Player Matchup

Merlin
Merlin
 
Merlin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BOOGAFLICKA666
Discordia
Level 69
God Stats
9W - 11L
1,471 SR
Queue Stats
440W - 409L
1,437 Elo+
Solo
Hel
Hel
Nolzilla3129
Hel
Level 121
God Stats
2W - 0L
1,280 SR
Queue Stats
162W - 147L
1,465 Elo+
Party 2
Chiron
Chiron
ZacAttk1
Chiron
Level 92
God Stats
16W - 14L
1,427 SR
Queue Stats
583W - 565L
1,395 Elo+
Party 2
Team Averages
Level 107
1,436 SR
1,459 Elo+

VS

Team Averages
Level 73
1,459 SR
1,505 Elo+
Hel
Hel
BoardingDawn
Hel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,384 Elo+
Solo
Anhur
Anhur
MistaCapo
Anhur
Level 89
God Stats
0W - 2L
1,288 SR
Queue Stats
81W - 94L
1,482 Elo+
Party 1
Neith
Neith
Sandalff
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,609 Elo+
Party 1
Artemis
Artemis
WetInSeconds
Artemis
Level 105
God Stats
5W - 2L
1,747 SR
Queue Stats
165W - 170L
1,428 Elo+
Solo
Hachiman
Hachiman
YoungSwampDawg
Hachiman
Level 81
God Stats
0W - 2L
1,263 SR
Queue Stats
45W - 35L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
7 / 2 / 10
9,366
937
15,851
11,828
6,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
 
Surtr
15
3 / 4 / 14
8,478
848
5,539
13,625
16,663
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
BOOGAFLICKA666
Discordia
13
1 / 3 / 16
8,130
813
12,099
8,254
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 0 / 13
8,311
831
6,048
11,046
7,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chiron
ZacAttk1
Chiron
18
13 / 2 / 8
10,982
1,098
16,900
13,396
7,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
7,144
714
4,046
15,564
10,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anhur
MistaCapo
Anhur
15
4 / 5 / 3
8,162
816
7,011
10,273
4,131
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Sandalff
Neith
12
1 / 5 / 6
6,988
699
4,014
9,538
3,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
WetInSeconds
Artemis
13
1 / 3 / 1
7,200
720
8,435
10,694
4,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
13
1 / 7 / 4
7,041
704
6,611
13,625
5,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
24
Kills
8
11
Deaths
24
61
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
10
6
W
Surtr
 
Surtr
3
4
14
2.5
W
Discordia
BOOGAFLICKA666
Discordia
1
3
16
3
L
1
4
7
1.13
L
Anhur
MistaCapo
Anhur
4
5
3
1.1
W
0
0
13
6.5
L
Neith
Sandalff
Neith
1
5
6
0.8
L
Artemis
WetInSeconds
Artemis
1
3
1
0.5
L
Hachiman
1
7
4
0.43
W
Chiron
ZacAttk1
Chiron
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,437
Damage
30,117
58,149
Taken
59,694
42,245
Mitigated
29,393
33,914
Healing
20,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,851
515
281
1,125
11,828
6,766
1,056
1,320
10,508
34,518
0
W
Surtr
 
Surtr
5,539
1,518
555
2,669
13,625
16,663
605
1,083
12,542
264
9,013
W
Discordia
BOOGAFLICKA666
Discordia
12,099
575
1,215
731
8,254
3,392
1,748
144
8,110
19,503
0
L
4,046
561
7,123
6,911
15,564
10,825
0
6,819
8,484
8,971
0
L
Anhur
MistaCapo
Anhur
7,011
3,756
399
352
10,273
4,131
0
6,059
3,816
0
16,386
W
6,048
147
14,889
9,400
11,046
7,841
390
902
10,144
9,712
0
L
Neith
Sandalff
Neith
4,014
2,234
124
964
9,538
3,964
0
6,306
2,906
0
9,492
L
Artemis
WetInSeconds
Artemis
8,435
1,140
588
2,753
10,694
4,833
0
6,017
4,475
0
19,128
L
Hachiman
6,611
2,816
318
981
13,625
5,640
0
7,617
5,829
0
16,838
W
Chiron
ZacAttk1
Chiron
16,900
2,888
1,214
1,835
13,396
7,583
757
597
12,799
0
31,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,267
Gold Earned
36,535
117
Minions Killed
75
0
Camps Cleared
0
1,042,946
Distance Traveled
772,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,366
937
38
4
0
179,762
0
W
Surtr
8,478
848
6
1
0
212,457
0
W
Discordia
8,130
813
24
2
0
182,826
0
L
Hel
7,144
714
7
1
0
169,794
0
L
Anhur
8,162
816
15
2
0
168,305
0
W
Hel
8,311
831
13
1
0
247,304
0
L
Neith
6,988
699
16
2
0
138,006
0
L
Artemis
7,200
720
20
2
0
137,558
0
L
Hachiman
7,041
704
17
2
0
159,228
0
W
Chiron
10,982
1,098
36
4
0
220,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role