Player Matchup

Hun Batz
Hun Batz
Alien Assassins
Hun Batz
Level 106
God Stats
12W - 10L
1,425 SR
Queue Stats
99W - 101L
1,522 Elo+
Solo
Artemis
Artemis
BuffaloDabber
Artemis
Level 157
God Stats
0W - 2L
1,724 SR
Queue Stats
21W - 13L
1,667 Elo+
Solo
Sylvanus
Sylvanus
PlushyMussel522
Sylvanus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,551 Elo+
Solo
Scylla
Scylla
SEBLOP
Scylla
Level 125
God Stats
4W - 5L
1,439 SR
Queue Stats
214W - 212L
1,480 Elo+
Solo
Jing Wei
Jing Wei
divinepower1777
Jing Wei
Level 176
God Stats
6W - 2L
1,639 SR
Queue Stats
789W - 777L
1,508 Elo+
Solo
Team Averages
Level 140
1,545 SR
1,546 Elo+

VS

Team Averages
Level 97
1,680 SR
1,533 Elo+
Nu Wa
Nu Wa
HunkyChunkyChimp
Nu Wa
Level 39
God Stats
36W - 15L
1,678 SR
Queue Stats
104W - 85L
1,549 Elo+
Party 1
Cupid
Cupid
Sleeplessness
Cupid
Level 159
God Stats
25W - 26L
1,501 SR
Queue Stats
316W - 317L
1,527 Elo+
Solo
Odin
Odin
Stickjoe
Odin
Level 80
God Stats
3W - 2L
1,867 SR
Queue Stats
81W - 71L
1,533 Elo+
Party 1
Serqet
Serqet
ZEUS_OF_SMASH
Serqet
Level 157
God Stats
44W - 26L
1,760 SR
Queue Stats
616W - 632L
1,515 Elo+
Solo
Athena
Athena
serv3
Athena
Level 52
God Stats
2W - 1L
1,595 SR
Queue Stats
155W - 170L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
0 / 3 / 3
8,111
901
4,146
9,722
3,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
14
0 / 4 / 4
8,532
948
9,645
9,784
4,440
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
14
0 / 6 / 3
8,401
933
4,572
17,551
19,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
SEBLOP
Scylla
14
4 / 5 / 0
9,718
1,080
11,775
11,167
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
14
0 / 2 / 4
8,675
964
4,793
9,510
4,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

223

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 10
10,391
1,155
15,993
5,935
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 9
9,462
1,051
9,556
9,126
3,887
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odin
16
5 / 2 / 10
10,271
1,141
11,279
8,014
8,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 0 / 10
8,929
992
6,616
9,416
4,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
serv3
Athena
15
6 / 1 / 9
9,860
1,096
10,515
6,491
3,987
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
4
Kills
20
20
Deaths
4
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
3
3
0.5
L
Artemis
0
4
4
0.5
W
4
0
10
9
L
Sylvanus
0
6
3
0.25
L
Scylla
SEBLOP
Scylla
4
5
0
0.8
W
4
1
9
8.5
W
Odin
5
2
10
5
W
1
0
10
6
L
Jing Wei
0
2
4
1
W
Athena
serv3
Athena
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,931
Damage
53,959
57,734
Taken
38,982
36,142
Mitigated
22,953
4,476
Healing
2,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
4,146
828
0
132
9,722
3,556
0
5,223
4,316
0
18,164
L
Artemis
9,645
3,397
0
818
9,784
4,440
0
4,790
4,692
0
36,963
W
15,993
2,357
0
0
5,935
2,265
0
2,091
3,844
41,048
0
L
Sylvanus
4,572
1,095
1,080
1,571
17,551
19,590
0
7,489
9,579
15,060
0
L
Scylla
SEBLOP
Scylla
11,775
746
0
450
11,167
4,330
0
5,216
5,470
23,663
0
W
9,556
6,884
386
1,720
9,126
3,887
0
4,604
4,522
0
29,747
W
Odin
11,279
2,000
0
467
8,014
8,179
0
2,242
5,772
0
18,849
W
6,616
1,063
0
0
9,416
4,635
0
5,884
3,532
0
9,803
L
Jing Wei
4,793
4,144
0
425
9,510
4,226
0
3,790
5,482
0
30,836
W
Athena
serv3
Athena
10,515
2,553
0
128
6,491
3,987
0
1,526
4,965
20,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,437
Gold Earned
48,913
197
Minions Killed
173
9
Camps Cleared
5
739,206
Distance Traveled
942,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,111
901
27
3
1
119,409
0
L
Artemis
8,532
948
62
7
4
161,361
0
W
Nu Wa
10,391
1,155
51
6
2
169,170
0
L
Sylvanus
8,401
933
19
2
0
123,057
0
L
Scylla
9,718
1,080
33
4
1
168,506
0
W
Cupid
9,462
1,051
59
7
1
179,618
0
W
Odin
10,271
1,141
28
3
1
189,311
0
W
Serqet
8,929
992
12
1
0
195,646
0
L
Jing Wei
8,675
964
56
6
3
166,873
0
W
Athena
9,860
1,096
23
3
1
209,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role