Player Matchup

Hades
Hades
BigHugeWullyBoi
Hades
Level 88
God Stats
3W - 5L
1,403 SR
Queue Stats
94W - 91L
1,525 Elo+
Party 3
Discordia
Discordia
Hyunnie
Discordia
Level 116
God Stats
3W - 6L
1,441 SR
Queue Stats
74W - 69L
1,569 Elo+
Party 1
Charybdis
Charybdis
ISparhawkI
Charybdis
Level 126
God Stats
6W - 7L
1,500 SR
Queue Stats
312W - 278L
1,503 Elo+
Party 1
Osiris
Osiris
Jowler96
Osiris
Level 136
God Stats
17W - 20L
1,535 SR
Queue Stats
440W - 414L
1,544 Elo+
Party 1
Anubis
Anubis
shrek2LecyBoGLOo
Anubis
Level 107
God Stats
2W - 5L
1,323 SR
Queue Stats
174W - 162L
1,553 Elo+
Party 3
Team Averages
Level 115
1,440 SR
1,539 Elo+

VS

Team Averages
Level 101
1,576 SR
1,592 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Bαllermαnn
Surtr
Level 125
God Stats
2W - 1L
1,540 SR
Queue Stats
9W - 4L
1,545 Elo+
Party 2
Apollo
Apollo
DyNaMIж
Apollo
Level 116
God Stats
2W - 0L
1,841 SR
Queue Stats
22W - 13L
1,759 Elo+
Party 2
He Bo
He Bo
Naanhathan
He Bo
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,884
588
6,086
9,102
6,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Hyunnie
Discordia
9
0 / 4 / 0
4,940
494
3,939
7,321
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
ISparhawkI
Charybdis
8
0 / 3 / 0
4,969
497
2,140
6,752
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Jowler96
Osiris
10
0 / 1 / 0
5,609
561
2,838
9,437
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 7 / 0
4,775
478
3,823
8,136
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 0 / 9
6,733
673
4,293
9,405
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
 
Lancelot
11
3 / 0 / 3
6,337
634
5,034
7,133
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 0
6,675
668
4,951
8,420
5,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
DyNaMIж
Apollo
12
5 / 0 / 3
7,167
717
9,086
5,427
2,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
12
4 / 0 / 1
6,893
689
6,104
6,180
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
17
17
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
9
7.5
W
Lancelot
 
Lancelot
3
0
3
4.5
L
1
2
0
0.5
W
2
1
0
2
W
Apollo
DyNaMIж
Apollo
5
0
3
6.5
L
Discordia
Hyunnie
Discordia
0
4
0
0
L
Charybdis
ISparhawkI
Charybdis
0
3
0
0
L
Osiris
Jowler96
Osiris
0
1
0
0
W
He Bo
4
0
1
4.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,826
Damage
29,468
40,748
Taken
36,565
19,394
Mitigated
19,336
11,641
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,293
1,154
0
2,855
9,405
6,414
0
3,326
6,079
0
20,863
W
Lancelot
 
Lancelot
5,034
1,349
0
795
7,133
2,937
0
1,799
5,334
0
45,609
L
6,086
473
20
4,621
9,102
6,623
0
239
8,863
40,784
0
W
4,951
2,255
0
2,626
8,420
5,763
9
4,311
4,109
608
49,081
W
Apollo
DyNaMIж
Apollo
9,086
6,333
0
3,596
5,427
2,083
434
894
4,533
0
56,735
L
Discordia
Hyunnie
Discordia
3,939
363
0
1,270
7,321
2,112
0
4,110
3,211
30,427
0
L
Charybdis
ISparhawkI
Charybdis
2,140
1,395
0
772
6,752
2,150
0
0
6,752
0
25,131
L
Osiris
Jowler96
Osiris
2,838
897
0
3,859
9,437
5,391
0
692
8,745
0
37,986
W
He Bo
6,104
230
0
875
6,180
2,139
314
3,518
2,662
56,458
0
L
3,823
374
0
1,099
8,136
3,118
0
1,302
6,834
26,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,177
Gold Earned
33,805
299
Minions Killed
382
0
Camps Cleared
0
1,017,633
Distance Traveled
1,131,610
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,733
673
24
2
0
238,419
1
W
Lancelot
6,337
634
79
8
0
267,304
0
L
Hades
5,884
588
83
8
0
175,541
0
W
Surtr
6,675
668
93
9
0
203,823
0
W
Apollo
7,167
717
84
8
0
196,249
0
L
Discordia
4,940
494
50
5
0
192,835
4
L
Charybdis
4,969
497
39
4
0
204,564
3
L
Osiris
5,609
561
81
8
0
241,158
0
W
He Bo
6,893
689
102
10
0
225,815
2
L
Anubis
4,775
478
46
5
0
203,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role