Player Matchup

Lancelot
Lancelot
Bugthirteen
Lancelot
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,596 Elo+
Solo
Thor
Thor
FadeaWays
Thor
Level 87
God Stats
0W - 5L
1,500 SR
Queue Stats
83W - 78L
1,511 Elo+
Solo
Martichoras
Martichoras
IScoopMustard
Martichoras
Level 126
God Stats
0W - 2L
1,623 SR
Queue Stats
106W - 118L
1,445 Elo+
Party 3
Guan Yu
Guan Yu
ShadowLust187
Guan Yu
Level 137
God Stats
2W - 2L
1,568 SR
Queue Stats
83W - 91L
1,474 Elo+
Solo
Hachiman
Hachiman
damnyuki
Hachiman
Level 89
God Stats
1W - 3L
1,431 SR
Queue Stats
160W - 167L
1,447 Elo+
Party 3
Team Averages
Level 118
1,524 SR
1,495 Elo+

VS

Team Averages
Level 121
1,555 SR
1,449 Elo+
Jormungandr
Jormungandr
CyborgNinja001
Jormungandr
Level 64
God Stats
9W - 3L
1,526 SR
Queue Stats
137W - 121L
1,482 Elo+
Party 1
Chronos
Chronos
HeartFlaowR
Chronos
Level 123
God Stats
4W - 1L
1,483 SR
Queue Stats
161W - 148L
1,479 Elo+
Party 1
The Morrigan
The Morrigan
NuB3n8Er 2
The Morrigan
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 58L
1,400 Elo+
Party 2
Horus
Horus
Redhead34ny
Horus
Level 152
God Stats
4W - 5L
1,560 SR
Queue Stats
227W - 240L
1,448 Elo+
Party 2
Apollo
Apollo
Telshir Knight
Apollo
Level 128
God Stats
2W - 1L
1,708 SR
Queue Stats
145W - 140L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bugthirteen
Lancelot
14
4 / 2 / 8
7,598
760
7,266
8,517
8,807
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
14
3 / 4 / 8
7,739
774
7,879
9,578
4,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
IScoopMustard
Martichoras
17
5 / 3 / 8
9,166
917
14,575
10,887
5,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
9
0 / 4 / 5
6,442
644
2,065
9,237
5,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hachiman
damnyuki
Hachiman
15
4 / 2 / 8
8,142
814
7,826
6,107
3,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CyborgNinja001
Jormungandr
16
3 / 2 / 8
8,571
857
6,220
10,441
14,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
HeartFlaowR
Chronos
13
1 / 3 / 8
7,879
788
9,010
10,424
4,845
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
NuB3n8Er 2
The Morrigan
13
1 / 2 / 9
7,551
755
5,808
6,010
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 4 / 7
8,530
853
9,628
12,115
20,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 6 / 5
8,306
831
8,321
12,018
5,836
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
52
16
Kills
15
15
Deaths
17
37
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bugthirteen
Lancelot
4
2
8
4
W
Jormungandr
CyborgNinja001
Jormungandr
3
2
8
3.5
L
Thor
3
4
8
1.75
W
Chronos
HeartFlaowR
Chronos
1
3
8
1.67
L
Martichoras
IScoopMustard
Martichoras
5
3
8
3
W
The Morrigan
NuB3n8Er 2
The Morrigan
1
2
9
2.75
W
5
4
7
2.13
L
Guan Yu
0
4
5
0.63
W
5
6
5
1.25
L
Hachiman
damnyuki
Hachiman
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,611
Damage
38,987
44,326
Taken
51,008
27,694
Mitigated
48,980
12,554
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bugthirteen
Lancelot
7,266
958
641
1,202
8,517
8,807
22
4,165
4,108
0
11,487
W
Jormungandr
CyborgNinja001
Jormungandr
6,220
1,707
453
1,337
10,441
14,802
24
0
10,441
16,843
0
L
Thor
7,879
631
2,081
1,055
9,578
4,361
0
4,852
4,476
0
16,063
W
Chronos
HeartFlaowR
Chronos
9,010
1,195
410
1,596
10,424
4,845
443
0
10,424
14,084
0
L
Martichoras
IScoopMustard
Martichoras
14,575
4,258
635
3,038
10,887
5,990
0
5,627
5,046
0
37,183
W
The Morrigan
NuB3n8Er 2
The Morrigan
5,808
1,011
2,304
1,210
6,010
2,937
180
0
6,010
16,275
1,148
W
9,628
3,355
1,918
3,521
12,115
20,560
45
0
12,115
487
12,788
L
Guan Yu
2,065
262
1,428
1,426
9,237
5,202
84
3,879
5,187
0
6,220
W
8,321
4,537
744
738
12,018
5,836
1,132
0
12,018
0
17,379
L
Hachiman
damnyuki
Hachiman
7,826
4,158
308
740
6,107
3,334
41
2,344
3,674
0
16,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,087
Gold Earned
40,837
97
Minions Killed
91
0
Camps Cleared
0
840,478
Distance Traveled
945,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,598
760
5
1
0
191,465
0
W
Jormungandr
8,571
857
20
2
0
183,213
0
L
Thor
7,739
774
25
3
0
175,084
0
W
Chronos
7,879
788
13
1
0
212,901
0
L
Martichoras
9,166
917
41
4
0
165,063
0
W
The Morrigan
7,551
755
17
2
0
193,380
0
W
Horus
8,530
853
12
1
0
193,907
0
L
Guan Yu
6,442
644
5
1
0
123,820
0
W
Apollo
8,306
831
29
3
0
161,709
0
L
Hachiman
8,142
814
21
2
0
185,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role