Player Matchup

Yemoja
Yemoja
BPetrichor
Yemoja
Level 69
God Stats
467W - 540L
1,541 SR
Queue Stats
470W - 546L
1,404 Elo+
Solo
Skadi
Skadi
BlackDynamite625
Skadi
Level 64
God Stats
4W - 3L
1,565 SR
Queue Stats
65W - 57L
1,343 Elo+
Solo
Surtr
Surtr
user2colby
Surtr
Level 155
God Stats
66W - 72L
1,451 SR
Queue Stats
841W - 922L
1,453 Elo+
Solo
Team Averages
Level 96
1,519 SR
1,400 Elo+

VS

Team Averages
Level 91
1,385 SR
1,304 Elo+
Artemis
Artemis
Big QC Rock5
Artemis
Level 8
God Stats
11W - 11L
1,181 SR
Queue Stats
13W - 13L
1,059 Elo+
Party 1
Eset
Eset
Nsul
Eset
Level 120
God Stats
17W - 22L
1,547 SR
Queue Stats
306W - 328L
1,428 Elo+
Party 1
Achilles
Achilles
juzlakalbdn
Achilles
Level 146
God Stats
8W - 11L
1,429 SR
Queue Stats
683W - 729L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BPetrichor
Yemoja
16
1 / 0 / 4
10,955
730
6,647
10,265
9,628
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 2 / 3
11,092
739
12,368
10,410
4,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
16
4 / 0 / 6
10,651
710
12,624
20,135
23,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Big QC Rock5
Artemis
15
1 / 2 / 1
9,301
620
11,872
9,423
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Nsul
Eset
14
0 / 3 / 1
9,080
605
9,946
8,799
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
juzlakalbdn
Achilles
13
1 / 5 / 1
9,198
613
8,440
18,069
24,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
10
Kills
2
2
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BPetrichor
Yemoja
1
0
4
3
L
Artemis
Big QC Rock5
Artemis
1
2
1
0.75
W
5
2
3
3.25
L
Eset
Nsul
Eset
0
3
1
0.17
L
Achilles
juzlakalbdn
Achilles
1
5
1
0.3
W
Surtr
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,639
Damage
30,258
40,810
Taken
36,291
37,357
Mitigated
33,506
11,693
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BPetrichor
Yemoja
6,647
377
3,460
2,761
10,265
9,628
905
2,607
7,658
26,499
0
L
Artemis
Big QC Rock5
Artemis
11,872
5,526
0
1,079
9,423
4,697
0
1,962
7,461
0
26,074
W
12,368
5,442
0
1,029
10,410
4,053
972
2,192
8,218
0
58,730
L
Eset
Nsul
Eset
9,946
364
448
1,842
8,799
4,227
0
1,930
6,869
45,312
0
L
Achilles
juzlakalbdn
Achilles
8,440
3,367
0
1,920
18,069
24,582
0
3,194
14,875
0
32,849
W
Surtr
12,624
3,589
0
4,443
20,135
23,676
361
5,582
14,553
584
30,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
27,579
144
Minions Killed
171
0
Camps Cleared
0
813,967
Distance Traveled
813,679
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,955
730
29
2
0
272,999
0
L
Artemis
9,301
620
43
3
0
293,778
0
W
Skadi
11,092
739
68
5
0
267,404
2
L
Eset
9,080
605
84
6
0
270,818
0
L
Achilles
9,198
613
44
3
0
249,083
0
W
Surtr
10,651
710
47
3
0
273,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role