Player Matchup

Maui
Maui
Bryx20
Maui
Level 149
God Stats
0W - 2L
1,321 SR
Queue Stats
1W - 7L
1,332 Elo+
Party 2
Ix Chel
Ix Chel
Gragiz
Ix Chel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,440 Elo+
Party 2
Chiron
Chiron
ImmovableObject
Chiron
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,219 Elo+
Party 2
Team Averages
Level 124
1,440 SR
1,331 Elo+

VS

Team Averages
Level 148
1,532 SR
1,544 Elo+
Thanatos
Thanatos
IN O O ID IL E
Thanatos
Level 166
God Stats
4W - 6L
1,392 SR
Queue Stats
85W - 79L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
TenguTh3ory
Baron Samedi
Level 124
God Stats
35W - 21L
1,695 SR
Queue Stats
200W - 205L
1,561 Elo+
Party 1
Fafnir
Fafnir
shape100x
Fafnir
Level 154
God Stats
34W - 26L
1,511 SR
Queue Stats
369W - 379L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Bryx20
Maui
14
0 / 2 / 2
9,462
676
3,133
14,068
19,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ix Chel
Gragiz
Ix Chel
13
1 / 6 / 0
8,467
605
5,338
10,543
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 3 / 0
8,891
635
10,070
11,499
5,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
4 / 2 / 5
10,418
744
8,996
9,919
5,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TenguTh3ory
Baron Samedi
17
5 / 0 / 5
10,526
752
13,952
10,336
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
shape100x
Fafnir
16
2 / 0 / 8
11,178
798
9,045
12,406
19,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
11
11
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Maui
Bryx20
Maui
0
2
2
0.5
L
Ix Chel
Gragiz
Ix Chel
1
6
0
0.17
W
Thanatos
4
2
5
3.25
L
1
3
0
0.33
W
Baron Samedi
TenguTh3ory
Baron Samedi
5
0
5
7.5
W
Fafnir
shape100x
Fafnir
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,541
Damage
31,993
36,110
Taken
32,661
28,819
Mitigated
31,218
7,329
Healing
18,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Bryx20
Maui
3,133
378
20
2,015
14,068
19,441
0
8,527
5,173
16,191
0
L
Ix Chel
Gragiz
Ix Chel
5,338
1,064
1,604
1,304
10,543
4,258
180
6,066
4,302
24,478
0
W
Thanatos
8,996
1,920
0
7,194
9,919
5,786
2,095
3,632
6,287
0
45,638
L
10,070
3,800
769
1,617
11,499
5,120
0
6,772
4,585
0
50,505
W
Baron Samedi
TenguTh3ory
Baron Samedi
13,952
1,154
2,179
5,524
10,336
5,455
343
2,821
7,515
54,889
0
W
Fafnir
shape100x
Fafnir
9,045
2,045
184
3,642
12,406
19,977
111
2,124
10,282
21,830
1,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,820
Gold Earned
32,122
147
Minions Killed
174
0
Camps Cleared
0
714,706
Distance Traveled
803,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,462
676
15
1
0
252,399
0
L
Ix Chel
8,467
605
45
3
0
216,210
0
W
Thanatos
10,418
744
66
5
0
280,110
0
L
Chiron
8,891
635
87
6
0
246,097
0
W
Baron Samedi
10,526
752
89
6
0
241,201
0
W
Fafnir
11,178
798
19
1
0
282,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role