Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GoreSZN
Izanami
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 154L
1,559 Elo+
Party 2
Ix Chel
Ix Chel
JayyyDawg
Ix Chel
Level 72
God Stats
5W - 1L
1,500 SR
Queue Stats
194W - 165L
1,613 Elo+
Party 2
Horus
Horus
KingFlow2015
Horus
Level 105
God Stats
11W - 7L
1,548 SR
Queue Stats
82W - 69L
1,593 Elo+
Party 2
Skadi
Skadi
PPastel
Skadi
Level 149
God Stats
1W - 1L
1,332 SR
Queue Stats
352W - 352L
1,589 Elo+
Party 2
Team Averages
Level 106
1,476 SR
1,571 Elo+

VS

Team Averages
Level 123
1,509 SR
1,560 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CristianDCR
King Arthur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 62L
1,539 Elo+
Solo
Nox
Nox
JohnnySack
Nox
Level 143
God Stats
0W - 1L
1,547 SR
Queue Stats
12W - 12L
1,605 Elo+
Party 1
Cupid
Cupid
SackSmacker
Cupid
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
staypillin
Cthulhu
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 139L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
2 / 2 / 0
8,080
577
7,625
12,551
6,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
GoreSZN
Izanami
14
1 / 2 / 3
8,606
615
3,546
8,321
3,564
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
JayyyDawg
Ix Chel
14
2 / 3 / 6
8,342
596
6,385
8,614
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 6
7,821
559
2,925
7,803
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
PPastel
Skadi
16
12 / 0 / 2
9,741
696
9,742
9,651
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
0 / 6 / 1
6,880
491
4,312
12,905
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
CristianDCR
King Arthur
13
2 / 2 / 0
7,794
557
7,683
12,810
9,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 6 / 0
6,807
486
6,201
11,003
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 0
7,823
559
6,184
11,794
4,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
staypillin
Cthulhu
1
0 / 0 / 0
4,671
334
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
7
7
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
2
0
1
L
Tsukuyomi
 
Tsukuyomi
0
6
1
0.08
L
King Arthur
CristianDCR
King Arthur
2
2
0
1
W
Izanami
GoreSZN
Izanami
1
2
3
1.25
W
Ix Chel
JayyyDawg
Ix Chel
2
3
6
1.67
L
2
6
0
0.33
W
1
0
6
4
W
Skadi
PPastel
Skadi
12
0
2
13
L
3
4
0
0.75
L
Cthulhu
staypillin
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,223
Damage
24,380
46,940
Taken
48,512
24,686
Mitigated
23,526
17,319
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,625
1,304
0
4,821
12,551
6,534
504
0
12,551
55,181
0
L
Tsukuyomi
 
Tsukuyomi
4,312
747
0
1,096
12,905
4,710
0
1,697
11,161
0
55,066
L
King Arthur
CristianDCR
King Arthur
7,683
438
0
3,535
12,810
9,992
0
6,453
5,366
0
59,289
W
Izanami
GoreSZN
Izanami
3,546
2,160
0
2,811
8,321
3,564
683
322
7,999
0
86,794
W
Ix Chel
JayyyDawg
Ix Chel
6,385
785
914
2,203
8,614
3,423
0
2,801
5,813
67,398
0
L
6,201
826
0
1,011
11,003
4,442
0
4,819
6,184
41,594
0
W
2,925
1,039
1,436
3,335
7,803
7,111
25
970
6,833
495
12,388
W
Skadi
PPastel
Skadi
9,742
4,609
0
1,799
9,651
4,054
2,327
2,628
7,023
0
76,662
L
6,184
3,580
106
3,872
11,794
4,382
0
275
11,519
0
55,564
L
Cthulhu
staypillin
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,590
Gold Earned
33,975
462
Minions Killed
347
0
Camps Cleared
0
1,328,064
Distance Traveled
1,010,378
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,080
577
91
7
0
244,752
0
L
Tsukuyomi
6,880
491
88
6
0
278,777
0
L
King Arthur
7,794
557
87
6
0
257,359
0
W
Izanami
8,606
615
138
10
0
244,802
0
W
Ix Chel
8,342
596
108
8
0
258,459
2
L
Nox
6,807
486
69
5
0
227,241
2
W
Horus
7,821
559
6
0
0
283,537
2
W
Skadi
9,741
696
119
9
0
296,514
0
L
Cupid
7,823
559
103
7
0
246,981
0
L
Cthulhu
4,671
334
0
0
0
20
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role