Player Matchup

Cernunnos
Cernunnos
Corkasian
Cernunnos
Level 112
God Stats
0W - 1L
1,421 SR
Queue Stats
31W - 28L
1,507 Elo+
Solo
Skadi
Skadi
Joooohneee
Skadi
Level 115
God Stats
4W - 6L
1,500 SR
Queue Stats
519W - 508L
1,463 Elo+
Solo
Neith
Neith
MushyMango
Neith
Level 126
God Stats
6W - 4L
1,590 SR
Queue Stats
141W - 142L
1,469 Elo+
Party 1
Ah Puch
Ah Puch
SInGuru
Ah Puch
Level 145
God Stats
3W - 5L
1,420 SR
Queue Stats
387W - 390L
1,427 Elo+
Party 1
Nike
Nike
fantasticmrjac
Nike
Level 138
God Stats
3W - 9L
1,190 SR
Queue Stats
468W - 502L
1,415 Elo+
Solo
Team Averages
Level 127
1,424 SR
1,456 Elo+

VS

Team Averages
Level 166
1,448 SR
1,480 Elo+
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Gholrak
Rama
Level 235
God Stats
7W - 17L
1,265 SR
Queue Stats
1,142W - 1,141L
1,428 Elo+
Solo
Ah Puch
Ah Puch
MrStingLV
Ah Puch
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 103L
1,515 Elo+
Solo
Bellona
Bellona
ReD PoPPeR82
Bellona
Level 155
God Stats
7W - 6L
1,474 SR
Queue Stats
843W - 846L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Corkasian
Cernunnos
16
3 / 4 / 3
9,113
651
6,613
10,679
5,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
18
5 / 3 / 8
10,523
752
11,395
11,586
6,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
17
3 / 3 / 8
10,127
723
10,664
8,558
4,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
SInGuru
Ah Puch
20
5 / 4 / 7
12,028
859
24,874
10,751
5,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 6
7,456
533
3,958
7,260
7,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 4 / 5
10,170
726
4,983
10,859
5,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
 
Zhong Kui
16
0 / 4 / 9
9,754
697
9,877
14,145
14,999
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Gholrak
Rama
15
3 / 2 / 12
9,832
702
10,143
8,866
5,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
MrStingLV
Ah Puch
18
9 / 4 / 6
11,483
820
11,100
12,354
7,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
ReD PoPPeR82
Bellona
19
4 / 3 / 11
10,891
778
9,770
22,363
23,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
61
16
Kills
18
18
Deaths
17
32
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
4
5
1.13
W
Zhong Kui
 
Zhong Kui
0
4
9
1.13
L
Cernunnos
Corkasian
Cernunnos
3
4
3
1.13
W
Rama
Gholrak
Rama
3
2
12
4.5
L
Skadi
5
3
8
3
W
Ah Puch
MrStingLV
Ah Puch
9
4
6
3
L
Neith
3
3
8
2.33
W
Bellona
ReD PoPPeR82
Bellona
4
3
11
3.17
L
Ah Puch
SInGuru
Ah Puch
5
4
7
2.13
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,504
Damage
45,873
48,834
Taken
68,587
27,352
Mitigated
56,809
14,748
Healing
28,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,983
405
1,174
2,247
10,859
5,921
1,169
4,714
6,145
30,603
0
W
Zhong Kui
 
Zhong Kui
9,877
204
1,062
5,334
14,145
14,999
275
4,865
9,280
22,087
0
L
Cernunnos
Corkasian
Cernunnos
6,613
2,887
850
1,449
10,679
5,012
0
6,962
3,717
0
17,439
W
Rama
Gholrak
Rama
10,143
7,415
1,428
2,156
8,866
5,127
1,443
2,468
6,398
0
17,089
L
Skadi
11,395
5,059
876
2,215
11,586
6,022
0
5,100
6,233
0
25,761
W
Ah Puch
MrStingLV
Ah Puch
11,100
182
1,140
3,628
12,354
7,372
663
5,512
6,842
25,607
0
L
Neith
10,664
3,267
962
2,422
8,558
4,106
0
5,089
3,376
0
20,736
W
Bellona
ReD PoPPeR82
Bellona
9,770
1,290
1,795
8,319
22,363
23,390
374
7,315
15,048
0
17,726
L
Ah Puch
SInGuru
Ah Puch
24,874
645
729
3,690
10,751
5,138
0
5,878
4,644
48,372
0
L
3,958
253
620
935
7,260
7,074
0
2,931
4,123
0
6,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,247
Gold Earned
52,130
185
Minions Killed
180
0
Camps Cleared
0
1,066,275
Distance Traveled
1,134,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,170
726
81
6
0
185,420
0
W
Zhong Kui
9,754
697
43
3
0
235,740
0
L
Cernunnos
9,113
651
24
2
0
233,000
0
W
Rama
9,832
702
18
1
0
202,972
0
L
Skadi
10,523
752
47
3
0
241,635
0
W
Ah Puch
11,483
820
26
2
0
274,530
0
L
Neith
10,127
723
29
2
0
256,814
0
W
Bellona
10,891
778
12
1
0
235,531
0
L
Ah Puch
12,028
859
85
6
0
232,471
0
L
Nike
7,456
533
0
0
0
102,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role