Player Matchup

Baron Samedi
Baron Samedi
Bronze III
DesertSphinx144
Baron Samedi
Bronze III
Level 59
God Stats
0W - 2L
1,522 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 59
1,522 SR
1,500 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 65
1,603 SR
1,455 MMR
Arachne
Arachne
Bronze IV
YungBlackYoshi
Arachne
Bronze IV
Level 65
God Stats
3W - 2L
1,603 SR
Queue Stats
5W - 5L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DesertSphinx144
Baron Samedi
16
1 / 5 / 0
10,380
798
6,354
12,011
8,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BakasuraCernunnosAnubisAphroditeMartichoras

VS

Bans
PersephoneHadesVamanaFreyaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 0
12,523
963
10,101
10,760
8,310
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
5
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DesertSphinx144
Baron Samedi
1
5
0
0.2
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,354
Damage
10,101
12,011
Taken
10,760
8,673
Mitigated
8,310
1,906
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DesertSphinx144
Baron Samedi
6,354
797
0
1,906
12,011
8,673
0
642
11,369
51,830
0
W
10,101
6,860
0
5,545
10,760
8,310
2,332
7,004
3,756
0
70,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,380
Gold Earned
12,523
117
Minions Killed
125
4
Camps Cleared
8
193,805
Distance Traveled
288,417
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,380
798
117
9
4
193,805
1
W
Arachne
12,523
963
125
10
8
288,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role