Player Matchup

Ne Zha
Ne Zha
AfootKeyboard73
Ne Zha
Level 158
God Stats
11W - 9L
1,563 SR
Queue Stats
330W - 339L
1,493 Elo+
Party 1
Ares
Ares
HockeyEinstein
Ares
Level 128
God Stats
14W - 18L
1,564 SR
Queue Stats
169W - 245L
1,419 Elo+
Party 1
Athena
Athena
Swole Muffin
Athena
Level 121
God Stats
1W - 0L
1,715 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Poseidon
Poseidon
VFAFornax
Poseidon
Level 147
God Stats
3W - 3L
1,568 SR
Queue Stats
77W - 92L
1,484 Elo+
Party 1
Jing Wei
Jing Wei
eNVyMe813
Jing Wei
Level 26
God Stats
34W - 38L
1,525 SR
Queue Stats
45W - 51L
1,484 Elo+
Party 1
Team Averages
Level 116
1,587 SR
1,476 Elo+

VS

Team Averages
Level 100
1,636 SR
1,551 Elo+
Neith
Neith
Masterdant
Neith
Level 68
God Stats
11W - 11L
1,809 SR
Queue Stats
228W - 197L
1,558 Elo+
Solo
Ra
Ra
SandMarine
Ra
Level 41
God Stats
7W - 5L
1,507 SR
Queue Stats
93W - 67L
1,581 Elo+
Solo
Artio
Artio
SireBubblot
Artio
Level 157
God Stats
5W - 3L
1,355 SR
Queue Stats
395W - 361L
1,501 Elo+
Solo
King Arthur
King Arthur
boneszay
King Arthur
Level 128
God Stats
2W - 5L
1,666 SR
Queue Stats
71W - 67L
1,552 Elo+
Solo
Mercury
Mercury
rihot23
Mercury
Level 108
God Stats
19W - 9L
1,844 SR
Queue Stats
412W - 362L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,738
592
2,855
4,729
1,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 1
4,311
539
2,929
6,219
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Athena
7
0 / 2 / 1
4,088
511
1,769
5,530
3,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
VFAFornax
Poseidon
10
1 / 0 / 0
5,060
633
3,044
3,177
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
eNVyMe813
Jing Wei
7
0 / 3 / 0
4,022
503
3,042
5,896
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
4 / 0 / 1
5,722
715
5,923
4,537
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 0
4,558
570
2,441
3,879
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 2
4,973
622
2,049
6,468
3,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
boneszay
King Arthur
9
2 / 1 / 0
5,228
654
3,942
8,073
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
rihot23
Mercury
1
0 / 0 / 0
2,994
374
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
7
7
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
0
2
1
0.25
L
Neith
4
0
1
4.5
L
0
1
0
0
L
1
0
2
2
W
Athena
0
2
1
0.25
W
Poseidon
VFAFornax
Poseidon
1
0
0
1
L
King Arthur
boneszay
King Arthur
2
1
0
2
W
Jing Wei
eNVyMe813
Jing Wei
0
3
0
0
L
Mercury
rihot23
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,639
Damage
14,355
25,551
Taken
22,957
12,925
Mitigated
10,842
3,894
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,855
870
0
801
4,729
1,593
0
700
3,999
0
29,122
W
2,929
27
0
430
6,219
5,071
0
0
6,219
18,883
0
L
Neith
5,923
3,909
0
1,366
4,537
1,606
0
696
3,841
0
42,466
L
2,441
130
228
1,338
3,879
1,412
0
1,420
2,459
35,432
0
L
2,049
409
1,059
2,455
6,468
3,767
0
2,697
3,771
9,743
0
W
Athena
1,769
416
0
680
5,530
3,487
0
1,454
3,915
10,143
0
W
Poseidon
VFAFornax
Poseidon
3,044
444
0
864
3,177
951
0
1,511
1,516
46,567
0
L
King Arthur
boneszay
King Arthur
3,942
392
0
2,445
8,073
4,057
0
2,469
5,144
0
35,659
W
Jing Wei
eNVyMe813
Jing Wei
3,042
2,699
0
1,119
5,896
1,823
0
484
5,412
0
23,342
L
Mercury
rihot23
Mercury
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,219
Gold Earned
23,475
222
Minions Killed
212
0
Camps Cleared
0
804,860
Distance Traveled
638,286
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,738
592
51
6
0
175,815
0
W
Ares
4,311
539
37
5
0
152,216
0
L
Neith
5,722
715
71
9
0
141,600
0
L
Ra
4,558
570
70
9
0
167,518
0
L
Artio
4,973
622
11
1
0
166,129
4
W
Athena
4,088
511
20
3
0
167,526
0
W
Poseidon
5,060
633
78
10
0
163,262
2
L
King Arthur
5,228
654
60
8
0
163,039
0
W
Jing Wei
4,022
503
36
5
0
146,041
0
L
Mercury
2,994
374
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role