Player Matchup

Ishtar
Ishtar
DaMak0
Ishtar
Level 44
God Stats
0W - 1L
1,758 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
Eaugh
Geb
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,296 Elo+
Party 1
Hera
Hera
iDrinkSoap4u
Hera
Level 63
God Stats
2W - 1L
1,839 SR
Queue Stats
154W - 147L
1,415 Elo+
Party 1
Team Averages
Level 53
1,699 SR
1,404 Elo+

VS

Team Averages
Level 50
1,407 SR
1,416 Elo+
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Aspect vG
Danzaburou
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,248 Elo+
Party 2
Bacchus
Bacchus
kenpachimari
Bacchus
Level 15
God Stats
1W - 0L
1,222 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DaMak0
Ishtar
10
0 / 4 / 0
6,372
637
4,638
9,310
4,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
Eaugh
Geb
11
0 / 2 / 0
6,815
682
1,321
11,344
9,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 2 / 0
6,913
691
4,670
3,936
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
5 / 1 / 3
8,154
815
12,885
4,543
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Aspect vG
Danzaburou
13
3 / 0 / 5
8,053
805
5,895
5,034
1,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
kenpachimari
Bacchus
12
0 / 0 / 8
7,024
702
1,956
5,098
4,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
8
8
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
3
6.5
W
Danzaburou
Aspect vG
Danzaburou
3
0
5
5.5
L
Ishtar
DaMak0
Ishtar
0
4
0
0
L
Geb
Eaugh
Geb
0
2
0
0
L
1
2
0
0.5
W
Bacchus
kenpachimari
Bacchus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,629
Damage
20,736
24,590
Taken
14,675
14,756
Mitigated
7,665
3,208
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,885
943
0
250
4,543
1,586
675
2,479
2,064
40,515
0
W
Danzaburou
Aspect vG
Danzaburou
5,895
2,875
0
2,452
5,034
1,916
596
2,193
2,841
0
28,709
L
Ishtar
DaMak0
Ishtar
4,638
2,060
240
567
9,310
4,082
0
4,630
4,420
0
17,826
L
Geb
Eaugh
Geb
1,321
22
1,264
1,137
11,344
9,108
0
7,366
3,349
7,593
0
L
4,670
859
0
0
3,936
1,566
0
1,882
1,956
22,512
0
W
Bacchus
kenpachimari
Bacchus
1,956
384
0
2,233
5,098
4,163
109
1,375
3,723
5,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,100
Gold Earned
23,231
89
Minions Killed
125
0
Camps Cleared
0
547,486
Distance Traveled
561,384
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,154
815
69
7
0
184,300
3
W
Danzaburou
8,053
805
46
5
0
188,207
0
L
Ishtar
6,372
637
40
4
0
175,137
0
L
Geb
6,815
682
11
1
0
194,414
0
L
Hera
6,913
691
38
4
0
177,935
0
W
Bacchus
7,024
702
10
1
0
188,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role