Player Matchup

Xbalanque
Xbalanque
Hokage32
Xbalanque
Level 120
God Stats
23W - 20L
1,486 SR
Queue Stats
385W - 450L
1,375 Elo+
Party 2
Susano
Susano
LaloBich
Susano
Level 116
God Stats
5W - 2L
1,714 SR
Queue Stats
117W - 119L
1,485 Elo+
Party 2
Merlin
Merlin
Th3Cr4zyB0y
Merlin
Level 75
God Stats
5W - 6L
1,498 SR
Queue Stats
81W - 86L
1,462 Elo+
Party 1
Ymir
Ymir
Vinidelas8427
Ymir
Level 83
God Stats
9W - 7L
1,561 SR
Queue Stats
81W - 75L
1,429 Elo+
Party 1
Vamana
Vamana
WaterishLotus63
Vamana
Level 86
God Stats
10W - 10L
1,535 SR
Queue Stats
98W - 120L
1,407 Elo+
Party 1
Team Averages
Level 96
1,559 SR
1,432 Elo+

VS

Team Averages
Level 118
1,546 SR
1,419 Elo+
Thanatos
Thanatos
Eita_Giovanaaaaa
Thanatos
Level 247
God Stats
8W - 1L
1,500 SR
Queue Stats
272W - 297L
1,477 Elo+
Party 3
Khepri
Khepri
Julin7l
Khepri
Level 67
God Stats
6W - 4L
1,496 SR
Queue Stats
63W - 69L
1,478 Elo+
Solo
Jing Wei
Jing Wei
Lee_theKing
Jing Wei
Level 125
God Stats
11W - 12L
1,664 SR
Queue Stats
53W - 69L
1,180 Elo+
Party 3
Cerberus
Cerberus
Leonardoplayer
Cerberus
Level 105
God Stats
4W - 2L
1,569 SR
Queue Stats
87W - 97L
1,460 Elo+
Solo
Ra
Ra
Xjotinha
Ra
Level 44
God Stats
5W - 6L
1,500 SR
Queue Stats
174W - 169L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hokage32
Xbalanque
9
0 / 5 / 0
5,477
456
5,641
9,582
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
LaloBich
Susano
10
1 / 1 / 1
5,930
494
4,489
7,636
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
11
1 / 0 / 2
6,562
547
8,367
3,572
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 0
5,868
489
4,114
11,834
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 1
5,582
465
3,755
9,066
7,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
6,543
545
6,032
10,121
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Julin7l
Khepri
8
0 / 0 / 5
5,606
467
3,645
10,161
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Lee_theKing
Jing Wei
10
5 / 1 / 1
6,741
562
5,481
5,915
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
13
3 / 0 / 1
7,377
615
8,264
10,641
8,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 2 / 0
6,640
553
1,951
7,639
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
13
14
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Xbalanque
Hokage32
Xbalanque
0
5
0
0
W
Khepri
Julin7l
Khepri
0
0
5
2.5
L
Susano
LaloBich
Susano
1
1
1
1.5
W
Jing Wei
Lee_theKing
Jing Wei
5
1
1
5.5
W
Cerberus
3
0
1
3.5
L
Merlin
1
0
2
2
L
0
5
0
0
L
1
3
1
0.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,366
Damage
25,373
41,690
Taken
44,477
19,280
Mitigated
24,474
6,807
Healing
20,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,032
1,776
0
7,508
10,121
3,858
0
1,699
8,184
0
31,835
L
Xbalanque
Hokage32
Xbalanque
5,641
3,205
0
1,747
9,582
3,411
0
1,621
7,961
0
33,566
W
Khepri
Julin7l
Khepri
3,645
216
0
2,952
10,161
7,122
0
1,815
8,125
17,059
0
L
Susano
LaloBich
Susano
4,489
978
0
1,375
7,636
2,908
0
1,724
5,845
0
45,103
W
Jing Wei
Lee_theKing
Jing Wei
5,481
4,930
0
2,982
5,915
2,126
0
287
5,591
0
40,687
W
Cerberus
8,264
710
0
4,545
10,641
8,326
0
4,057
6,584
57,433
0
L
Merlin
8,367
823
0
837
3,572
1,205
0
846
2,726
53,984
0
L
4,114
2,087
0
1,343
11,834
4,487
0
7,514
4,232
38,832
0
L
3,755
2,127
18
1,487
9,066
7,269
0
2,000
7,066
0
30,119
W
1,951
190
76
2,895
7,639
3,042
413
3,628
3,512
47,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,419
Gold Earned
32,907
330
Minions Killed
327
0
Camps Cleared
0
1,173,738
Distance Traveled
1,165,348
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,543
545
43
4
0
282,725
3
L
Xbalanque
5,477
456
56
5
0
209,333
0
W
Khepri
5,606
467
7
1
0
238,393
0
L
Susano
5,930
494
61
5
0
292,313
0
W
Jing Wei
6,741
562
69
6
0
227,156
0
W
Cerberus
7,377
615
115
10
0
184,990
0
L
Merlin
6,562
547
101
8
0
247,395
4
L
Ymir
5,868
489
68
6
0
205,947
2
L
Vamana
5,582
465
44
4
0
218,750
0
W
Ra
6,640
553
93
8
0
232,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role