Player Matchup

Nu Wa
Nu Wa
Paddlor
Nu Wa
Level 41
God Stats
6W - 8L
1,372 SR
Queue Stats
162W - 171L
1,492 Elo+
Party 2
Ymir
Ymir
Pavluwa
Ymir
Level 119
God Stats
5W - 8L
1,560 SR
Queue Stats
461W - 413L
1,534 Elo+
Solo
Cernunnos
Cernunnos
Shugx3
Cernunnos
Level 126
God Stats
3W - 8L
1,319 SR
Queue Stats
266W - 273L
1,444 Elo+
Party 2
Thor
Thor
Vuldron
Thor
Level 81
God Stats
24W - 26L
1,219 SR
Queue Stats
666W - 600L
1,450 Elo+
Solo
Hun Batz
Hun Batz
XxMONYxX
Hun Batz
Level 105
God Stats
3W - 8L
1,422 SR
Queue Stats
222W - 197L
1,492 Elo+
Solo
Team Averages
Level 94
1,379 SR
1,483 Elo+

VS

Team Averages
Level 105
1,610 SR
1,457 Elo+
Nu Wa
Nu Wa
Chocolop3
Nu Wa
Level 75
God Stats
20W - 22L
1,320 SR
Queue Stats
160W - 148L
1,444 Elo+
Party 1
Sol
Sol
Dimie
Sol
Level 133
God Stats
8W - 7L
1,573 SR
Queue Stats
80W - 72L
1,397 Elo+
Party 1
Ratatoskr
Ratatoskr
Hurkettt
Ratatoskr
Level 106
God Stats
1W - 0L
1,759 SR
Queue Stats
19W - 24L
1,433 Elo+
Party 3
Danzaburou
Danzaburou
MasterOog
Danzaburou
Level 125
God Stats
2W - 0L
1,681 SR
Queue Stats
31W - 41L
1,457 Elo+
Party 3
Fafnir
Fafnir
SkullCape
Fafnir
Level 87
God Stats
12W - 6L
1,718 SR
Queue Stats
103W - 92L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Paddlor
Nu Wa
14
2 / 6 / 4
8,568
504
13,198
12,329
4,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Pavluwa
Ymir
13
1 / 6 / 6
8,440
496
5,022
16,491
16,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Shugx3
Cernunnos
13
2 / 4 / 3
8,391
494
8,083
13,969
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Vuldron
Thor
15
1 / 2 / 0
8,582
505
7,270
15,050
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
XxMONYxX
Hun Batz
14
5 / 4 / 4
8,433
496
8,824
15,070
6,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chocolop3
Nu Wa
18
5 / 0 / 3
11,142
655
16,510
9,019
2,614
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sol
Dimie
Sol
15
3 / 5 / 3
9,633
567
13,254
15,081
7,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
Hurkettt
Ratatoskr
16
3 / 3 / 4
9,386
552
5,803
14,087
6,517
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
MasterOog
Danzaburou
15
6 / 4 / 5
9,949
585
14,234
13,909
6,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
SkullCape
Fafnir
15
5 / 1 / 9
10,417
613
6,128
14,796
21,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
11
Kills
22
22
Deaths
13
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Chocolop3
Nu Wa
5
0
3
6.5
W
Sol
Dimie
Sol
3
5
3
0.9
W
Ratatoskr
Hurkettt
Ratatoskr
3
3
4
1.67
W
Danzaburou
MasterOog
Danzaburou
6
4
5
2.13
L
Nu Wa
Paddlor
Nu Wa
2
6
4
0.67
L
Ymir
Pavluwa
Ymir
1
6
6
0.67
L
Cernunnos
Shugx3
Cernunnos
2
4
3
0.88
W
Fafnir
SkullCape
Fafnir
5
1
9
9.5
L
Thor
Vuldron
Thor
1
2
0
0.5
L
Hun Batz
XxMONYxX
Hun Batz
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,397
Damage
55,929
72,909
Taken
66,892
42,901
Mitigated
44,392
17,087
Healing
21,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Chocolop3
Nu Wa
16,510
6,342
0
3,813
9,019
2,614
1,252
1,097
7,200
97,238
0
W
Sol
Dimie
Sol
13,254
5,654
0
7,514
15,081
7,834
1,646
2,737
12,344
78,782
10,222
W
Ratatoskr
Hurkettt
Ratatoskr
5,803
1,996
0
1,159
14,087
6,517
155
3,946
10,141
0
88,784
W
Danzaburou
MasterOog
Danzaburou
14,234
5,822
0
4,135
13,909
6,391
140
5,297
8,563
0
92,549
L
Nu Wa
Paddlor
Nu Wa
13,198
3,791
0
2,520
12,329
4,401
0
3,380
8,949
60,786
0
L
Ymir
Pavluwa
Ymir
5,022
1,532
151
1,793
16,491
16,187
0
5,500
10,991
31,927
0
L
Cernunnos
Shugx3
Cernunnos
8,083
4,620
0
4,356
13,969
5,982
984
10,622
3,347
0
59,658
W
Fafnir
SkullCape
Fafnir
6,128
2,119
0
5,113
14,796
21,036
39
5,430
9,315
30,263
0
L
Thor
Vuldron
Thor
7,270
1,228
0
7,547
15,050
10,226
0
10,711
4,339
0
88,239
L
Hun Batz
XxMONYxX
Hun Batz
8,824
3,075
0
720
15,070
6,105
0
4,852
10,218
0
51,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,414
Gold Earned
50,527
454
Minions Killed
586
0
Camps Cleared
0
1,488,410
Distance Traveled
1,623,571
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,142
655
158
9
0
293,895
0
W
Sol
9,633
567
138
8
0
296,305
0
W
Ratatoskr
9,386
552
124
7
0
361,418
0
W
Danzaburou
9,949
585
128
8
0
318,752
0
L
Nu Wa
8,568
504
85
5
0
291,860
4
L
Ymir
8,440
496
44
3
0
255,098
0
L
Cernunnos
8,391
494
110
6
0
295,521
2
W
Fafnir
10,417
613
38
2
0
353,201
5
L
Thor
8,582
505
148
9
0
279,035
2
L
Hun Batz
8,433
496
67
4
0
366,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role