Player Matchup

Zhong Kui
Zhong Kui
Awohz
Zhong Kui
Level 62
God Stats
11W - 9L
1,298 SR
Queue Stats
168W - 180L
1,430 Elo+
Solo
Amaterasu
Amaterasu
MeleNotMelee
Amaterasu
Level 114
God Stats
6W - 1L
1,737 SR
Queue Stats
189W - 177L
1,436 Elo+
Party 1
Eset
Eset
SunkenLyric10
Eset
Level 149
God Stats
2W - 1L
1,333 SR
Queue Stats
125W - 137L
1,441 Elo+
Party 1
Skadi
Skadi
VelvetMonkey
Skadi
Level 146
God Stats
21W - 16L
1,525 SR
Queue Stats
176W - 173L
1,474 Elo+
Party 1
Atlas
Atlas
marty807
Atlas
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,276 Elo+
Party 1
Team Averages
Level 102
1,479 SR
1,411 Elo+

VS

Team Averages
Level 103
1,493 SR
1,470 Elo+
Merlin
Merlin
ChillWheat074
Merlin
Level 136
God Stats
22W - 19L
1,604 SR
Queue Stats
425W - 359L
1,630 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hero_Cuchulainn
Cu Chulainn
Level 155
God Stats
11W - 11L
1,508 SR
Queue Stats
151W - 181L
1,476 Elo+
Party 2
Hachiman
Hachiman
Payiva
Hachiman
Level 29
God Stats
6W - 13L
1,558 SR
Queue Stats
68W - 118L
1,372 Elo+
Party 2
Janus
Janus
StarboyRadio
Janus
Level 40
God Stats
1W - 3L
1,367 SR
Queue Stats
40W - 57L
1,397 Elo+
Solo
Hel
Hel
X_DaddyDiavolo_X
Hel
Level 157
God Stats
3W - 5L
1,431 SR
Queue Stats
69W - 92L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Awohz
Zhong Kui
11
3 / 0 / 2
6,239
624
7,416
6,501
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
MeleNotMelee
Amaterasu
11
3 / 0 / 0
6,704
670
2,955
6,327
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 0 / 1
5,573
557
2,632
4,035
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
5,891
589
4,258
3,766
1,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
marty807
Atlas
9
0 / 0 / 2
5,707
571
3,733
6,009
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,233
523
2,677
3,898
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Hero_Cuchulainn
Cu Chulainn
8
0 / 3 / 0
4,809
481
5,242
8,934
6,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Payiva
Hachiman
8
0 / 1 / 0
4,513
451
1,343
7,176
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 0 / 0
4,738
474
2,263
5,959
1,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,903
490
2,119
6,728
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Awohz
Zhong Kui
3
0
2
4
L
0
1
0
0
L
Cu Chulainn
Hero_Cuchulainn
Cu Chulainn
0
3
0
0
W
Amaterasu
MeleNotMelee
Amaterasu
3
0
0
3
L
Hachiman
Payiva
Hachiman
0
1
0
0
L
0
0
0
0
W
0
0
1
0.5
W
1
0
0
1
L
0
2
0
0
W
Atlas
marty807
Atlas
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,994
Damage
13,644
26,638
Taken
32,695
13,839
Mitigated
15,996
9,689
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Awohz
Zhong Kui
7,416
839
0
2,296
6,501
4,551
144
1,775
4,726
51,348
0
L
2,677
51
0
947
3,898
1,396
0
2,173
1,725
43,363
0
L
Cu Chulainn
Hero_Cuchulainn
Cu Chulainn
5,242
1,338
0
188
8,934
6,218
0
3,517
5,417
0
25,519
W
Amaterasu
MeleNotMelee
Amaterasu
2,955
901
0
3,224
6,327
3,191
69
102
6,225
0
45,430
L
Hachiman
Payiva
Hachiman
1,343
953
0
1,999
7,176
2,239
0
1,246
5,930
0
19,261
L
2,263
175
0
1,758
5,959
1,970
0
2,814
3,145
26,876
0
W
2,632
350
64
1,108
4,035
1,345
0
2,077
1,958
39,809
0
W
4,258
1,094
0
449
3,766
1,217
0
677
3,089
0
49,675
L
2,119
0
2,251
3,584
6,728
4,173
0
4,031
2,697
14,755
0
W
Atlas
marty807
Atlas
3,733
1,325
56
2,492
6,009
3,535
0
2,428
3,581
13,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,114
Gold Earned
24,196
327
Minions Killed
231
0
Camps Cleared
0
1,077,615
Distance Traveled
1,016,909
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,239
624
72
7
0
231,749
0
L
Merlin
5,233
523
78
8
0
201,122
2
L
Cu Chulainn
4,809
481
37
4
0
224,518
0
W
Amaterasu
6,704
670
76
8
0
228,632
5
L
Hachiman
4,513
451
41
4
0
184,292
0
L
Janus
4,738
474
51
5
0
206,334
0
W
Eset
5,573
557
82
8
0
212,551
0
W
Skadi
5,891
589
76
8
0
174,493
1
L
Hel
4,903
490
24
2
0
200,643
0
W
Atlas
5,707
571
21
2
0
230,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role