Player Matchup

Terra
Terra
Silver II
 
Terra
Silver II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold II
 
Ishtar
Gold II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
Gonza2530
Nemesis
Silver I
Level 118
God Stats
134W - 133L
1,473 SR
Queue Stats
191W - 205L
1,103 MMR
Solo
Thanatos
Thanatos
Silver II
Thereal2k_sgh1
Thanatos
Silver II
Level 158
God Stats
22W - 16L
1,648 SR
Queue Stats
251W - 261L
1,116 MMR
Solo
Agni
Agni
Silver I
cowboy076
Agni
Silver I
Level 148
God Stats
2W - 2L
1,541 SR
Queue Stats
226W - 238L
1,205 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,533 SR
1,285 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 87
1,474 SR
1,210 MMR
Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
BlOoDy_SaNdS87
Kuzenbo
Silver II
Level 49
God Stats
1W - 0L
1,405 SR
Queue Stats
49W - 69L
1,096 MMR
Solo
Hercules
Hercules
Silver II
J_Gootz_
Hercules
Silver II
Level 89
God Stats
5W - 9L
1,496 SR
Queue Stats
335W - 376L
1,128 MMR
Solo
Cliodhna
Cliodhna
Gold V
N3rdl3
Cliodhna
Gold V
Level 45
God Stats
3W - 1L
1,604 SR
Queue Stats
150W - 154L
1,135 MMR
Solo
Scylla
Scylla
Silver I
SagitarioFB
Scylla
Silver I
Level 124
God Stats
34W - 30L
1,367 SR
Queue Stats
427W - 413L
1,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 0 / 0
5,940
594
1,611
4,750
3,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
 
Ishtar
1
0 / 0 / 0
3,745
375
0
0
0
Nemesis
Gonza2530
Nemesis
9
0 / 2 / 1
4,951
495
4,565
7,564
2,722
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
8
0 / 2 / 1
5,004
500
4,470
8,391
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
9
0 / 4 / 2
5,152
515
3,008
5,238
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangBacchusBaba YagaMartichorasVamana

VS

Bans
KaliAnubisMorgan Le FayHe BoAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 0 / 1
5,985
599
1,110
4,757
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 4
5,485
549
2,135
5,467
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
J_Gootz_
Hercules
10
1 / 0 / 2
6,326
633
4,348
6,665
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
N3rdl3
Cliodhna
10
2 / 0 / 3
5,929
593
3,730
6,863
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Scylla
11
5 / 1 / 1
7,059
706
4,581
4,274
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
8
8
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
0
0
2
L
Ishtar
 
Ishtar
0
0
0
0
W
Charybdis
 
Charybdis
0
0
1
0.5
W
0
1
4
2
L
Nemesis
Gonza2530
Nemesis
0
2
1
0.25
W
Hercules
J_Gootz_
Hercules
1
0
2
2
W
Cliodhna
N3rdl3
Cliodhna
2
0
3
3.5
W
Scylla
5
1
1
5.5
L
Thanatos
0
2
1
0.25
L
Agni
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,654
Damage
15,904
25,943
Taken
28,026
10,583
Mitigated
14,126
8,524
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,611
26
297
1,730
4,750
3,133
0
705
4,045
25,595
0
L
Ishtar
 
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
 
Charybdis
1,110
391
0
3,203
4,757
1,702
1,297
1,001
3,756
0
50,156
W
2,135
1,056
115
1,589
5,467
5,395
177
1,935
3,532
10,363
0
L
Nemesis
Gonza2530
Nemesis
4,565
1,710
0
1,760
7,564
2,722
0
551
7,013
0
31,248
W
Hercules
J_Gootz_
Hercules
4,348
1,550
0
1,806
6,665
3,374
601
262
6,403
0
43,730
W
Cliodhna
N3rdl3
Cliodhna
3,730
626
0
1,320
6,863
2,327
0
561
6,302
0
40,218
W
Scylla
4,581
1,076
0
625
4,274
1,328
25
860
3,414
46,597
0
L
Thanatos
4,470
1,765
0
4,217
8,391
2,842
0
2,549
5,842
0
27,672
L
Agni
3,008
125
0
520
5,238
1,886
0
2,911
2,327
32,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,792
Gold Earned
30,784
213
Minions Killed
340
0
Camps Cleared
0
1,017,451
Distance Traveled
980,234
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,940
594
46
5
0
210,351
2
L
Ishtar
3,745
375
0
0
0
182,891
0
W
Charybdis
5,985
599
96
10
0
168,203
3
W
Kuzenbo
5,485
549
14
1
0
202,660
4
L
Nemesis
4,951
495
42
4
0
217,680
2
W
Hercules
6,326
633
87
9
0
175,601
1
W
Cliodhna
5,929
593
63
6
0
255,457
0
W
Scylla
7,059
706
80
8
0
178,313
0
L
Thanatos
5,004
500
58
6
0
222,232
1
L
Agni
5,152
515
67
7
0
184,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role