Player Matchup

Anubis
Anubis
ElMarsik
Anubis
Level 68
God Stats
14W - 11L
1,570 SR
Queue Stats
82W - 73L
1,483 Elo+
Solo
Tiamat
Tiamat
Mr_RiceEmpress
Tiamat
Level 128
God Stats
21W - 19L
1,831 SR
Queue Stats
378W - 350L
1,467 Elo+
Solo
Maui
Maui
Versace_Dae
Maui
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
192W - 185L
1,395 Elo+
Solo
Danzaburou
Danzaburou
averyjacksonhood
Danzaburou
Level 108
God Stats
1W - 1L
1,882 SR
Queue Stats
59W - 43L
1,488 Elo+
Solo
Thanatos
Thanatos
l_NICKADEMUS_l
Thanatos
Level 80
God Stats
14W - 21L
1,472 SR
Queue Stats
544W - 585L
1,456 Elo+
Solo
Team Averages
Level 99
1,651 SR
1,458 Elo+

VS

Team Averages
Level 96
1,504 SR
1,389 Elo+
Sun Wukong
Sun Wukong
BigBank_1011
Sun Wukong
Level 121
God Stats
6W - 5L
1,489 SR
Queue Stats
205W - 196L
1,392 Elo+
Party 1
Agni
Agni
HolySwordKnight
Agni
Level 117
God Stats
15W - 4L
1,649 SR
Queue Stats
155W - 152L
1,385 Elo+
Party 1
Thanatos
Thanatos
TSMFANGG
Thanatos
Level 89
God Stats
16W - 15L
1,397 SR
Queue Stats
117W - 111L
1,384 Elo+
Party 1
Cerberus
Cerberus
Tweety0521
Cerberus
Level 66
God Stats
10W - 11L
1,405 SR
Queue Stats
409W - 415L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
UK_SnapShot
Danzaburou
Level 85
God Stats
10W - 9L
1,580 SR
Queue Stats
234W - 224L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElMarsik
Anubis
13
2 / 5 / 0
7,965
613
6,388
11,609
5,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 6 / 1
6,654
512
4,479
11,258
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 2 / 3
6,681
514
2,931
9,931
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
averyjacksonhood
Danzaburou
11
1 / 1 / 4
6,477
498
6,439
7,757
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
12
3 / 4 / 1
7,085
545
3,095
10,905
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigBank_1011
Sun Wukong
13
3 / 2 / 2
7,517
578
7,062
12,767
8,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

13
3 / 2 / 4
8,022
617
7,747
6,665
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TSMFANGG
Thanatos
13
11 / 2 / 3
8,589
661
9,721
9,751
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Tweety0521
Cerberus
11
1 / 3 / 2
6,039
465
2,924
11,333
7,501
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Danzaburou
UK_SnapShot
Danzaburou
12
0 / 2 / 3
6,973
536
6,087
8,931
3,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
18
18
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigBank_1011
Sun Wukong
3
2
2
2
L
Anubis
ElMarsik
Anubis
2
5
0
0.4
W
3
2
4
2.5
L
1
6
1
0.25
W
Thanatos
TSMFANGG
Thanatos
11
2
3
6.25
W
Cerberus
Tweety0521
Cerberus
1
3
2
0.67
W
Danzaburou
UK_SnapShot
Danzaburou
0
2
3
0.75
L
2
2
3
1.75
L
Danzaburou
averyjacksonhood
Danzaburou
1
1
4
3
L
Thanatos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,332
Damage
33,541
51,460
Taken
49,447
25,298
Mitigated
25,793
16,206
Healing
18,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigBank_1011
Sun Wukong
7,062
1,858
0
2,878
12,767
8,541
359
6,060
6,707
0
48,921
L
Anubis
ElMarsik
Anubis
6,388
488
0
4,882
11,609
5,697
44
0
11,609
64,572
0
W
7,747
1,305
0
1,056
6,665
2,457
0
2,855
3,810
58,574
0
L
4,479
498
0
2,930
11,258
5,264
0
5,338
5,920
42,456
0
W
Thanatos
TSMFANGG
Thanatos
9,721
1,161
0
8,895
9,751
3,809
717
1,900
7,851
0
41,543
W
Cerberus
Tweety0521
Cerberus
2,924
121
0
1,842
11,333
7,501
71
1,880
9,453
18,736
0
W
Danzaburou
UK_SnapShot
Danzaburou
6,087
1,444
127
3,354
8,931
3,485
0
1,103
7,828
0
61,778
L
2,931
828
301
2,307
9,931
7,671
0
1,253
8,678
18,975
0
L
Danzaburou
averyjacksonhood
Danzaburou
6,439
2,146
283
1,764
7,757
2,746
0
1,942
5,815
0
42,909
L
Thanatos
3,095
1,066
0
3,739
10,905
3,920
0
2,138
8,767
0
48,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,862
Gold Earned
37,140
358
Minions Killed
383
0
Camps Cleared
0
1,235,046
Distance Traveled
1,240,786
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,517
578
69
5
0
229,399
0
L
Anubis
7,965
613
110
8
0
221,695
7
W
Agni
8,022
617
106
8
0
240,581
3
L
Tiamat
6,654
512
74
6
0
264,158
5
W
Thanatos
8,589
661
62
5
0
284,080
0
W
Cerberus
6,039
465
52
4
0
243,500
0
W
Danzaburou
6,973
536
94
7
0
243,226
0
L
Maui
6,681
514
27
2
0
244,520
0
L
Danzaburou
6,477
498
78
6
0
250,145
1
L
Thanatos
7,085
545
69
5
0
254,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role