Player Matchup

Atlas
Atlas
AzuKito
Atlas
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,374 Elo+
Party 2
Fenrir
Fenrir
Calhorda
Fenrir
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,472 Elo+
Solo
Ganesha
Ganesha
ManiTostado
Ganesha
Level 106
God Stats
1W - 1L
1,700 SR
Queue Stats
6W - 12L
1,374 Elo+
Party 2
Kuzenbo
Kuzenbo
ragnaaaaaar
Kuzenbo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,402 Elo+
Party 2
Yemoja
Yemoja
texma13
Yemoja
Level 125
God Stats
0W - 1L
1,251 SR
Queue Stats
85W - 70L
1,480 Elo+
Solo
Team Averages
Level 104
1,490 SR
1,420 Elo+

VS

Team Averages
Level 148
1,371 SR
1,473 Elo+
Nox
Nox
 
Nox
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
FOLLKERS
Scylla
Level 138
God Stats
1W - 0L
1,199 SR
Queue Stats
36W - 29L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Galdds
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,154 SR
Queue Stats
43W - 54L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AzuKito
Atlas
13
2 / 6 / 6
7,827
712
10,288
16,985
14,264
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
Calhorda
Fenrir
16
4 / 4 / 6
9,111
828
6,756
13,290
17,487
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
ManiTostado
Ganesha
14
0 / 5 / 7
7,193
654
6,508
19,176
17,114
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
ragnaaaaaar
Kuzenbo
15
5 / 3 / 6
8,475
770
10,394
18,431
26,049
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
texma13
Yemoja
15
1 / 5 / 10
8,402
764
14,197
18,133
13,221
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 1 / 17
9,744
886
15,641
11,114
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
 
Pele
15
4 / 6 / 12
9,557
869
15,362
15,393
6,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
 
Hel
16
2 / 1 / 17
9,391
854
12,722
14,382
8,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
FOLLKERS
Scylla
15
3 / 2 / 14
9,236
840
11,908
8,921
4,306
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Galdds
Ah Muzen Cab
17
9 / 2 / 8
10,480
953
18,824
15,904
8,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
90
12
Kills
22
23
Deaths
12
35
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
17
12.5
W
Pele
 
Pele
4
6
12
1.67
W
Hel
 
Hel
2
1
17
10.5
L
Atlas
AzuKito
Atlas
2
6
6
0.83
L
Fenrir
Calhorda
Fenrir
4
4
6
1.75
W
Scylla
FOLLKERS
Scylla
3
2
14
5
W
Ah Muzen Cab
Galdds
Ah Muzen Cab
9
2
8
6.5
L
Ganesha
ManiTostado
Ganesha
0
5
7
0.7
L
Kuzenbo
ragnaaaaaar
Kuzenbo
5
3
6
2.67
L
Yemoja
texma13
Yemoja
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,143
Damage
74,457
86,015
Taken
65,714
88,135
Mitigated
33,338
20,499
Healing
39,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
15,641
761
2,642
2,137
11,114
5,938
1,250
7,010
4,104
26,810
0
W
Pele
 
Pele
15,362
3,455
1,509
3,626
15,393
6,476
1,702
10,857
4,536
0
30,022
W
Hel
 
Hel
12,722
75
12,711
9,730
14,382
8,162
295
8,459
5,923
20,290
0
L
Atlas
AzuKito
Atlas
10,288
2,812
0
0
16,985
14,264
0
8,605
8,380
22,950
0
L
Fenrir
Calhorda
Fenrir
6,756
1,966
1,349
2,423
13,290
17,487
13
4,454
8,836
0
13,443
W
Scylla
FOLLKERS
Scylla
11,908
1,201
591
1,334
8,921
4,306
1,559
4,866
4,055
19,352
0
W
Ah Muzen Cab
Galdds
Ah Muzen Cab
18,824
7,608
689
4,445
15,904
8,456
2,724
9,165
6,739
0
38,548
L
Ganesha
ManiTostado
Ganesha
6,508
613
794
2,542
19,176
17,114
0
8,133
11,043
18,490
0
L
Kuzenbo
ragnaaaaaar
Kuzenbo
10,394
3,023
851
972
18,431
26,049
60
10,308
8,123
12,559
1,030
L
Yemoja
texma13
Yemoja
14,197
2,196
7,377
4,191
18,133
13,221
66
8,771
9,362
24,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,008
Gold Earned
48,408
120
Minions Killed
136
0
Camps Cleared
0
958,584
Distance Traveled
1,112,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,744
886
34
3
0
218,194
0
W
Pele
9,557
869
35
3
0
211,584
0
W
Hel
9,391
854
19
2
0
258,002
0
L
Atlas
7,827
712
34
3
0
174,346
0
L
Fenrir
9,111
828
28
3
0
219,122
0
W
Scylla
9,236
840
14
1
0
205,534
0
W
Ah Muzen Cab
10,480
953
34
3
0
219,497
0
L
Ganesha
7,193
654
15
1
0
174,636
0
L
Kuzenbo
8,475
770
22
2
0
213,493
0
L
Yemoja
8,402
764
21
2
0
176,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role