Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Kuldr
Kuzenbo
Level 133
God Stats
29W - 26L
1,598 SR
Queue Stats
595W - 541L
1,592 Elo+
Solo
Anubis
Anubis
Layerwolf
Anubis
Level 107
God Stats
34W - 23L
1,607 SR
Queue Stats
217W - 206L
1,540 Elo+
Solo
Izanami
Izanami
LongDingDing
Izanami
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,308 Elo+
Solo
Team Averages
Level 101
1,541 SR
1,488 Elo+

VS

Team Averages
Level 104
1,703 SR
1,520 Elo+
Ishtar
Ishtar
 
Ishtar
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
EatonFuller
Mulan
Level 39
God Stats
1W - 6L
1,645 SR
Queue Stats
68W - 81L
1,550 Elo+
Solo
Hades
Hades
FatPhallus
Hades
Level 123
God Stats
5W - 2L
1,906 SR
Queue Stats
427W - 405L
1,417 Elo+
Solo
Nemesis
Nemesis
SimpleAyee
Nemesis
Level 106
God Stats
56W - 32L
1,704 SR
Queue Stats
419W - 436L
1,550 Elo+
Solo
Chang'e
Chang'e
sauccy
Chang'e
Level 142
God Stats
8W - 1L
1,761 SR
Queue Stats
470W - 389L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 2 / 3
5,936
594
5,333
5,726
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
 
Osiris
10
2 / 3 / 2
5,860
586
4,600
8,913
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Kuldr
Kuzenbo
10
6 / 1 / 3
6,104
610
6,982
7,015
5,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Layerwolf
Anubis
11
4 / 1 / 0
6,418
642
8,262
6,942
3,325
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
LongDingDing
Izanami
11
2 / 3 / 2
6,513
651
6,124
7,519
2,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
2 / 4 / 2
5,400
540
4,382
8,574
2,506
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
4,846
485
4,614
11,218
7,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
8
0 / 3 / 3
4,710
471
3,847
8,149
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemesis
SimpleAyee
Nemesis
12
8 / 1 / 0
6,918
692
8,928
7,725
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
sauccy
Chang'e
8
0 / 4 / 3
5,097
510
3,435
10,201
4,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
16
Kills
10
10
Deaths
16
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
3
1.75
W
Osiris
 
Osiris
2
3
2
1
L
Ishtar
 
Ishtar
2
4
2
0.75
L
0
4
1
0.13
L
Hades
0
3
3
0.5
W
Kuzenbo
Kuldr
Kuzenbo
6
1
3
7.5
W
Anubis
Layerwolf
Anubis
4
1
0
4
W
Izanami
LongDingDing
Izanami
2
3
2
1
L
Nemesis
SimpleAyee
Nemesis
8
1
0
8
L
Chang'e
sauccy
Chang'e
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,301
Damage
25,206
36,115
Taken
45,867
19,302
Mitigated
21,062
13,347
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,333
1,061
455
2,208
5,726
1,927
0
1,983
3,585
45,012
0
W
Osiris
 
Osiris
4,600
1,893
0
2,353
8,913
5,613
0
1,446
7,329
0
37,209
L
Ishtar
 
Ishtar
4,382
2,740
0
2,303
8,574
2,506
0
1,012
7,159
0
31,367
L
4,614
926
0
1,566
11,218
7,261
0
7,881
3,337
0
30,106
L
Hades
3,847
606
205
2,403
8,149
3,794
0
4,710
2,793
23,805
0
W
Kuzenbo
Kuldr
Kuzenbo
6,982
2,157
0
2,122
7,015
5,858
0
2,877
4,030
15,723
0
W
Anubis
Layerwolf
Anubis
8,262
326
0
3,405
6,942
3,325
0
0
6,942
46,143
0
W
Izanami
LongDingDing
Izanami
6,124
4,835
0
2,804
7,519
2,579
493
572
6,947
0
53,961
L
Nemesis
SimpleAyee
Nemesis
8,928
5,457
0
951
7,725
2,743
0
1,011
6,714
0
48,770
L
Chang'e
sauccy
Chang'e
3,435
224
1,573
3,297
10,201
4,758
0
4,256
5,287
26,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,831
Gold Earned
26,971
334
Minions Killed
246
0
Camps Cleared
0
986,884
Distance Traveled
952,060
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,936
594
88
9
0
202,107
2
W
Osiris
5,860
586
65
7
0
206,751
0
L
Ishtar
5,400
540
52
5
0
181,191
2
L
Mulan
4,846
485
41
4
0
170,597
0
L
Hades
4,710
471
37
4
0
168,932
2
W
Kuzenbo
6,104
610
15
2
0
220,373
0
W
Anubis
6,418
642
67
7
0
188,510
0
W
Izanami
6,513
651
99
10
0
169,143
3
L
Nemesis
6,918
692
70
7
0
243,599
1
L
Chang'e
5,097
510
46
5
0
187,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role