Player Matchup

Tyr
Tyr
Atronim
Tyr
Level 75
God Stats
1W - 4L
1,407 SR
Queue Stats
140W - 142L
1,459 Elo+
Party 1
Ao Kuang
Ao Kuang
Chananis
Ao Kuang
Level 126
God Stats
2W - 1L
1,849 SR
Queue Stats
284W - 268L
1,559 Elo+
Party 1
Ullr
Ullr
greenapp1
Ullr
Level 109
God Stats
2W - 1L
1,760 SR
Queue Stats
168W - 178L
1,461 Elo+
Party 1
Team Averages
Level 103
1,672 SR
1,493 Elo+

VS

Team Averages
Level 104
1,461 SR
1,432 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HotSauce2727
Anubis
Level 88
God Stats
32W - 20L
1,570 SR
Queue Stats
141W - 237L
1,390 Elo+
Party 2
Shiva
Shiva
SutenerAKA71
Shiva
Level 69
God Stats
2W - 2L
1,313 SR
Queue Stats
155W - 263L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
2 / 2 / 3
7,772
707
6,792
13,929
17,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
Chananis
Ao Kuang
13
4 / 5 / 3
8,260
751
6,568
13,242
7,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
12
1 / 3 / 5
7,793
708
7,171
11,109
3,947
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 2 / 6
9,194
836
10,415
7,271
3,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
15
6 / 3 / 4
9,678
880
12,480
8,459
5,079
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 2 / 8
8,433
767
7,778
9,267
8,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
10
10
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
6
3
L
Tyr
2
2
3
1.75
L
Ao Kuang
Chananis
Ao Kuang
4
5
3
1.1
W
Anubis
6
3
4
2.67
W
1
2
8
2.5
L
Ullr
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,531
Damage
30,673
38,280
Taken
24,997
29,377
Mitigated
17,419
6,852
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,415
5,652
0
2,020
7,271
3,351
1,691
1,805
5,372
0
39,186
L
Tyr
6,792
929
0
2,203
13,929
17,717
0
4,342
9,147
1,099
16,604
L
Ao Kuang
Chananis
Ao Kuang
6,568
1,150
0
2,901
13,242
7,713
0
5,285
7,785
25,052
0
W
Anubis
12,480
942
0
3,163
8,459
5,079
953
2,742
5,554
48,562
0
W
7,778
2,278
1,147
1,525
9,267
8,989
436
2,115
6,885
0
19,375
L
Ullr
7,171
4,281
0
1,748
11,109
3,947
0
2,910
7,989
0
36,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,825
Gold Earned
27,305
135
Minions Killed
144
0
Camps Cleared
0
603,338
Distance Traveled
641,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,194
836
48
4
0
196,233
0
L
Tyr
7,772
707
25
2
0
230,897
0
L
Ao Kuang
8,260
751
50
5
0
179,985
0
W
Anubis
9,678
880
68
6
0
207,999
0
W
Shiva
8,433
767
28
3
0
237,089
0
L
Ullr
7,793
708
60
5
0
192,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role