Player Matchup

Hercules
Hercules
DeadDrips
Hercules
Level 111
God Stats
2W - 3L
1,742 SR
Queue Stats
113W - 130L
1,410 Elo+
Party 1
Poseidon
Poseidon
DiscoLettuce684
Poseidon
Level 127
God Stats
4W - 1L
1,889 SR
Queue Stats
98W - 86L
1,516 Elo+
Solo
Baba Yaga
Baba Yaga
KushMasterKusher
Baba Yaga
Level 42
God Stats
1W - 1L
1,742 SR
Queue Stats
10W - 23L
1,385 Elo+
Solo
Hel
Hel
LOKODEE13
Hel
Level 126
God Stats
2W - 1L
1,863 SR
Queue Stats
112W - 85L
1,616 Elo+
Party 1
Odin
Odin
random1002
Odin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,481 Elo+
Solo
Team Averages
Level 109
1,747 SR
1,482 Elo+

VS

Team Averages
Level 103
1,523 SR
1,461 Elo+
Surtr
Surtr
CtrlAltDelF4
Surtr
Level 89
God Stats
3W - 1L
1,668 SR
Queue Stats
13W - 4L
1,500 Elo+
Party 2
Hachiman
Hachiman
MinαtosakiSana
Hachiman
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 47L
1,477 Elo+
Party 2
Bakasura
Bakasura
TheRealBorkster
Bakasura
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,495 Elo+
Party 2
Janus
Janus
Zeus DPDC9586
Janus
Level 148
God Stats
23W - 24L
1,446 SR
Queue Stats
406W - 398L
1,519 Elo+
Solo
Ganesha
Ganesha
isuchima
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeadDrips
Hercules
11
2 / 2 / 3
7,541
444
6,505
10,635
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
12
1 / 6 / 4
7,595
447
11,849
13,390
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
15
1 / 3 / 0
8,861
521
5,717
9,634
4,013
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 3 / 4
8,183
481
10,545
18,025
12,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 4 / 0
8,357
492
6,466
13,780
13,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,347
550
7,017
11,213
10,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
14
5 / 6 / 5
8,660
509
14,647
16,844
6,885
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
17
4 / 2 / 2
9,712
571
8,132
13,013
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
6 / 0 / 5
10,060
592
14,251
8,374
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
isuchima
Ganesha
12
0 / 2 / 10
8,096
476
3,516
13,288
10,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
11
Kills
18
18
Deaths
11
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Hercules
DeadDrips
Hercules
2
2
3
1.75
L
Poseidon
1
6
4
0.5
L
Baba Yaga
1
3
0
0.33
L
6
3
4
2.67
W
Hachiman
5
6
5
1.25
W
Bakasura
4
2
2
2.5
W
6
0
5
8.5
W
Ganesha
isuchima
Ganesha
0
2
10
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,082
Damage
47,563
65,464
Taken
62,732
39,171
Mitigated
37,222
22,822
Healing
18,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,017
2,759
0
3,664
11,213
10,918
12
639
9,790
1,869
55,749
L
Hercules
DeadDrips
Hercules
6,505
2,464
0
1,275
10,635
5,109
0
3,263
7,162
0
51,600
L
Poseidon
11,849
2,158
0
804
13,390
4,634
514
2,869
9,871
62,676
0
L
Baba Yaga
5,717
420
0
1,449
9,634
4,013
440
3,206
6,322
71,285
0
L
10,545
1,381
5,671
10,442
18,025
12,336
287
6,522
11,503
33,048
0
W
Hachiman
14,647
9,856
0
4,994
16,844
6,885
826
10,054
6,488
0
69,774
W
Bakasura
8,132
5,537
0
4,549
13,013
5,817
134
4,758
8,110
0
76,046
W
14,251
517
0
2,074
8,374
3,589
782
4,331
3,835
93,212
0
W
Ganesha
isuchima
Ganesha
3,516
794
0
3,263
13,288
10,013
0
8,295
4,545
19,024
0
L
6,466
1,208
0
3,181
13,780
13,079
0
2,214
10,796
0
68,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,537
Gold Earned
45,875
485
Minions Killed
480
0
Camps Cleared
0
1,516,120
Distance Traveled
1,696,212
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,347
550
94
6
0
275,050
0
L
Hercules
7,541
444
75
4
0
285,346
0
L
Poseidon
7,595
447
117
7
0
295,849
0
L
Baba Yaga
8,861
521
135
8
0
305,867
0
L
Hel
8,183
481
37
2
0
338,748
7
W
Hachiman
8,660
509
109
6
0
308,077
4
W
Bakasura
9,712
571
129
8
0
413,176
2
W
Janus
10,060
592
145
9
0
381,190
0
W
Ganesha
8,096
476
3
0
0
318,719
0
L
Odin
8,357
492
121
7
0
290,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role