Player Matchup

Athena
Athena
Silver I
PrinceTheKid33
Athena
Silver I
Level 80
God Stats
3W - 6L
1,190 SR
Queue Stats
566W - 605L
1,239 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Z1ppydude
Baron Samedi
Silver III
Level 118
God Stats
3W - 2L
1,234 SR
Queue Stats
9W - 10L
1,433 MMR
Solo
Danzaburou
Danzaburou
Gold I
javs_jagaloon
Danzaburou
Gold I
Level 109
God Stats
42W - 29L
1,691 SR
Queue Stats
621W - 662L
1,674 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,372 SR
1,449 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,549 SR
1,388 MMR
Khepri
Khepri
Bronze IV
KingOfGames2312
Khepri
Bronze IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,370 MMR
Party 2
Nu Wa
Nu Wa
Gold III
MrCat969
Nu Wa
Gold III
Level 147
God Stats
17W - 16L
1,593 SR
Queue Stats
103W - 120L
1,477 MMR
Solo
Neith
Neith
Silver II
SoloX3o
Neith
Silver II
Level 145
God Stats
13W - 20L
1,554 SR
Queue Stats
34W - 53L
1,318 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 10
11,973
798
10,171
22,872
29,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Z1ppydude
Baron Samedi
17
9 / 2 / 4
11,844
790
18,797
12,748
6,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
javs_jagaloon
Danzaburou
15
1 / 4 / 8
10,660
711
17,110
16,847
7,706
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ne ZhaAresThothAchillesVamana

VS

Bans
Hou YiMartichorasBacchusHerculesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
10,103
674
7,017
20,613
24,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
MrCat969
Nu Wa
16
2 / 4 / 3
10,176
678
18,061
16,817
8,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
SoloX3o
Neith
14
3 / 4 / 2
9,904
660
16,534
17,121
8,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
6
6
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Nu Wa
MrCat969
Nu Wa
2
4
3
0.88
W
3
0
10
8
L
Neith
SoloX3o
Neith
3
4
2
1
W
Baron Samedi
Z1ppydude
Baron Samedi
9
2
4
5.5
W
Danzaburou
javs_jagaloon
Danzaburou
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,078
Damage
41,612
52,467
Taken
54,551
43,645
Mitigated
41,187
19,728
Healing
10,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,017
889
1,844
1,481
20,613
24,844
0
9,216
11,397
21,744
0
L
Nu Wa
MrCat969
Nu Wa
18,061
6,359
175
4,743
16,817
8,207
471
10,781
6,036
62,492
0
W
10,171
2,581
0
4,818
22,872
29,733
624
11,269
11,603
25,871
0
L
Neith
SoloX3o
Neith
16,534
5,328
0
1,778
17,121
8,136
213
8,979
8,142
0
36,365
W
Baron Samedi
Z1ppydude
Baron Samedi
18,797
766
2,846
5,578
12,748
6,206
783
6,647
6,101
52,753
0
W
Danzaburou
javs_jagaloon
Danzaburou
17,110
7,045
0
6,486
16,847
7,706
2,557
7,221
9,626
0
75,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,477
Gold Earned
30,183
193
Minions Killed
159
0
Camps Cleared
0
776,105
Distance Traveled
737,696
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,103
674
21
1
0
245,859
2
L
Nu Wa
10,176
678
89
6
0
238,758
0
W
Athena
11,973
798
25
2
0
290,644
1
L
Neith
9,904
660
49
3
0
253,079
2
W
Baron Samedi
11,844
790
74
5
0
248,824
0
W
Danzaburou
10,660
711
94
6
0
236,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role