Player Matchup

Martichoras
Martichoras
DEADP00l1980
Martichoras
Level 82
God Stats
7W - 4L
1,500 SR
Queue Stats
189W - 201L
1,500 Elo+
Solo
Bastet
Bastet
Graphy47
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 78L
1,335 Elo+
Solo
Da Ji
Da Ji
HermesTwiceGreat
Da Ji
Level 41
God Stats
2W - 2L
1,688 SR
Queue Stats
88W - 100L
1,428 Elo+
Solo
He Bo
He Bo
Milthred
He Bo
Level 109
God Stats
2W - 5L
1,559 SR
Queue Stats
772W - 805L
1,465 Elo+
Solo
Vamana
Vamana
STARADAMS808
Vamana
Level 119
God Stats
1W - 2L
1,789 SR
Queue Stats
175W - 158L
1,434 Elo+
Solo
Team Averages
Level 75
1,607 SR
1,433 Elo+

VS

Team Averages
Level 60
1,557 SR
1,395 Elo+
Chiron
Chiron
BlankChair
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 40L
1,287 Elo+
Solo
Sun Wukong
Sun Wukong
Kembec
Sun Wukong
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,482 Elo+
Solo
Nike
Nike
XxChelucasxX
Nike
Level 54
God Stats
4W - 0L
1,902 SR
Queue Stats
56W - 62L
1,422 Elo+
Solo
Anubis
Anubis
XxYoungBiscutxX
Anubis
Level 104
God Stats
5W - 2L
1,617 SR
Queue Stats
497W - 464L
1,392 Elo+
Solo
Heimdallr
Heimdallr
YeshuaRex
Heimdallr
Level 69
God Stats
3W - 5L
1,267 SR
Queue Stats
186W - 213L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DEADP00l1980
Martichoras
15
1 / 10 / 9
9,454
630
7,189
17,007
6,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
Graphy47
Bastet
16
3 / 10 / 6
10,643
710
9,254
18,968
7,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 11 / 4
10,709
714
15,925
20,033
9,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Milthred
He Bo
18
2 / 6 / 8
10,259
684
13,551
14,837
7,445
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
16
2 / 8 / 5
9,717
648
9,761
18,266
19,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BlankChair
Chiron
18
6 / 2 / 24
11,718
781
15,232
11,277
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Kembec
Sun Wukong
19
7 / 4 / 19
11,834
789
13,076
18,777
20,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
11 / 3 / 20
12,490
833
13,742
17,440
19,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
16 / 5 / 15
13,226
882
24,850
19,635
11,081
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
YeshuaRex
Heimdallr
17
4 / 3 / 21
11,057
737
14,315
11,431
6,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
143
15
Kills
44
45
Deaths
17
32
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Chiron
BlankChair
Chiron
6
2
24
9
L
Martichoras
DEADP00l1980
Martichoras
1
10
9
0.55
L
Bastet
Graphy47
Bastet
3
10
6
0.6
L
7
11
4
0.82
W
Sun Wukong
Kembec
Sun Wukong
7
4
19
4.13
L
He Bo
Milthred
He Bo
2
6
8
1
L
Vamana
2
8
5
0.56
W
11
3
20
7
W
16
5
15
4.7
W
Heimdallr
YeshuaRex
Heimdallr
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,680
Damage
81,215
89,111
Taken
78,560
50,067
Mitigated
62,842
10,824
Healing
30,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BlankChair
Chiron
15,232
5,195
2,445
2,796
11,277
5,814
4,809
2,332
8,901
0
29,068
L
Martichoras
DEADP00l1980
Martichoras
7,189
1,927
0
543
17,007
6,328
0
7,036
9,971
82
18,045
L
Bastet
Graphy47
Bastet
9,254
1,833
0
2,208
18,968
7,447
0
4,703
14,265
0
21,857
L
15,925
3,286
45
1,623
20,033
9,111
0
6,208
13,825
0
20,843
W
Sun Wukong
Kembec
Sun Wukong
13,076
1,674
546
4,016
18,777
20,448
566
3,050
15,077
0
25,013
L
He Bo
Milthred
He Bo
13,551
489
463
3,358
14,837
7,445
0
2,542
12,295
30,329
0
L
Vamana
9,761
3,602
573
2,011
18,266
19,736
0
4,361
13,905
1,204
15,152
W
13,742
1,375
288
5,404
17,440
19,210
996
2,565
14,610
0
32,036
W
24,850
1,610
782
7,381
19,635
11,081
455
3,742
15,575
44,685
0
W
Heimdallr
YeshuaRex
Heimdallr
14,315
6,155
2,748
4,080
11,431
6,289
1,788
2,597
8,742
0
26,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,782
Gold Earned
60,325
107
Minions Killed
164
0
Camps Cleared
0
1,188,501
Distance Traveled
1,397,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,718
781
32
2
0
267,932
0
L
Martichoras
9,454
630
34
2
0
160,580
0
L
Bastet
10,643
710
31
2
0
257,317
0
L
Da Ji
10,709
714
6
0
0
206,106
0
W
Sun Wukong
11,834
789
25
2
0
278,627
0
L
He Bo
10,259
684
21
1
0
282,880
0
L
Vamana
9,717
648
15
1
0
281,618
0
W
Nike
12,490
833
36
2
0
297,890
0
W
Anubis
13,226
882
41
3
0
228,823
0
W
Heimdallr
11,057
737
30
2
0
324,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role