Player Matchup

Ix Chel
Ix Chel
Bamaboy267
Ix Chel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,411 Elo+
Party 2
Bacchus
Bacchus
JaayRizzle
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,395 Elo+
Party 3
Hachiman
Hachiman
KiD2SiCK909
Hachiman
Level 129
God Stats
5W - 8L
1,448 SR
Queue Stats
21W - 26L
1,348 Elo+
Party 3
Fenrir
Fenrir
Sosita04
Fenrir
Level 24
God Stats
0W - 3L
1,312 SR
Queue Stats
123W - 113L
1,533 Elo+
Party 2
Zeus
Zeus
thekdizzle35
Zeus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,414 Elo+
Party 2
Team Averages
Level 88
1,452 SR
1,420 Elo+

VS

Team Averages
Level 86
1,424 SR
1,486 Elo+
Guan Yu
Guan Yu
Darks_a_bob
Guan Yu
Level 54
God Stats
7W - 1L
1,751 SR
Queue Stats
8W - 4L
1,643 Elo+
Party 1
Nox
Nox
NarcoticZombie
Nox
Level 88
God Stats
86W - 71L
1,452 SR
Queue Stats
542W - 520L
1,404 Elo+
Solo
Kali
Kali
ShruikanOp
Kali
Level 87
God Stats
13W - 15L
1,518 SR
Queue Stats
125W - 113L
1,517 Elo+
Party 1
Ix Chel
Ix Chel
SoliderOne2002
Ix Chel
Level 116
God Stats
4W - 10L
1,064 SR
Queue Stats
774W - 743L
1,401 Elo+
Solo
Hou Yi
Hou Yi
vXxBahnahuxXv
Hou Yi
Level 86
God Stats
5W - 7L
1,335 SR
Queue Stats
98W - 101L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bamaboy267
Ix Chel
13
1 / 4 / 2
8,010
572
6,484
10,057
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
JaayRizzle
Bacchus
10
0 / 7 / 0
6,408
458
1,701
11,769
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
KiD2SiCK909
Hachiman
9
0 / 5 / 0
6,007
429
2,284
9,427
3,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fenrir
Sosita04
Fenrir
14
9 / 1 / 1
8,930
638
9,194
8,717
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 2
7,423
530
4,144
8,545
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Darks_a_bob
Guan Yu
13
1 / 3 / 2
7,765
555
3,838
9,583
7,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
4 / 0 / 6
7,509
536
5,464
7,026
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
7 / 4 / 4
8,436
603
9,226
17,555
6,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 4 / 3
8,696
621
4,293
7,578
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 5
8,337
596
4,269
6,294
2,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
11
Kills
19
21
Deaths
11
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Bamaboy267
Ix Chel
1
4
2
0.5
W
Guan Yu
Darks_a_bob
Guan Yu
1
3
2
0.67
L
Bacchus
JaayRizzle
Bacchus
0
7
0
0
L
Hachiman
KiD2SiCK909
Hachiman
0
5
0
0
W
4
0
6
7
W
7
4
4
2.25
W
2
4
3
0.88
L
Fenrir
Sosita04
Fenrir
9
1
1
9.5
L
1
4
2
0.5
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,807
Damage
27,090
48,515
Taken
48,036
23,685
Mitigated
23,681
7,914
Healing
13,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Bamaboy267
Ix Chel
6,484
1,343
120
1,942
10,057
3,310
319
209
9,848
61,374
0
W
Guan Yu
Darks_a_bob
Guan Yu
3,838
546
34
651
9,583
7,990
0
3,604
5,964
0
36,784
L
Bacchus
JaayRizzle
Bacchus
1,701
0
126
716
11,769
10,959
84
2,624
9,145
27,232
0
L
Hachiman
KiD2SiCK909
Hachiman
2,284
1,587
98
1,479
9,427
3,192
378
2,272
7,155
0
34,444
W
5,464
459
105
2,567
7,026
3,373
457
1,871
5,144
36,467
0
W
9,226
4,990
0
3,908
17,555
6,842
0
4,534
12,979
0
51,371
W
4,293
0
413
2,007
7,578
2,795
255
2,953
4,625
66,333
0
L
Fenrir
Sosita04
Fenrir
9,194
4,251
0
2,213
8,717
3,422
13
1,396
7,321
0
55,731
L
4,144
571
0
1,220
8,545
2,802
0
3,256
5,289
54,132
0
W
4,269
2,120
0
3,495
6,294
2,681
1,115
522
5,772
0
55,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,778
Gold Earned
40,743
363
Minions Killed
371
0
Camps Cleared
0
1,269,172
Distance Traveled
1,452,461
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,010
572
84
6
0
261,211
3
W
Guan Yu
7,765
555
49
4
0
289,543
0
L
Bacchus
6,408
458
41
3
0
239,879
0
L
Hachiman
6,007
429
56
4
0
205,563
0
W
Nox
7,509
536
56
4
0
290,245
1
W
Kali
8,436
603
57
4
0
307,507
0
W
Ix Chel
8,696
621
124
9
0
276,563
0
L
Fenrir
8,930
638
88
6
0
296,314
0
L
Zeus
7,423
530
94
7
0
266,205
6
W
Hou Yi
8,337
596
85
6
0
288,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role