
914
4,878
4,902
89,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,422
Gold Earned
44,457
544
Minions Killed
526
0
Camps Cleared
0
1,749,580
Distance Traveled
1,792,614
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,864
437
77
4
0
360,966
0
L
Ishtar
9,395
522
135
8
0
335,489
5
W
Thor
10,297
572
119
7
0
376,278
5
W
Cu Chulainn
10,300
572
108
6
0
307,312
0
L
Persephone
10,003
556
119
7
0
346,157
3
L
Serqet
8,358
464
91
5
0
396,620
0
W
Apollo
9,831
546
133
7
0
352,017
2
W
Terra
9,455
525
32
2
0
367,152
2
L
Chang'e
8,837
491
104
6
0
353,382
0
W
Zeus
10,539
586
152
8
0
346,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role