Player Matchup

Bacchus
Bacchus
Ele_Josh
Bacchus
Level 69
God Stats
318W - 281L
1,617 SR
Queue Stats
505W - 517L
1,556 Elo+
Solo
King Arthur
King Arthur
Rengar5823
King Arthur
Level 38
God Stats
4W - 3L
1,698 SR
Queue Stats
66W - 60L
1,601 Elo+
Solo
Nu Wa
Nu Wa
VvantingCatua8
Nu Wa
Level 149
God Stats
21W - 24L
1,437 SR
Queue Stats
184W - 202L
1,413 Elo+
Solo
Arachne
Arachne
naturallyapprove
Arachne
Level 49
God Stats
21W - 16L
1,508 SR
Queue Stats
46W - 43L
1,419 Elo+
Solo
Apollo
Apollo
newgeight
Apollo
Level 46
God Stats
34W - 44L
1,374 SR
Queue Stats
93W - 106L
1,422 Elo+
Solo
Team Averages
Level 70
1,527 SR
1,482 Elo+

VS

Team Averages
Level 103
1,665 SR
1,510 Elo+
Fenrir
Fenrir
AnnoyingDovah
Fenrir
Level 157
God Stats
93W - 91L
1,480 SR
Queue Stats
136W - 157L
1,480 Elo+
Solo
Poseidon
Poseidon
Drewness1315
Poseidon
Level 104
God Stats
380W - 382L
1,569 SR
Queue Stats
380W - 382L
1,523 Elo+
Solo
Cupid
Cupid
MrWorldPeace420
Cupid
Level 88
God Stats
0W - 1L
1,830 SR
Queue Stats
22W - 35L
1,323 Elo+
Solo
Aphrodite
Aphrodite
WhyLowB
Aphrodite
Level 99
God Stats
2W - 1L
1,706 SR
Queue Stats
6W - 5L
1,690 Elo+
Solo
Chang'e
Chang'e
sthealthghator
Chang'e
Level 65
God Stats
16W - 7L
1,740 SR
Queue Stats
62W - 55L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ele_Josh
Bacchus
16
1 / 0 / 9
10,561
1,173
8,643
14,097
20,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Rengar5823
King Arthur
15
3 / 3 / 5
10,091
1,121
12,366
14,431
16,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
3 / 0 / 8
11,148
1,239
15,761
3,972
2,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 3
9,959
1,107
7,482
11,079
7,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
newgeight
Apollo
15
1 / 6 / 5
9,243
1,027
10,925
13,053
7,279
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

253

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
11,453
1,273
9,893
16,242
18,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Poseidon
Drewness1315
Poseidon
15
0 / 1 / 6
9,097
1,011
12,933
7,177
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 3
8,910
990
3,810
6,511
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
WhyLowB
Aphrodite
15
1 / 4 / 5
9,220
1,024
9,085
14,018
8,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 5
10,215
1,135
13,302
15,006
6,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
11
Kills
10
10
Deaths
11
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
1
6
7
L
Poseidon
Drewness1315
Poseidon
0
1
6
3
W
Bacchus
Ele_Josh
Bacchus
1
0
9
5.5
L
1
2
3
1.25
W
King Arthur
Rengar5823
King Arthur
3
3
5
1.83
W
3
0
8
7
L
Aphrodite
WhyLowB
Aphrodite
1
4
5
0.88
W
3
1
3
4.5
W
Apollo
newgeight
Apollo
1
6
5
0.58
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,177
Damage
49,023
56,632
Taken
58,954
53,138
Mitigated
40,410
5,227
Healing
16,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,893
2,602
0
1,728
16,242
18,809
0
5,794
10,448
218
20,006
L
Poseidon
Drewness1315
Poseidon
12,933
1,655
0
0
7,177
3,857
0
1,917
5,260
39,173
0
W
Bacchus
Ele_Josh
Bacchus
8,643
394
0
2,244
14,097
20,041
0
9,415
3,546
12,294
0
L
3,810
1,908
157
218
6,511
2,623
0
2,802
3,709
0
13,570
W
King Arthur
Rengar5823
King Arthur
12,366
1,506
0
0
14,431
16,306
0
9,177
5,254
0
38,134
W
15,761
3,078
0
1,040
3,972
2,501
0
2,860
1,112
58,332
0
L
Aphrodite
WhyLowB
Aphrodite
9,085
644
4,168
3,669
14,018
8,706
0
7,331
6,687
27,908
0
W
7,482
5,761
0
1,943
11,079
7,011
0
6,120
4,721
0
15,201
W
Apollo
newgeight
Apollo
10,925
5,197
0
0
13,053
7,279
0
7,966
4,879
0
21,345
L
13,302
576
2,489
3,873
15,006
6,415
0
6,560
8,446
34,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,002
Gold Earned
48,895
191
Minions Killed
224
11
Camps Cleared
3
962,243
Distance Traveled
801,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,453
1,273
24
3
0
193,925
0
L
Poseidon
9,097
1,011
69
8
1
179,454
0
W
Bacchus
10,561
1,173
4
0
1
219,634
0
L
Cupid
8,910
990
29
3
0
89,683
0
W
King Arthur
10,091
1,121
58
6
1
197,463
0
W
Nu Wa
11,148
1,239
93
10
5
177,369
0
L
Aphrodite
9,220
1,024
43
5
2
160,646
0
W
Arachne
9,959
1,107
26
3
3
201,808
0
W
Apollo
9,243
1,027
10
1
1
165,969
0
L
Chang'e
10,215
1,135
59
7
0
177,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role