Player Matchup

Lancelot
Lancelot
BarikSP
Lancelot
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,423 Elo+
Party 2
Ix Chel
Ix Chel
Fortochka
Ix Chel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 2
Khepri
Khepri
blurr2191
Khepri
Level 128
God Stats
2W - 5L
1,726 SR
Queue Stats
331W - 294L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
evilsaviour
Kukulkan
Level 138
God Stats
4W - 7L
1,496 SR
Queue Stats
294W - 314L
1,473 Elo+
Solo
Xbalanque
Xbalanque
xBiPoLaRxPaNdAx
Xbalanque
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,444 Elo+
Party 1
Team Averages
Level 81
1,544 SR
1,473 Elo+

VS

Team Averages
Level 109
1,561 SR
1,502 Elo+
Heimdallr
Heimdallr
AmonaMark
Heimdallr
Level 122
God Stats
4W - 2L
1,565 SR
Queue Stats
273W - 267L
1,532 Elo+
Party 3
Neith
Neith
DONALDDAWG
Neith
Level 126
God Stats
3W - 1L
1,497 SR
Queue Stats
138W - 144L
1,405 Elo+
Solo
Shiva
Shiva
RAWs_ILLUSIONS
Shiva
Level 67
God Stats
7W - 3L
1,454 SR
Queue Stats
282W - 269L
1,539 Elo+
Solo
Chiron
Chiron
jawbs
Chiron
Level 119
God Stats
7W - 2L
1,609 SR
Queue Stats
247W - 212L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
mommakahla
Danzaburou
Level 109
God Stats
17W - 6L
1,683 SR
Queue Stats
448W - 441L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BarikSP
Lancelot
12
2 / 7 / 3
7,049
783
9,718
14,874
12,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Fortochka
Ix Chel
13
3 / 6 / 3
7,531
837
6,974
11,744
6,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
blurr2191
Khepri
12
1 / 6 / 5
7,056
784
4,423
14,970
21,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
evilsaviour
Kukulkan
12
1 / 4 / 5
7,391
821
7,118
7,026
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
xBiPoLaRxPaNdAx
Xbalanque
14
1 / 6 / 5
7,344
816
9,155
12,117
6,264
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmonaMark
Heimdallr
16
11 / 2 / 14
10,134
1,126
13,712
10,098
6,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
15
5 / 2 / 14
8,834
982
12,709
9,816
5,034
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 26
8,774
975
7,800
9,837
10,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
jawbs
Chiron
16
6 / 2 / 16
9,268
1,030
13,062
10,370
5,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
mommakahla
Danzaburou
14
4 / 2 / 21
8,959
995
10,680
9,340
5,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
120
8
Kills
29
29
Deaths
9
21
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AmonaMark
Heimdallr
11
2
14
9
L
Lancelot
BarikSP
Lancelot
2
7
3
0.5
W
Neith
5
2
14
6
L
Ix Chel
Fortochka
Ix Chel
3
6
3
0.75
W
3
1
26
16
L
Khepri
blurr2191
Khepri
1
6
5
0.58
L
Kukulkan
evilsaviour
Kukulkan
1
4
5
0.88
W
Chiron
jawbs
Chiron
6
2
16
7
W
Danzaburou
mommakahla
Danzaburou
4
2
21
7.25
L
Xbalanque
xBiPoLaRxPaNdAx
Xbalanque
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,388
Damage
57,963
60,731
Taken
49,461
49,958
Mitigated
32,457
7,718
Healing
23,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AmonaMark
Heimdallr
13,712
5,764
95
2,290
10,098
6,415
1,597
3,282
6,816
0
25,108
L
Lancelot
BarikSP
Lancelot
9,718
1,764
0
733
14,874
12,254
0
0
14,874
0
12,984
W
Neith
12,709
2,243
1,238
3,017
9,816
5,034
1,555
3,993
5,823
0
24,835
L
Ix Chel
Fortochka
Ix Chel
6,974
539
1,441
1,248
11,744
6,089
0
0
11,741
14,235
0
W
7,800
1,331
3,763
3,330
9,837
10,851
545
3,663
6,174
0
11,580
L
Khepri
blurr2191
Khepri
4,423
143
357
542
14,970
21,943
0
0
14,970
8,626
0
L
Kukulkan
evilsaviour
Kukulkan
7,118
90
887
817
7,026
3,408
0
0
7,026
17,328
0
W
Chiron
jawbs
Chiron
13,062
3,697
1,580
2,850
10,370
5,139
1,358
3,771
6,599
0
27,055
W
Danzaburou
mommakahla
Danzaburou
10,680
3,552
2,412
2,997
9,340
5,018
2,516
3,806
5,534
0
26,994
L
Xbalanque
xBiPoLaRxPaNdAx
Xbalanque
9,155
4,611
599
1,094
12,117
6,264
35
0
12,117
0
18,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,371
Gold Earned
45,969
77
Minions Killed
111
0
Camps Cleared
0
917,047
Distance Traveled
937,155
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,134
1,126
32
4
0
186,202
0
L
Lancelot
7,049
783
8
1
0
198,599
0
W
Neith
8,834
982
23
3
0
179,501
0
L
Ix Chel
7,531
837
10
1
0
188,124
0
W
Shiva
8,774
975
4
0
0
218,489
0
L
Khepri
7,056
784
15
2
0
187,462
0
L
Kukulkan
7,391
821
16
2
0
181,738
0
W
Chiron
9,268
1,030
34
4
0
164,296
0
W
Danzaburou
8,959
995
18
2
0
188,667
1
L
Xbalanque
7,344
816
28
3
0
161,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role