Player Matchup

Hera
Hera
 
Hera
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Elepyr
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 22L
1,641 Elo+
Solo
Ix Chel
Ix Chel
OhMyJosho
Ix Chel
Level 122
God Stats
17W - 12L
1,700 SR
Queue Stats
22W - 19L
1,580 Elo+
Solo
King Arthur
King Arthur
SimpleAyee
King Arthur
Level 106
God Stats
9W - 15L
1,505 SR
Queue Stats
419W - 436L
1,540 Elo+
Solo
Thanatos
Thanatos
sauccy
Thanatos
Level 142
God Stats
15W - 8L
2,078 SR
Queue Stats
470W - 389L
1,573 Elo+
Solo
Team Averages
Level 127
1,657 SR
1,567 Elo+

VS

Team Averages
Level 92
1,574 SR
1,554 Elo+
Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
EatonFuller
Serqet
Level 39
God Stats
5W - 4L
1,804 SR
Queue Stats
68W - 81L
1,538 Elo+
Solo
Rama
Rama
Failedit
Rama
Level 149
God Stats
30W - 15L
1,736 SR
Queue Stats
801W - 694L
1,586 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LongDingDing
Morgan Le Fay
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
Stheadhunter76
Baron Samedi
Level 117
God Stats
1W - 1L
1,328 SR
Queue Stats
127W - 97L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 3 / 2
6,604
600
5,267
5,553
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nox
Elepyr
Nox
9
2 / 1 / 2
6,027
548
1,854
6,540
3,592
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
OhMyJosho
Ix Chel
9
0 / 4 / 3
5,294
481
7,185
6,886
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SimpleAyee
King Arthur
9
1 / 5 / 1
5,312
483
4,521
10,482
7,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
sauccy
Thanatos
12
4 / 2 / 2
6,821
620
3,673
7,613
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 1 / 4
5,636
512
2,632
6,489
3,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
11
4 / 1 / 2
6,680
607
5,848
8,628
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
11
4 / 2 / 1
6,687
608
5,727
7,526
2,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
LongDingDing
Morgan Le Fay
11
5 / 2 / 2
6,922
629
6,015
6,326
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Stheadhunter76
Baron Samedi
11
2 / 4 / 1
6,527
593
3,864
7,591
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
10
Kills
15
15
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
3
2
1.33
W
Atlas
 
Atlas
0
1
4
2
W
Serqet
4
1
2
5
L
Nox
Elepyr
Nox
2
1
2
3
W
Rama
4
2
1
2.25
W
Morgan Le Fay
LongDingDing
Morgan Le Fay
5
2
2
3
L
Ix Chel
OhMyJosho
Ix Chel
0
4
3
0.38
L
King Arthur
SimpleAyee
King Arthur
1
5
1
0.3
W
Baron Samedi
Stheadhunter76
Baron Samedi
2
4
1
0.63
L
Thanatos
sauccy
Thanatos
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,500
Damage
24,086
37,074
Taken
36,560
18,210
Mitigated
15,233
10,249
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,267
930
0
597
5,553
2,076
0
2,978
2,431
46,784
0
W
Atlas
 
Atlas
2,632
900
0
1,858
6,489
3,932
0
2,548
3,941
13,776
0
W
Serqet
5,848
2,002
0
3,772
8,628
3,126
612
1,577
6,973
0
43,129
L
Nox
Elepyr
Nox
1,854
795
0
1,601
6,540
3,592
0
3,101
3,439
17,040
0
W
Rama
5,727
4,678
0
3,157
7,526
2,635
0
5,591
1,935
0
52,555
W
Morgan Le Fay
LongDingDing
Morgan Le Fay
6,015
1,354
0
1,959
6,326
2,235
21
0
6,326
41,338
0
L
Ix Chel
OhMyJosho
Ix Chel
7,185
1,253
144
423
6,886
2,102
0
395
6,491
42,420
0
L
King Arthur
SimpleAyee
King Arthur
4,521
1,225
0
1,700
10,482
7,535
0
5,198
5,206
0
28,522
W
Baron Samedi
Stheadhunter76
Baron Samedi
3,864
234
0
1,885
7,591
3,305
0
4,215
3,079
46,038
0
L
Thanatos
sauccy
Thanatos
3,673
1,253
0
5,784
7,613
2,905
0
839
6,593
0
52,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,058
Gold Earned
32,452
315
Minions Killed
337
0
Camps Cleared
0
1,079,318
Distance Traveled
1,081,430
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,604
600
79
7
0
213,096
3
W
Atlas
5,636
512
12
1
0
219,004
2
W
Serqet
6,680
607
74
7
0
261,903
0
L
Nox
6,027
548
41
4
0
208,994
2
W
Rama
6,687
608
102
9
0
194,869
2
W
Morgan Le Fay
6,922
629
76
7
0
205,020
3
L
Ix Chel
5,294
481
64
6
0
203,028
0
L
King Arthur
5,312
483
46
4
0
220,650
0
W
Baron Samedi
6,527
593
73
7
0
200,634
6
L
Thanatos
6,821
620
85
8
0
233,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role