Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Masters
ØneLove
Shiva
Masters
Level 156
God Stats
27W - 4L
1,916 SR
Queue Stats
345W - 191L
2,143 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,639 SR
1,714 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,727 SR
2,215 MMR
Cernunnos
Cernunnos
Gold I
Hier Lumit
Cernunnos
Gold I
Level 48
God Stats
1W - 1L
1,771 SR
Queue Stats
44W - 48L
1,778 MMR
Solo
Baron Samedi
Baron Samedi
Masters
VlazZz
Baron Samedi
Masters
Level 177
God Stats
8W - 7L
1,626 SR
Queue Stats
746W - 511L
2,413 MMR
Party 2
Sobek
Sobek
Diamond III
Wujkson
Sobek
Diamond III
Level 145
God Stats
15W - 11L
1,785 SR
Queue Stats
88W - 77L
2,453 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
9 / 1 / 6
12,591
787
23,849
10,051
5,160
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
 
Anhur
18
6 / 3 / 9
12,452
778
17,604
15,984
6,671
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
ØneLove
Shiva
18
3 / 1 / 14
11,747
734
18,661
22,818
28,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
VamanaAchillesGuan YuAphroditeAo Kuang

VS

Bans
Ne ZhaAh Muzen CabAresMartichorasGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hier Lumit
Cernunnos
16
0 / 7 / 2
10,578
661
9,944
21,678
9,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
VlazZz
Baron Samedi
17
2 / 6 / 3
11,528
721
12,806
17,815
10,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Wujkson
Sobek
16
3 / 5 / 2
11,979
749
8,717
25,371
28,008
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
5
5
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
1
6
12
W
Anhur
 
Anhur
6
3
9
3.5
L
Cernunnos
Hier Lumit
Cernunnos
0
7
2
0.14
L
Baron Samedi
VlazZz
Baron Samedi
2
6
3
0.58
L
Sobek
Wujkson
Sobek
3
5
2
0.8
W
Shiva
ØneLove
Shiva
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,114
Damage
31,467
48,853
Taken
64,864
40,102
Mitigated
47,943
10,408
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
23,849
710
0
722
10,051
5,160
1,134
4,649
5,290
58,547
0
W
Anhur
 
Anhur
17,604
10,768
0
4,466
15,984
6,671
1,081
9,310
6,313
0
67,816
L
Cernunnos
Hier Lumit
Cernunnos
9,944
4,542
0
3,681
21,678
9,592
0
8,214
13,464
0
55,187
L
Baron Samedi
VlazZz
Baron Samedi
12,806
505
697
3,029
17,815
10,343
0
7,917
9,898
54,142
0
L
Sobek
Wujkson
Sobek
8,717
285
1,730
7,071
25,371
28,008
0
7,964
17,407
23,646
0
W
Shiva
ØneLove
Shiva
18,661
2,647
993
4,227
22,818
28,271
251
6,885
15,709
534
45,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,790
Gold Earned
34,085
221
Minions Killed
204
0
Camps Cleared
0
938,444
Distance Traveled
837,272
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,591
787
72
5
0
299,296
0
W
Anhur
12,452
778
96
6
0
284,964
0
L
Cernunnos
10,578
661
83
5
0
263,711
0
L
Baron Samedi
11,528
721
98
6
0
260,316
0
L
Sobek
11,979
749
23
1
0
313,245
6
W
Shiva
11,747
734
53
3
0
354,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role