Player Matchup

Thanatos
Thanatos
ArtTeamCarrying
Thanatos
Level 68
God Stats
3W - 0L
2,090 SR
Queue Stats
25W - 24L
1,621 Elo+
Solo
Chernobog
Chernobog
KOBKxBrock
Chernobog
Level 104
God Stats
10W - 8L
1,580 SR
Queue Stats
124W - 126L
1,509 Elo+
Solo
Ganesha
Ganesha
Nachobuns
Ganesha
Level 140
God Stats
7W - 0L
2,023 SR
Queue Stats
98W - 83L
1,593 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZoraArcher
Morgan Le Fay
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 75L
1,626 Elo+
Party 1
Agni
Agni
sniperpalacios
Agni
Level 170
God Stats
24W - 22L
1,545 SR
Queue Stats
187W - 176L
1,552 Elo+
Solo
Team Averages
Level 123
1,748 SR
1,580 Elo+

VS

Team Averages
Level 60
1,550 SR
1,618 Elo+
Raijin
Raijin
AbriMonk
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,834 Elo+
Solo
Artemis
Artemis
Chesn
Artemis
Level 38
God Stats
1W - 1L
1,510 SR
Queue Stats
71W - 50L
1,611 Elo+
Solo
Geb
Geb
FlippinNinjas7
Geb
Level 125
God Stats
1W - 4L
1,704 SR
Queue Stats
337W - 263L
1,656 Elo+
Solo
Loki
Loki
ToxNiNjAxoT
Loki
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 147L
1,395 Elo+
Solo
Zeus
Zeus
Ultra Spartan 5
Zeus
Level 96
God Stats
1W - 1L
1,539 SR
Queue Stats
29W - 30L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
7 / 5 / 5
10,040
837
13,942
15,721
6,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
KOBKxBrock
Chernobog
16
2 / 3 / 3
9,255
771
7,519
9,692
4,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ganesha
Nachobuns
Ganesha
16
1 / 0 / 9
9,733
811
6,696
14,842
16,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
ZoraArcher
Morgan Le Fay
17
5 / 2 / 7
9,918
827
14,344
10,968
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 2 / 7
9,614
801
10,700
12,012
5,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AbriMonk
Raijin
16
0 / 4 / 3
8,949
746
4,059
9,411
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Chesn
Artemis
16
5 / 4 / 4
9,399
783
17,131
14,073
5,816
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 9
9,299
775
11,139
16,421
16,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 6
8,678
723
4,232
9,347
4,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 7 / 3
9,048
754
14,345
12,956
5,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
20
Kills
12
12
Deaths
20
31
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
AbriMonk
Raijin
0
4
3
0.38
W
Thanatos
7
5
5
1.9
L
Artemis
Chesn
Artemis
5
4
4
1.75
L
2
2
9
3.25
W
Chernobog
KOBKxBrock
Chernobog
2
3
3
1.17
W
Ganesha
Nachobuns
Ganesha
1
0
9
5.5
L
2
3
6
1.67
L
3
7
3
0.64
W
Morgan Le Fay
ZoraArcher
Morgan Le Fay
5
2
7
4.25
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,201
Damage
50,906
63,235
Taken
62,208
38,170
Mitigated
35,651
20,047
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AbriMonk
Raijin
4,059
518
0
500
9,411
3,684
110
3,483
5,928
37,056
0
W
Thanatos
13,942
3,631
0
11,525
15,721
6,920
0
7,314
7,922
0
47,359
L
Artemis
Chesn
Artemis
17,131
8,543
0
3,225
14,073
5,816
0
9,688
4,385
0
35,580
L
11,139
1,498
0
1,505
16,421
16,609
0
7,758
8,663
25,292
0
W
Chernobog
KOBKxBrock
Chernobog
7,519
4,518
0
1,255
9,692
4,308
2,852
4,458
5,127
0
34,134
W
Ganesha
Nachobuns
Ganesha
6,696
854
0
4,155
14,842
16,436
0
4,316
10,309
24,213
0
L
4,232
1,435
0
202
9,347
4,066
528
4,645
4,702
0
10,253
L
14,345
1,830
0
631
12,956
5,476
0
6,166
6,790
36,426
0
W
Morgan Le Fay
ZoraArcher
Morgan Le Fay
14,344
861
0
679
10,968
5,061
0
6,682
4,036
38,426
0
W
10,700
1,568
315
2,118
12,012
5,445
0
5,513
6,298
29,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,560
Gold Earned
45,373
285
Minions Killed
217
0
Camps Cleared
0
1,314,845
Distance Traveled
1,211,379
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,949
746
89
7
0
234,062
0
W
Thanatos
10,040
837
58
5
0
258,297
0
L
Artemis
9,399
783
46
4
0
245,194
0
L
Geb
9,299
775
19
2
0
276,135
0
W
Chernobog
9,255
771
74
6
0
246,768
0
W
Ganesha
9,733
811
12
1
0
282,332
2
L
Loki
8,678
723
5
0
0
245,965
0
L
Zeus
9,048
754
58
5
0
210,023
0
W
Morgan Le Fay
9,918
827
80
7
0
266,077
0
W
Agni
9,614
801
61
5
0
261,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role