Player Matchup

Thoth
Thoth
Bronze III
Colade
Thoth
Bronze III
Level 65
God Stats
2W - 0L
1,444 SR
Queue Stats
3W - 0L
1,500 MMR
Party 2
Horus
Horus
Bronze III
Fanimel
Horus
Bronze III
Level 158
God Stats
3W - 0L
1,496 SR
Queue Stats
4W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
MrFlowRider
Medusa
Bronze III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,480 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,568 SR
1,431 MMR
Ix Chel
Ix Chel
Bronze V
BelichickBill
Ix Chel
Bronze V
Level 133
God Stats
0W - 1L
1,610 SR
Queue Stats
5W - 9L
1,432 MMR
Solo
Achilles
Achilles
Silver II
fluffy_gorilla1
Achilles
Silver II
Level 115
God Stats
6W - 5L
1,427 SR
Queue Stats
84W - 81L
1,289 MMR
Party 1
Artemis
Artemis
Silver II
swagmoneyb3
Artemis
Silver II
Level 64
God Stats
29W - 18L
1,667 SR
Queue Stats
70W - 66L
1,572 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Colade
Thoth
15
7 / 2 / 8
12,134
809
19,649
8,115
4,294
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Fanimel
Horus
14
1 / 0 / 14
10,831
722
6,903
15,036
16,843
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
15
8 / 1 / 8
12,195
813
21,474
13,252
7,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
He BoHadesAresVamanaMartichoras

VS

Bans
AphroditeBacchusIzanamiGuan YuCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
2 / 1 / 1
10,192
679
10,096
12,567
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
1 / 6 / 2
9,995
666
8,021
24,325
29,896
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
swagmoneyb3
Artemis
11
0 / 9 / 3
9,412
627
9,896
15,413
4,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
16
Kills
3
3
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
2
1
1
2.5
W
Thoth
Colade
Thoth
7
2
8
5.5
W
Horus
Fanimel
Horus
1
0
14
8
W
Medusa
8
1
8
12
L
Achilles
1
6
2
0.33
L
Artemis
swagmoneyb3
Artemis
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,026
Damage
28,013
36,403
Taken
52,305
28,829
Mitigated
38,669
15,146
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
10,096
425
1,687
2,834
12,567
3,801
312
5,837
6,730
50,245
0
W
Thoth
Colade
Thoth
19,649
1,483
0
983
8,115
4,294
368
2,533
5,582
65,536
0
W
Horus
Fanimel
Horus
6,903
2,554
3,674
6,422
15,036
16,843
34
4,662
10,374
0
18,094
W
Medusa
21,474
13,222
0
4,067
13,252
7,692
2,720
3,626
9,626
0
89,684
L
Achilles
8,021
784
0
3,184
24,325
29,896
130
7,281
17,044
0
25,269
L
Artemis
swagmoneyb3
Artemis
9,896
3,611
0
1,056
15,413
4,972
489
6,746
8,667
0
32,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,160
Gold Earned
29,599
194
Minions Killed
137
0
Camps Cleared
0
881,413
Distance Traveled
710,617
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,192
679
67
4
0
237,709
3
W
Thoth
12,134
809
80
5
0
280,092
0
W
Horus
10,831
722
20
1
0
312,077
2
W
Medusa
12,195
813
94
6
0
289,244
0
L
Achilles
9,995
666
28
2
0
248,500
1
L
Artemis
9,412
627
42
3
0
224,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role