Player Matchup

Kuzenbo
Kuzenbo
AizenTheRedd
Kuzenbo
Level 52
God Stats
2W - 1L
1,728 SR
Queue Stats
39W - 69L
1,377 Elo+
Party 2
Neith
Neith
Cherrios20
Neith
Level 156
God Stats
6W - 5L
1,290 SR
Queue Stats
68W - 66L
1,404 Elo+
Solo
Horus
Horus
Ianc11
Horus
Level 129
God Stats
20W - 29L
1,398 SR
Queue Stats
649W - 595L
1,500 Elo+
Party 1
Persephone
Persephone
Sonjax
Persephone
Level 42
God Stats
6W - 7L
1,390 SR
Queue Stats
38W - 67L
1,377 Elo+
Party 2
Pele
Pele
daarkzilla
Pele
Level 68
God Stats
3W - 6L
1,331 SR
Queue Stats
362W - 313L
1,535 Elo+
Party 1
Team Averages
Level 89
1,428 SR
1,439 Elo+

VS

Team Averages
Level 92
1,592 SR
1,475 Elo+
Tyr
Tyr
 
Tyr
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MBlueSky420
Medusa
Level 80
God Stats
0W - 3L
1,908 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Loki
Loki
Magic20925
Loki
Level 66
God Stats
8W - 10L
1,718 SR
Queue Stats
481W - 450L
1,478 Elo+
Solo
Hera
Hera
Nagaram42
Hera
Level 69
God Stats
21W - 25L
1,492 SR
Queue Stats
164W - 156L
1,468 Elo+
Solo
Vamana
Vamana
Split8345
Vamana
Level 79
God Stats
3W - 5L
1,342 SR
Queue Stats
247W - 226L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AizenTheRedd
Kuzenbo
10
2 / 1 / 0
6,261
522
2,317
8,165
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
9
0 / 3 / 0
5,485
457
4,678
7,165
2,320
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Ianc11
Horus
13
7 / 1 / 1
7,940
662
9,009
9,031
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Persephone
Sonjax
Persephone
12
1 / 0 / 1
6,980
582
3,687
6,271
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 2
7,713
643
5,381
9,075
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
2 / 1 / 2
5,854
488
3,092
9,267
7,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
9
2 / 3 / 1
5,728
477
7,479
9,939
3,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 2
5,547
462
1,334
6,946
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
11
0 / 3 / 0
6,619
552
4,589
6,608
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Split8345
Vamana
10
1 / 5 / 0
6,579
548
4,221
8,885
4,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
14
Kills
5
6
Deaths
14
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
1
2
3
W
Kuzenbo
AizenTheRedd
Kuzenbo
2
1
0
2
W
Neith
0
3
0
0
W
Horus
Ianc11
Horus
7
1
1
7.5
L
Medusa
2
3
1
0.83
L
0
2
2
0.5
L
Hera
0
3
0
0
W
Persephone
Sonjax
Persephone
1
0
1
1.5
L
Vamana
Split8345
Vamana
1
5
0
0.2
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,072
Damage
20,715
39,707
Taken
41,645
23,922
Mitigated
19,962
11,733
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,092
587
0
2,780
9,267
7,663
0
652
8,567
0
21,687
W
Kuzenbo
AizenTheRedd
Kuzenbo
2,317
968
188
2,557
8,165
9,249
96
0
8,165
12,150
0
W
Neith
4,678
1,948
0
1,380
7,165
2,320
162
0
7,165
0
39,529
W
Horus
Ianc11
Horus
9,009
3,414
160
2,960
9,031
6,345
24
0
8,502
0
52,576
L
Medusa
7,479
3,155
10
3,263
9,939
3,588
42
1,746
8,144
0
36,726
L
1,334
299
0
417
6,946
1,859
0
83
6,743
0
33,013
L
Hera
4,589
412
0
1,875
6,608
2,357
0
3,523
3,037
50,488
0
W
Persephone
Sonjax
Persephone
3,687
201
0
2,592
6,271
2,224
0
3,705
2,566
46,322
0
L
Vamana
Split8345
Vamana
4,221
1,856
0
1,413
8,885
4,495
468
0
8,319
0
41,379
W
5,381
2,518
0
1,896
9,075
3,784
0
884
8,191
0
65,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,379
Gold Earned
30,327
335
Minions Killed
292
0
Camps Cleared
0
1,140,392
Distance Traveled
1,150,364
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,854
488
33
3
0
225,984
0
W
Kuzenbo
6,261
522
19
2
0
222,869
3
W
Neith
5,485
457
61
5
0
208,851
0
W
Horus
7,940
662
75
6
0
222,238
0
L
Medusa
5,728
477
41
3
0
226,373
0
L
Loki
5,547
462
59
5
0
270,459
3
L
Hera
6,619
552
91
8
0
229,120
0
W
Persephone
6,980
582
69
6
0
219,611
4
L
Vamana
6,579
548
68
6
0
198,428
0
W
Pele
7,713
643
111
9
0
266,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role