Player Matchup

Medusa
Medusa
BiageP
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,338 Elo+
Party 2
Hou Yi
Hou Yi
Dr_PokerFace-I-
Hou Yi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,338 Elo+
Party 2
Horus
Horus
Dr_ZenLin
Horus
Level 139
God Stats
4W - 5L
1,095 SR
Queue Stats
80W - 133L
1,412 Elo+
Party 2
Hades
Hades
Einherjar_8
Hades
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,212 Elo+
Party 2
Agni
Agni
Vaalhak
Agni
Level 152
God Stats
7W - 3L
1,706 SR
Queue Stats
170W - 222L
1,484 Elo+
Party 2
Team Averages
Level 69
1,460 SR
1,357 Elo+

VS

Team Averages
Level 47
1,463 SR
1,212 Elo+
Arachne
Arachne
ItzSenSzn
Arachne
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,233 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Master-Satoru
Cu Chulainn
Level 16
God Stats
3W - 16L
1,378 SR
Queue Stats
4W - 21L
1,222 Elo+
Party 1
Tiamat
Tiamat
Phreyl
Tiamat
Level 38
God Stats
0W - 4L
1,437 SR
Queue Stats
5W - 24L
1,208 Elo+
Party 1
Izanami
Izanami
azzglitch_
Izanami
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 152L
1,176 Elo+
Party 3
Bacchus
Bacchus
temp-937544
Bacchus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 113L
1,221 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BiageP
Medusa
10
1 / 1 / 2
6,113
470
4,291
7,003
2,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
10 / 1 / 4
9,030
695
14,152
11,065
4,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Dr_ZenLin
Horus
11
3 / 0 / 7
7,551
581
4,592
9,452
6,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 1 / 3
8,113
624
9,674
11,829
5,710
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Agni
Vaalhak
Agni
13
4 / 2 / 4
7,907
608
8,396
7,025
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ItzSenSzn
Arachne
13
2 / 6 / 1
7,389
568
6,131
14,337
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cu Chulainn
Master-Satoru
Cu Chulainn
9
0 / 4 / 1
5,707
439
5,720
13,090
10,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Phreyl
Tiamat
10
1 / 3 / 1
5,920
455
4,781
8,462
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
azzglitch_
Izanami
11
1 / 5 / 1
6,782
522
3,255
9,297
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
temp-937544
Bacchus
8
0 / 4 / 0
5,246
404
4,349
13,007
9,760
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
22
Kills
4
5
Deaths
22
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
BiageP
Medusa
1
1
2
2
W
10
1
4
12
W
Horus
Dr_ZenLin
Horus
3
0
7
6.5
W
4
1
3
5.5
L
Arachne
ItzSenSzn
Arachne
2
6
1
0.42
L
Cu Chulainn
Master-Satoru
Cu Chulainn
0
4
1
0.13
L
Tiamat
Phreyl
Tiamat
1
3
1
0.5
W
Agni
Vaalhak
Agni
4
2
4
3
L
Izanami
azzglitch_
Izanami
1
5
1
0.3
L
Bacchus
temp-937544
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,105
Damage
24,236
46,374
Taken
58,193
22,900
Mitigated
33,797
21,982
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BiageP
Medusa
4,291
1,927
0
2,203
7,003
2,578
495
1,608
5,395
0
38,486
W
14,152
8,827
0
3,688
11,065
4,949
1,213
2,099
8,966
0
64,025
W
Horus
Dr_ZenLin
Horus
4,592
1,649
3,355
4,474
9,452
6,889
210
1,859
7,593
0
14,806
W
9,674
2,508
122
7,400
11,829
5,710
210
521
11,308
55,391
0
L
Arachne
ItzSenSzn
Arachne
6,131
4,242
0
2,406
14,337
6,202
0
3,149
11,188
0
58,202
L
Cu Chulainn
Master-Satoru
Cu Chulainn
5,720
1,572
0
869
13,090
10,453
0
7,747
5,343
0
30,833
L
Tiamat
Phreyl
Tiamat
4,781
109
0
2,761
8,462
4,181
0
5,343
3,119
37,519
0
W
Agni
Vaalhak
Agni
8,396
463
0
740
7,025
2,774
231
3,043
3,982
56,212
0
L
Izanami
azzglitch_
Izanami
3,255
1,852
0
992
9,297
3,201
0
693
8,604
0
42,675
L
Bacchus
temp-937544
Bacchus
4,349
571
249
3,021
13,007
9,760
0
1,138
11,869
17,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,714
Gold Earned
31,044
367
Minions Killed
297
0
Camps Cleared
0
1,280,034
Distance Traveled
1,215,075
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,113
470
58
4
0
262,618
0
W
Hou Yi
9,030
695
106
8
0
281,142
0
W
Horus
7,551
581
17
1
0
261,686
2
W
Hades
8,113
624
84
6
0
222,930
2
L
Arachne
7,389
568
90
7
0
280,613
0
L
Cu Chulainn
5,707
439
39
3
0
248,057
0
L
Tiamat
5,920
455
64
5
0
245,870
2
W
Agni
7,907
608
102
8
0
251,658
4
L
Izanami
6,782
522
77
6
0
227,341
0
L
Bacchus
5,246
404
27
2
0
213,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role