Player Matchup

Zeus
Zeus
Artsug
Zeus
Level 32
God Stats
0W - 1L
1,520 SR
Queue Stats
14W - 8L
1,807 Elo+
Solo
Pele
Pele
SoloBob14
Pele
Level 140
God Stats
0W - 2L
1,275 SR
Queue Stats
15W - 23L
1,127 Elo+
Party 1
Sun Wukong
Sun Wukong
XxMochaxX7533
Sun Wukong
Level 31
God Stats
2W - 5L
1,406 SR
Queue Stats
15W - 29L
1,127 Elo+
Party 1
Team Averages
Level 68
1,400 SR
1,354 Elo+

VS

Team Averages
Level 60
1,480 SR
1,362 Elo+
Janus
Janus
F1nglonger
Janus
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 197L
1,481 Elo+
Solo
Surtr
Surtr
SkyyyHighhhh
Surtr
Level 56
God Stats
11W - 4L
1,513 SR
Queue Stats
81W - 91L
1,293 Elo+
Party 2
Chaac
Chaac
wockwock
Chaac
Level 61
God Stats
6W - 6L
1,428 SR
Queue Stats
74W - 94L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Artsug
Zeus
14
0 / 5 / 0
9,069
648
10,418
10,405
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
12
1 / 8 / 0
8,771
627
5,038
15,620
4,195
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
XxMochaxX7533
Sun Wukong
13
1 / 5 / 0
8,768
626
6,443
19,950
13,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
9 / 1 / 8
11,365
812
17,682
8,929
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 13
10,918
780
10,950
13,945
9,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
wockwock
Chaac
15
5 / 0 / 9
10,412
744
10,015
13,941
10,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
2
Kills
18
18
Deaths
2
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zeus
Artsug
Zeus
0
5
0
0
W
Janus
9
1
8
13
W
4
1
13
10.5
L
Pele
1
8
0
0.13
L
Sun Wukong
XxMochaxX7533
Sun Wukong
1
5
0
0.2
W
Chaac
wockwock
Chaac
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,899
Damage
38,647
45,975
Taken
36,815
20,750
Mitigated
23,664
2,858
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Artsug
Zeus
10,418
1,450
0
1,117
10,405
2,988
135
3,789
6,616
46,464
0
W
Janus
17,682
493
0
2,009
8,929
3,442
920
2,192
6,737
58,782
0
W
10,950
3,918
0
3,057
13,945
9,713
1,026
4,869
9,076
972
41,090
L
Pele
5,038
1,557
0
1,032
15,620
4,195
0
6,606
8,854
0
20,459
L
Sun Wukong
XxMochaxX7533
Sun Wukong
6,443
667
0
709
19,950
13,567
127
7,658
11,797
0
26,843
W
Chaac
wockwock
Chaac
10,015
1,471
0
2,404
13,941
10,509
775
3,936
10,005
0
37,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,608
Gold Earned
32,695
156
Minions Killed
179
0
Camps Cleared
0
684,229
Distance Traveled
805,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,069
648
88
6
0
212,217
0
W
Janus
11,365
812
86
6
0
269,444
0
W
Surtr
10,918
780
42
3
0
260,273
0
L
Pele
8,771
627
31
2
0
235,405
0
L
Sun Wukong
8,768
626
37
3
0
236,607
0
W
Chaac
10,412
744
51
4
0
275,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role