Player Matchup

Hades
Hades
 
Hades
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
ClassyLoki
Yemoja
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,287 Elo+
Solo
Amaterasu
Amaterasu
Erickrr29
Amaterasu
Level 91
God Stats
4W - 1L
1,645 SR
Queue Stats
201W - 208L
1,474 Elo+
Solo
Chiron
Chiron
Odd Lies
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,529 Elo+
Party 2
Ganesha
Ganesha
Treits
Ganesha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 113L
1,486 Elo+
Party 2
Team Averages
Level 89
1,529 SR
1,455 Elo+

VS

Team Averages
Level 148
1,437 SR
1,509 Elo+
Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KIN9PIN3309
Hercules
Level 140
God Stats
2W - 6L
1,354 SR
Queue Stats
480W - 485L
1,482 Elo+
Solo
Geb
Geb
Succaonthat
Geb
Level 157
God Stats
0W - 2L
1,329 SR
Queue Stats
219W - 203L
1,551 Elo+
Party 1
Anhur
Anhur
itzPineapple
Anhur
Level 141
God Stats
2W - 4L
1,500 SR
Queue Stats
411W - 396L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
2 / 3 / 7
8,467
847
11,502
10,250
5,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
ClassyLoki
Yemoja
14
1 / 2 / 7
8,053
805
3,622
9,118
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amaterasu
Erickrr29
Amaterasu
14
3 / 2 / 7
8,095
810
8,789
12,278
11,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Odd Lies
Chiron
15
4 / 1 / 4
8,520
852
8,165
5,988
2,828
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Treits
Ganesha
14
0 / 1 / 6
7,913
791
2,735
8,813
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 2 / 3
7,907
791
9,676
6,602
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hel
 
Hel
14
2 / 2 / 4
7,218
722
6,352
8,678
7,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
KIN9PIN3309
Hercules
1
0 / 0 / 0
2,408
241
0
0
0
14
1 / 3 / 5
7,758
776
7,723
14,152
13,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
2 / 3 / 6
7,842
784
11,015
11,693
6,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
10
Kills
8
9
Deaths
10
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
3
7
1.83
L
Loki
 
Loki
3
2
3
2.25
L
Hel
 
Hel
2
2
4
2
W
Yemoja
ClassyLoki
Yemoja
1
2
7
2.25
W
Amaterasu
Erickrr29
Amaterasu
3
2
7
3.25
L
Hercules
KIN9PIN3309
Hercules
0
0
0
0
W
Chiron
Odd Lies
Chiron
4
1
4
6
L
1
3
5
1.17
W
Ganesha
Treits
Ganesha
0
1
6
3
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,813
Damage
34,766
46,447
Taken
41,125
39,258
Mitigated
30,866
22,141
Healing
16,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,502
1,125
1,523
3,782
10,250
5,711
299
3,369
6,881
23,132
0
L
Loki
 
Loki
9,676
718
261
634
6,602
3,630
0
2,548
3,909
0
23,638
L
Hel
 
Hel
6,352
210
6,004
3,568
8,678
7,698
41
4,525
4,017
9,943
0
W
Yemoja
ClassyLoki
Yemoja
3,622
644
3,058
1,382
9,118
8,702
94
2,927
6,191
9,258
0
W
Amaterasu
Erickrr29
Amaterasu
8,789
2,313
2,532
4,618
12,278
11,900
538
3,007
9,271
0
14,281
L
Hercules
KIN9PIN3309
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
Odd Lies
Chiron
8,165
2,202
1,477
1,813
5,988
2,828
647
1,704
4,284
0
22,628
L
7,723
554
1,288
1,574
14,152
13,504
80
4,817
9,166
15,157
0
W
Ganesha
Treits
Ganesha
2,735
239
267
1,689
8,813
10,117
484
3,068
5,745
9,358
58
L
11,015
6,780
1,276
2,236
11,693
6,034
616
5,911
5,422
0
24,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,048
Gold Earned
33,133
108
Minions Killed
88
0
Camps Cleared
0
940,274
Distance Traveled
711,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,467
847
37
4
0
179,255
0
L
Loki
7,907
791
38
4
0
174,836
0
L
Hel
7,218
722
5
1
0
182,433
0
W
Yemoja
8,053
805
10
1
0
186,517
0
W
Amaterasu
8,095
810
15
2
0
201,487
0
L
Hercules
2,408
241
0
0
0
0
0
W
Chiron
8,520
852
46
5
0
178,165
0
L
Geb
7,758
776
6
1
0
174,574
0
W
Ganesha
7,913
791
0
0
0
194,850
0
L
Anhur
7,842
784
39
4
0
179,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role