Player Matchup

Ares
Ares
ArcticFoxxxx
Ares
Level 138
God Stats
4W - 5L
1,299 SR
Queue Stats
396W - 387L
1,548 Elo+
Party 1
Tiamat
Tiamat
ImHume
Tiamat
Level 123
God Stats
1W - 6L
1,156 SR
Queue Stats
429W - 406L
1,484 Elo+
Party 1
Ishtar
Ishtar
LordFartquad628
Ishtar
Level 108
God Stats
1W - 1L
1,681 SR
Queue Stats
138W - 136L
1,481 Elo+
Party 1
Loki
Loki
Rustyzipper32
Loki
Level 69
God Stats
5W - 6L
1,670 SR
Queue Stats
169W - 136L
1,542 Elo+
Solo
Janus
Janus
chillyb
Janus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 23L
1,596 Elo+
Party 1
Team Averages
Level 89
1,461 SR
1,530 Elo+

VS

Team Averages
Level 78
1,549 SR
1,484 Elo+
Thoth
Thoth
Colade
Thoth
Level 65
God Stats
1W - 1L
1,352 SR
Queue Stats
20W - 26L
1,465 Elo+
Solo
Camazotz
Camazotz
Graveweb
Camazotz
Level 53
God Stats
21W - 23L
1,526 SR
Queue Stats
193W - 207L
1,434 Elo+
Party 3
Thanatos
Thanatos
LucidForests
Thanatos
Level 66
God Stats
4W - 2L
1,690 SR
Queue Stats
119W - 113L
1,494 Elo+
Party 3
Fafnir
Fafnir
SteamyFeetPics
Fafnir
Level 103
God Stats
42W - 43L
1,523 SR
Queue Stats
769W - 707L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Utahraptor7
Danzaburou
Level 105
God Stats
264W - 200L
1,654 SR
Queue Stats
621W - 578L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,042
420
3,346
9,123
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
ImHume
Tiamat
11
2 / 2 / 2
6,529
544
7,473
10,319
5,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,548
462
3,080
7,800
2,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 1
5,694
475
3,263
7,576
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
chillyb
Janus
12
2 / 0 / 0
6,756
563
6,788
4,295
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Colade
Thoth
11
3 / 2 / 1
6,411
534
5,553
6,683
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Graveweb
Camazotz
11
0 / 2 / 5
6,559
547
6,705
12,136
9,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
LucidForests
Thanatos
13
4 / 1 / 4
7,192
599
7,194
12,416
4,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 3
6,381
532
1,989
7,504
7,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Utahraptor7
Danzaburou
11
2 / 0 / 1
6,459
538
6,044
6,163
2,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
10
10
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Thoth
Colade
Thoth
3
2
1
1.75
W
Camazotz
Graveweb
Camazotz
0
2
5
1.25
L
Tiamat
ImHume
Tiamat
2
2
2
1.5
L
0
4
0
0
W
Thanatos
LucidForests
Thanatos
4
1
4
6
L
1
2
1
0.75
W
1
0
3
2.5
W
Danzaburou
Utahraptor7
Danzaburou
2
0
1
2.5
L
Janus
chillyb
Janus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,950
Damage
27,485
39,113
Taken
44,902
17,518
Mitigated
26,115
8,683
Healing
22,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,346
128
0
629
9,123
5,460
0
2,103
7,020
24,744
0
W
Thoth
Colade
Thoth
5,553
51
0
1,500
6,683
2,303
76
4,426
1,841
45,768
0
W
Camazotz
Graveweb
Camazotz
6,705
1,664
0
4,896
12,136
9,124
0
5,965
5,202
0
40,184
L
Tiamat
ImHume
Tiamat
7,473
1,082
0
4,098
10,319
5,848
0
245
9,336
39,376
0
L
3,080
2,199
0
1,258
7,800
2,659
0
1,225
6,575
0
29,678
W
Thanatos
LucidForests
Thanatos
7,194
1,627
0
9,316
12,416
4,687
0
2,375
9,746
0
58,821
L
3,263
833
0
2,328
7,576
2,105
0
1,171
6,238
0
32,167
W
1,989
665
0
3,188
7,504
7,558
96
1,172
6,248
17,088
0
W
Danzaburou
Utahraptor7
Danzaburou
6,044
3,387
0
3,737
6,163
2,443
450
1,691
4,258
0
51,879
L
Janus
chillyb
Janus
6,788
0
0
370
4,295
1,446
470
2,798
1,497
52,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,569
Gold Earned
33,002
304
Minions Killed
338
0
Camps Cleared
0
1,248,307
Distance Traveled
1,287,150
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,042
420
40
3
0
230,433
0
W
Thoth
6,411
534
71
6
0
258,388
0
W
Camazotz
6,559
547
73
6
0
251,135
0
L
Tiamat
6,529
544
57
5
0
216,691
1
L
Ishtar
5,548
462
60
5
0
220,250
0
W
Thanatos
7,192
599
95
8
0
274,498
0
L
Loki
5,694
475
54
5
0
287,967
0
W
Fafnir
6,381
532
19
2
0
254,021
7
W
Danzaburou
6,459
538
80
7
0
249,108
4
L
Janus
6,756
563
93
8
0
292,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role