Player Matchup

Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
DC king 317
Nox
Level 144
God Stats
6W - 4L
1,624 SR
Queue Stats
117W - 109L
1,473 Elo+
Party 1
Ishtar
Ishtar
FulMetalNeko
Ishtar
Level 99
God Stats
1W - 2L
1,164 SR
Queue Stats
87W - 122L
1,423 Elo+
Party 1
Freya
Freya
JacktheKnight5
Freya
Level 115
God Stats
3W - 5L
1,335 SR
Queue Stats
77W - 86L
1,461 Elo+
Party 1
Thor
Thor
Vigilant56
Thor
Level 64
God Stats
3W - 3L
1,638 SR
Queue Stats
80W - 93L
1,423 Elo+
Party 1
Team Averages
Level 106
1,452 SR
1,456 Elo+

VS

Team Averages
Level 120
1,537 SR
1,420 Elo+
Ix Chel
Ix Chel
AKTSUKI FOULEK
Ix Chel
Level 143
God Stats
24W - 24L
1,444 SR
Queue Stats
119W - 154L
1,382 Elo+
Solo
Ne Zha
Ne Zha
The_Chesse_God
Ne Zha
Level 133
God Stats
1W - 1L
1,770 SR
Queue Stats
150W - 144L
1,486 Elo+
Solo
Scylla
Scylla
Wolfie_Szy
Scylla
Level 90
God Stats
1W - 3L
1,471 SR
Queue Stats
143W - 155L
1,482 Elo+
Solo
Guan Yu
Guan Yu
eaubreyb
Guan Yu
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 96L
1,365 Elo+
Solo
Medusa
Medusa
sebandres919
Medusa
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 162L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
0 / 0 / 0
4,435
554
2,447
3,093
1,591
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 0 / 1
5,101
638
3,191
2,900
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
7
0 / 0 / 0
4,017
502
3,321
3,011
951
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 2 / 0
5,126
641
2,478
5,672
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 0 / 1
4,934
617
1,430
5,245
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,699
462
738
2,168
674
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 1
4,655
582
4,263
5,114
1,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Wolfie_Szy
Scylla
8
1 / 2 / 0
4,689
586
1,984
4,242
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
eaubreyb
Guan Yu
7
0 / 0 / 0
4,340
543
712
6,172
3,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
7
0 / 0 / 0
4,204
526
2,542
3,634
1,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
2
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
0
0
0
L
0
2
0
0
W
2
0
1
2.5
W
Ishtar
0
0
0
0
W
1
2
0
0.5
L
1
1
1
1.5
W
2
0
1
2.5
L
Scylla
Wolfie_Szy
Scylla
1
2
0
0.5
L
Guan Yu
eaubreyb
Guan Yu
0
0
0
0
L
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,867
Damage
10,239
19,921
Taken
21,330
6,681
Mitigated
8,029
4,334
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,447
646
165
1,418
3,093
1,591
0
0
3,093
0
11,283
L
738
191
0
350
2,168
674
0
1,288
880
12,391
0
W
3,191
0
58
1,043
2,900
1,052
231
1,491
1,409
29,907
0
W
Ishtar
3,321
2,284
0
455
3,011
951
168
0
3,011
0
28,795
W
2,478
951
0
1,195
5,672
1,548
224
1,009
4,663
28,575
0
L
4,263
1,580
0
860
5,114
1,852
0
1,670
3,444
0
26,466
W
1,430
319
0
0
5,245
1,539
0
222
5,023
0
23,113
L
Scylla
Wolfie_Szy
Scylla
1,984
105
0
290
4,242
1,471
0
2,397
1,845
25,641
0
L
Guan Yu
eaubreyb
Guan Yu
712
95
716
2,930
6,172
3,032
0
314
5,858
0
10,683
L
Medusa
2,542
479
0
1,524
3,634
1,000
0
0
3,634
0
28,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,613
Gold Earned
21,587
204
Minions Killed
193
0
Camps Cleared
0
790,958
Distance Traveled
706,385
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,435
554
11
1
0
174,068
0
L
Ix Chel
3,699
462
22
3
0
50,336
0
W
Nox
5,101
638
51
6
0
165,646
0
W
Ishtar
4,017
502
50
6
0
134,057
0
W
Freya
5,126
641
48
6
0
133,704
0
L
Ne Zha
4,655
582
43
5
0
199,358
1
W
Thor
4,934
617
44
6
0
183,483
0
L
Scylla
4,689
586
41
5
0
150,871
0
L
Guan Yu
4,340
543
30
4
0
158,585
0
L
Medusa
4,204
526
57
7
0
147,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role