Player Matchup

Apollo
Apollo
M3RK_SMoKE
Apollo
Level 29
God Stats
3W - 6L
1,116 SR
Queue Stats
54W - 54L
1,420 Elo+
Party 2
Ares
Ares
Marcocosm
Ares
Level 40
God Stats
1W - 0L
1,786 SR
Queue Stats
20W - 32L
1,394 Elo+
Solo
Vamana
Vamana
iDontLoveU-
Vamana
Level 64
God Stats
8W - 1L
1,804 SR
Queue Stats
89W - 85L
1,469 Elo+
Party 3
Merlin
Merlin
racket8604
Merlin
Level 106
God Stats
5W - 1L
1,600 SR
Queue Stats
85W - 84L
1,440 Elo+
Party 2
Mercury
Mercury
robsicko
Mercury
Level 42
God Stats
12W - 8L
1,720 SR
Queue Stats
130W - 124L
1,494 Elo+
Party 3
Team Averages
Level 56
1,605 SR
1,443 Elo+

VS

Team Averages
Level 62
1,469 SR
1,509 Elo+
Poseidon
Poseidon
Agustin_electro
Poseidon
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,661 Elo+
Solo
Freya
Freya
LuvWilidonk
Freya
Level 60
God Stats
3W - 9L
1,339 SR
Queue Stats
118W - 128L
1,490 Elo+
Party 1
Atlas
Atlas
NDO Input
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
1,467 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RichBeLaggin
Cu Chulainn
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 132L
1,538 Elo+
Party 1
Fenrir
Fenrir
RunItUpFoo
Fenrir
Level 44
God Stats
14W - 17L
1,507 SR
Queue Stats
95W - 113L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
M3RK_SMoKE
Apollo
9
1 / 0 / 2
5,036
630
2,727
4,755
1,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
8
0 / 1 / 5
5,096
637
3,430
7,795
3,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
9
4 / 2 / 3
5,780
723
3,540
5,148
2,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
racket8604
Merlin
11
2 / 0 / 2
6,003
750
3,954
3,036
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
robsicko
Mercury
9
5 / 2 / 2
5,727
716
4,943
6,260
1,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
4
0 / 3 / 0
3,641
455
252
2,869
503
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
4,939
617
2,423
6,122
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
NDO Input
Atlas
7
1 / 1 / 0
4,728
591
2,009
5,487
2,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
RichBeLaggin
Cu Chulainn
7
1 / 4 / 2
4,746
593
6,683
7,962
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
RunItUpFoo
Fenrir
9
3 / 1 / 0
5,443
680
2,410
7,890
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
5
5
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
3
0
0
L
0
3
1
0.17
W
Apollo
M3RK_SMoKE
Apollo
1
0
2
2
W
Ares
0
1
5
2.5
L
Atlas
NDO Input
Atlas
1
1
0
1
L
Cu Chulainn
RichBeLaggin
Cu Chulainn
1
4
2
0.5
L
Fenrir
RunItUpFoo
Fenrir
3
1
0
3
W
Vamana
4
2
3
2.75
W
Merlin
racket8604
Merlin
2
0
2
3
W
Mercury
robsicko
Mercury
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,594
Damage
13,777
26,994
Taken
30,330
11,368
Mitigated
12,144
6,981
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
252
159
0
0
2,869
503
0
0
2,869
5,181
0
L
2,423
668
0
1,406
6,122
2,182
0
2,854
2,911
27,595
0
W
Apollo
M3RK_SMoKE
Apollo
2,727
2,306
0
2,508
4,755
1,586
978
786
3,887
0
31,501
W
Ares
3,430
112
1,024
2,328
7,795
3,911
207
1,518
6,075
13,577
0
L
Atlas
NDO Input
Atlas
2,009
670
743
1,257
5,487
2,364
0
1,178
4,309
14,612
0
L
Cu Chulainn
RichBeLaggin
Cu Chulainn
6,683
1,940
0
1,303
7,962
4,191
0
1,733
6,219
0
26,498
L
Fenrir
RunItUpFoo
Fenrir
2,410
892
0
1,166
7,890
2,904
0
1,228
6,638
0
26,690
W
Vamana
3,540
2,067
0
671
5,148
2,908
906
504
4,443
0
31,379
W
Merlin
racket8604
Merlin
3,954
373
0
450
3,036
1,067
0
1,492
1,379
36,184
0
W
Mercury
robsicko
Mercury
4,943
3,514
0
0
6,260
1,896
0
200
5,912
0
28,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,642
Gold Earned
23,497
256
Minions Killed
174
0
Camps Cleared
0
897,820
Distance Traveled
752,002
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,641
455
10
1
0
102,344
0
L
Freya
4,939
617
59
7
0
154,993
0
W
Apollo
5,036
630
64
8
0
162,651
0
W
Ares
5,096
637
14
2
0
177,886
2
L
Atlas
4,728
591
19
2
0
159,293
3
L
Cu Chulainn
4,746
593
37
5
0
147,406
0
L
Fenrir
5,443
680
49
6
0
187,966
0
W
Vamana
5,780
723
56
7
0
183,617
3
W
Merlin
6,003
750
74
9
0
161,931
2
W
Mercury
5,727
716
48
6
0
211,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role