Player Matchup

Hel
Hel
 
Hel
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Deathkiller1290
Thanatos
Level 49
God Stats
1W - 7L
1,304 SR
Queue Stats
6W - 15L
1,267 Elo+
Solo
Ravana
Ravana
ItsAHardNoxLif3
Ravana
Level 209
God Stats
0W - 1L
1,330 SR
Queue Stats
23W - 41L
1,439 Elo+
Solo
Ishtar
Ishtar
average
Ishtar
Level 186
God Stats
27W - 8L
1,997 SR
Queue Stats
365W - 66L
1,899 Elo+
Solo
Xing Tian
Xing Tian
maure
Xing Tian
Level 136
God Stats
0W - 3L
1,221 SR
Queue Stats
238W - 253L
1,550 Elo+
Solo
Team Averages
Level 136
1,470 SR
1,531 Elo+

VS

Team Averages
Level 133
1,673 SR
1,603 Elo+
Hercules
Hercules
 
Hercules
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
LadyClaire
Cupid
Level 174
God Stats
1W - 0L
2,011 SR
Queue Stats
7W - 4L
1,620 Elo+
Solo
Nox
Nox
deadlyking789
Nox
Level 156
God Stats
4W - 5L
1,500 SR
Queue Stats
256W - 220L
1,687 Elo+
Solo
Thanatos
Thanatos
frynaut
Thanatos
Level 129
God Stats
86W - 62L
1,602 SR
Queue Stats
92W - 72L
1,552 Elo+
Solo
Bacchus
Bacchus
keny5444
Bacchus
Level 108
God Stats
15W - 7L
1,751 SR
Queue Stats
91W - 87L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 5 / 0
5,255
1,051
1,094
6,706
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
9
0 / 1 / 0
4,926
985
463
1,731
606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
4,822
964
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
average
Ishtar
10
0 / 2 / 0
5,461
1,092
6,171
4,533
1,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
maure
Xing Tian
10
0 / 4 / 0
5,590
1,118
3,299
11,370
8,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

324

VS

Team 2 Tickets

416

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 0 / 8
6,174
1,235
3,952
3,641
3,635
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
11
1 / 0 / 11
5,913
1,183
6,616
3,485
1,434
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 11
6,223
1,245
5,540
1,961
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
frynaut
Thanatos
11
7 / 0 / 3
6,718
1,344
3,053
1,494
697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
keny5444
Bacchus
11
0 / 0 / 12
6,279
1,256
2,943
2,262
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
57
0
Kills
12
12
Deaths
0
0
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
0
0
W
Hercules
 
Hercules
3
0
8
7
L
Thanatos
0
1
0
0
L
0
0
0
0
W
Cupid
1
0
11
6.5
L
Ishtar
average
Ishtar
0
2
0
0
W
1
0
11
6.5
W
Thanatos
frynaut
Thanatos
7
0
3
8.5
W
Bacchus
keny5444
Bacchus
0
0
12
6
L
Xing Tian
maure
Xing Tian
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,027
Damage
22,104
24,340
Taken
12,843
13,461
Mitigated
9,135
3,351
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,094
0
1,343
679
6,706
2,679
0
3,027
3,679
6,268
0
W
Hercules
 
Hercules
3,952
895
0
599
3,641
3,635
0
1,149
2,492
0
6,881
L
Thanatos
463
0
0
46
1,731
606
0
334
1,397
0
1,300
L
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
6,616
4,496
0
433
3,485
1,434
0
1,319
2,166
0
13,234
L
Ishtar
average
Ishtar
6,171
3,621
0
553
4,533
1,979
0
1,087
3,446
0
24,585
W
5,540
1,244
0
510
1,961
901
0
523
1,438
21,057
0
W
Thanatos
frynaut
Thanatos
3,053
158
0
2,156
1,494
697
0
519
975
0
11,027
W
Bacchus
keny5444
Bacchus
2,943
397
0
1,030
2,262
2,468
0
883
1,379
7,258
0
L
Xing Tian
maure
Xing Tian
3,299
284
438
292
11,370
8,197
0
4,035
7,335
11,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,054
Gold Earned
31,307
83
Minions Killed
96
3
Camps Cleared
3
321,288
Distance Traveled
503,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,255
1,051
11
2
0
97,890
0
W
Hercules
6,174
1,235
3
1
1
101,880
0
L
Thanatos
4,926
985
0
0
0
38,856
0
L
Ravana
4,822
964
0
0
0
1,414
0
W
Cupid
5,913
1,183
22
4
1
93,823
0
L
Ishtar
5,461
1,092
54
11
3
90,053
0
W
Nox
6,223
1,245
35
7
0
106,987
0
W
Thanatos
6,718
1,344
26
5
1
102,550
0
W
Bacchus
6,279
1,256
10
2
0
98,139
0
L
Xing Tian
5,590
1,118
18
4
0
93,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role