Player Matchup

Ishtar
Ishtar
Demonmusic666
Ishtar
Level 27
God Stats
1W - 4L
1,482 SR
Queue Stats
78W - 70L
1,357 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Drazhyn
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HunkTootski
Gilgamesh
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,459 Elo+
Solo
Nu Wa
Nu Wa
UlikeStick
Nu Wa
Level 27
God Stats
0W - 2L
1,805 SR
Queue Stats
20W - 22L
1,505 Elo+
Solo
Ares
Ares
Unlucky5iren
Ares
Level 121
God Stats
5W - 1L
1,934 SR
Queue Stats
126W - 127L
1,461 Elo+
Party 1
Team Averages
Level 38
1,644 SR
1,456 Elo+

VS

Team Averages
Level 62
1,547 SR
1,529 Elo+
Rama
Rama
RAAAB
Rama
Level 159
God Stats
13W - 5L
1,763 SR
Queue Stats
157W - 158L
1,552 Elo+
Party 2
Serqet
Serqet
TheChromedCat
Serqet
Level 53
God Stats
3W - 2L
1,571 SR
Queue Stats
94W - 64L
1,569 Elo+
Party 3
Janus
Janus
capuche5
Janus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 36L
1,532 Elo+
Party 3
Hercules
Hercules
ipxppet
Hercules
Level 15
God Stats
23W - 12L
1,610 SR
Queue Stats
36W - 31L
1,488 Elo+
Party 2
Ra
Ra
juijui234
Ra
Level 35
God Stats
1W - 2L
1,290 SR
Queue Stats
53W - 49L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
6,533
653
5,325
7,849
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tsukuyomi
Drazhyn
Tsukuyomi
11
0 / 8 / 0
6,103
610
3,065
10,241
3,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
HunkTootski
Gilgamesh
12
0 / 3 / 0
6,377
638
6,906
10,973
10,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
15
1 / 2 / 0
7,596
760
10,494
5,236
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 1
6,743
674
2,719
12,302
10,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
RAAAB
Rama
15
7 / 0 / 6
8,452
845
11,935
9,343
4,127
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 5
8,045
805
6,437
7,027
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
capuche5
Janus
13
1 / 0 / 6
7,205
721
9,103
5,028
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ipxppet
Hercules
12
2 / 0 / 8
6,932
693
5,385
7,634
7,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 1 / 6
7,872
787
6,444
5,791
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
18
18
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Tsukuyomi
Drazhyn
Tsukuyomi
0
8
0
0
L
Gilgamesh
HunkTootski
Gilgamesh
0
3
0
0
W
Rama
RAAAB
Rama
7
0
6
10
W
5
0
5
7.5
L
Nu Wa
1
2
0
0.5
L
0
4
1
0.13
W
Janus
capuche5
Janus
1
0
6
4
W
Hercules
ipxppet
Hercules
2
0
8
6
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,509
Damage
39,304
46,601
Taken
34,823
29,855
Mitigated
21,315
3,691
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,325
2,356
0
1,851
7,849
3,471
0
2,510
5,159
0
19,131
L
Tsukuyomi
Drazhyn
Tsukuyomi
3,065
843
0
129
10,241
3,930
0
4,461
5,617
0
8,807
L
Gilgamesh
HunkTootski
Gilgamesh
6,906
1,616
0
859
10,973
10,628
0
2,986
7,721
0
15,900
W
Rama
RAAAB
Rama
11,935
8,990
0
3,462
9,343
4,127
308
2,458
6,550
0
33,033
W
6,437
2,885
0
750
7,027
5,043
0
2,377
4,345
0
25,815
L
Nu Wa
10,494
1,218
0
495
5,236
1,772
40
1,303
3,634
38,424
0
L
2,719
142
0
357
12,302
10,054
0
4,039
7,673
10,248
0
W
Janus
capuche5
Janus
9,103
205
155
691
5,028
1,946
774
1,766
2,999
25,893
0
W
Hercules
ipxppet
Hercules
5,385
713
0
3,129
7,634
7,830
0
2,323
4,880
0
8,926
W
6,444
731
1,226
552
5,791
2,369
367
3,383
2,140
39,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,352
Gold Earned
38,506
164
Minions Killed
234
0
Camps Cleared
0
994,564
Distance Traveled
1,103,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,533
653
39
4
0
191,534
0
L
Tsukuyomi
6,103
610
8
1
0
178,488
0
L
Gilgamesh
6,377
638
20
2
0
216,756
0
W
Rama
8,452
845
61
6
0
214,042
0
W
Serqet
8,045
805
37
4
0
242,802
0
L
Nu Wa
7,596
760
85
9
0
206,796
0
L
Ares
6,743
674
12
1
0
200,990
0
W
Janus
7,205
721
47
5
0
215,427
0
W
Hercules
6,932
693
7
1
0
241,297
0
W
Ra
7,872
787
82
8
0
190,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role