Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
A_C_l_D__T_R_I_P
The Morrigan
Level 128
God Stats
4W - 5L
1,409 SR
Queue Stats
224W - 235L
1,524 Elo+
Solo
Xing Tian
Xing Tian
Catalyst6491
Xing Tian
Level 69
God Stats
31W - 30L
1,572 SR
Queue Stats
743W - 749L
1,480 Elo+
Solo
Arachne
Arachne
FatsSensei
Arachne
Level 108
God Stats
81W - 39L
1,553 SR
Queue Stats
287W - 321L
1,454 Elo+
Solo
Skadi
Skadi
alladar18
Skadi
Level 69
God Stats
3W - 3L
1,651 SR
Queue Stats
193W - 162L
1,504 Elo+
Solo
Team Averages
Level 104
1,537 SR
1,492 Elo+

VS

Team Averages
Level 88
1,562 SR
1,446 Elo+
Morgan Le Fay
Morgan Le Fay
Compatgaming
Morgan Le Fay
Level 69
God Stats
22W - 8L
1,820 SR
Queue Stats
290W - 290L
1,492 Elo+
Party 1
Shiva
Shiva
Griffster333
Shiva
Level 91
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Cthulhu
Cthulhu
II DK ll
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 301L
1,484 Elo+
Party 1
Vamana
Vamana
Piece of D
Vamana
Level 108
God Stats
15W - 15L
1,540 SR
Queue Stats
378W - 351L
1,482 Elo+
Party 1
Medusa
Medusa
ceyvha
Medusa
Level 82
God Stats
20W - 15L
1,652 SR
Queue Stats
393W - 407L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 2 / 6
9,085
606
9,834
11,475
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
A_C_l_D__T_R_I_P
The Morrigan
15
1 / 1 / 4
9,054
604
5,318
5,505
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
Catalyst6491
Xing Tian
11
0 / 2 / 11
6,989
466
4,624
10,535
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
FatsSensei
Arachne
15
8 / 2 / 3
9,410
627
9,708
10,924
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
alladar18
Skadi
14
4 / 2 / 4
9,017
601
7,463
7,969
3,529
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Compatgaming
Morgan Le Fay
14
4 / 3 / 1
8,196
546
6,336
9,426
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 1
7,490
499
5,119
12,399
14,392
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
II DK ll
Cthulhu
9
0 / 3 / 3
6,315
421
5,682
14,518
11,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Piece of D
Vamana
14
4 / 3 / 1
8,172
545
6,851
11,704
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
ceyvha
Medusa
12
0 / 4 / 2
6,919
461
5,872
10,272
3,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
17
Kills
9
9
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
6
3.5
W
The Morrigan
A_C_l_D__T_R_I_P
The Morrigan
1
1
4
3
W
Xing Tian
Catalyst6491
Xing Tian
0
2
11
2.75
L
Morgan Le Fay
Compatgaming
Morgan Le Fay
4
3
1
1.5
W
Arachne
FatsSensei
Arachne
8
2
3
4.75
L
1
4
1
0.38
L
Cthulhu
II DK ll
Cthulhu
0
3
3
0.5
L
Vamana
Piece of D
Vamana
4
3
1
1.5
W
Skadi
alladar18
Skadi
4
2
4
3
L
Medusa
ceyvha
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,947
Damage
29,860
46,408
Taken
58,319
24,011
Mitigated
39,138
17,970
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,834
4,053
0
5,452
11,475
4,798
623
1,962
9,513
0
54,337
W
The Morrigan
A_C_l_D__T_R_I_P
The Morrigan
5,318
1,545
0
1,580
5,505
2,057
700
2,808
2,697
63,763
5,314
W
Xing Tian
Catalyst6491
Xing Tian
4,624
551
191
1,671
10,535
8,412
217
3,170
7,365
13,265
274
L
Morgan Le Fay
Compatgaming
Morgan Le Fay
6,336
184
0
1,018
9,426
3,945
0
1,627
7,440
67,298
0
W
Arachne
FatsSensei
Arachne
9,708
7,925
0
5,878
10,924
5,215
0
2,619
8,305
0
68,993
L
5,119
924
417
1,221
12,399
14,392
0
516
11,873
469
43,130
L
Cthulhu
II DK ll
Cthulhu
5,682
534
130
2,067
14,518
11,567
0
2,981
11,186
23,827
0
L
Vamana
Piece of D
Vamana
6,851
4,543
0
570
11,704
5,278
0
322
11,316
0
64,704
W
Skadi
alladar18
Skadi
7,463
4,057
0
3,198
7,969
3,529
840
2,053
5,916
0
64,830
L
Medusa
ceyvha
Medusa
5,872
2,426
0
2,871
10,272
3,956
729
1,136
8,903
0
59,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,555
Gold Earned
37,092
454
Minions Killed
378
0
Camps Cleared
0
1,444,554
Distance Traveled
1,439,149
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,085
606
101
7
0
248,545
4
W
The Morrigan
9,054
604
127
8
0
259,596
7
W
Xing Tian
6,989
466
22
1
0
306,571
3
L
Morgan Le Fay
8,196
546
106
7
0
286,546
2
W
Arachne
9,410
627
92
6
0
361,759
0
L
Shiva
7,490
499
56
4
0
302,931
0
L
Cthulhu
6,315
421
35
2
0
272,818
0
L
Vamana
8,172
545
109
7
0
343,487
0
W
Skadi
9,017
601
112
7
0
268,083
0
L
Medusa
6,919
461
72
5
0
233,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role