Player Matchup

Artio
Artio
BBCDRAKE
Artio
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,260 Elo+
Party 1
Ix Chel
Ix Chel
CharlesPoo
Ix Chel
Level 124
God Stats
0W - 6L
1,041 SR
Queue Stats
5W - 13L
1,260 Elo+
Party 1
Scylla
Scylla
GabyMasta
Scylla
Level 121
God Stats
12W - 16L
1,554 SR
Queue Stats
229W - 226L
1,576 Elo+
Solo
Team Averages
Level 90
1,365 SR
1,365 Elo+

VS

Team Averages
Level 87
1,501 SR
1,499 Elo+
Cupid
Cupid
 
Cupid
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
HitmanWithaTie
Aphrodite
Level 107
God Stats
2W - 0L
1,401 SR
Queue Stats
20W - 14L
1,551 Elo+
Party 2
Bellona
Bellona
threadsalt
Bellona
Level 12
God Stats
4W - 2L
1,601 SR
Queue Stats
5W - 3L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BBCDRAKE
Artio
11
0 / 4 / 3
9,697
606
7,068
17,110
28,157
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
CharlesPoo
Ix Chel
13
4 / 2 / 2
11,292
706
16,535
16,368
7,237
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
GabyMasta
Scylla
15
3 / 4 / 2
11,619
726
13,991
10,906
4,355
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
6 / 2 / 3
12,484
780
18,199
13,311
6,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
HitmanWithaTie
Aphrodite
14
2 / 4 / 8
11,634
727
7,796
18,532
26,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
threadsalt
Bellona
14
2 / 1 / 8
11,081
693
13,843
18,179
20,072
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
10
10
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
2
3
3.75
L
Artio
BBCDRAKE
Artio
0
4
3
0.38
L
Ix Chel
CharlesPoo
Ix Chel
4
2
2
2.5
L
Scylla
GabyMasta
Scylla
3
4
2
1
W
Aphrodite
HitmanWithaTie
Aphrodite
2
4
8
1.5
W
Bellona
threadsalt
Bellona
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,594
Damage
39,838
44,384
Taken
50,022
39,749
Mitigated
53,237
11,909
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
18,199
7,701
0
4,552
13,311
6,526
536
9,940
3,371
0
71,967
L
Artio
BBCDRAKE
Artio
7,068
1,059
1,210
1,601
17,110
28,157
0
2,975
14,135
14,120
0
L
Ix Chel
CharlesPoo
Ix Chel
16,535
3,171
3,819
4,283
16,368
7,237
108
2,902
13,466
51,517
0
L
Scylla
GabyMasta
Scylla
13,991
2,255
0
996
10,906
4,355
0
2,446
8,460
67,680
0
W
Aphrodite
HitmanWithaTie
Aphrodite
7,796
2,711
3,682
5,931
18,532
26,639
563
13,954
4,578
34,224
0
W
Bellona
threadsalt
Bellona
13,843
3,161
0
1,844
18,179
20,072
585
14,051
4,128
0
29,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,608
Gold Earned
35,199
170
Minions Killed
157
0
Camps Cleared
0
793,751
Distance Traveled
849,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,484
780
100
6
0
259,284
0
L
Artio
9,697
606
10
1
0
267,716
0
L
Ix Chel
11,292
706
63
4
0
277,195
0
L
Scylla
11,619
726
97
6
0
248,840
0
W
Aphrodite
11,634
727
31
2
0
261,519
0
W
Bellona
11,081
693
26
2
0
328,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role