Player Matchup

Freya
Freya
 
Freya
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
AreKidd
Hun Batz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,566 Elo+
Solo
Geb
Geb
DentolRodgers
Geb
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,472 Elo+
Party 3
Jing Wei
Jing Wei
Megadiet
Jing Wei
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,515 Elo+
Party 3
Team Averages
Level 134
1,500 SR
1,511 Elo+

VS

Team Averages
Level 99
1,606 SR
1,392 Elo+
Merlin
Merlin
BIOTJenova
Merlin
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 93L
1,533 Elo+
Party 1
Nox
Nox
BiotAdadoum
Nox
Level 146
God Stats
4W - 1L
1,529 SR
Queue Stats
97W - 82L
1,535 Elo+
Party 1
Surtr
Surtr
Capiitanaz0
Surtr
Level 28
God Stats
1W - 1L
1,529 SR
Queue Stats
3W - 13L
1,186 Elo+
Party 2
Ne Zha
Ne Zha
ExXxitus
Ne Zha
Level 154
God Stats
8W - 7L
1,971 SR
Queue Stats
1,088W - 1,106L
1,519 Elo+
Solo
He Bo
He Bo
Solferina
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
2 / 5 / 5
10,354
690
14,809
15,351
8,317
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
 
Charybdis
16
1 / 6 / 4
10,094
673
8,375
14,127
7,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
AreKidd
Hun Batz
16
4 / 6 / 3
10,093
673
8,051
14,465
7,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 5 / 4
9,981
665
9,531
22,019
26,717
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Megadiet
Jing Wei
16
3 / 7 / 4
10,313
688
9,308
17,700
8,163
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BIOTJenova
Merlin
20
7 / 1 / 14
12,112
807
18,735
10,824
5,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 1 / 20
12,120
808
15,297
10,067
5,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 6 / 15
10,432
695
9,708
19,986
28,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
ExXxitus
Ne Zha
20
8 / 1 / 18
12,366
824
25,032
13,827
7,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Solferina
He Bo
17
2 / 2 / 18
10,336
689
7,444
9,608
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
114
10
Kills
29
29
Deaths
11
20
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
5
5
0.9
L
Charybdis
 
Charybdis
1
6
4
0.5
L
Hun Batz
AreKidd
Hun Batz
4
6
3
0.92
W
Merlin
BIOTJenova
Merlin
7
1
14
14
W
8
1
20
18
W
4
6
15
1.92
L
0
5
4
0.4
W
Ne Zha
ExXxitus
Ne Zha
8
1
18
17
L
Jing Wei
Megadiet
Jing Wei
3
7
4
0.71
W
He Bo
Solferina
He Bo
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,074
Damage
76,216
83,662
Taken
64,312
57,666
Mitigated
51,353
23,892
Healing
27,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
14,809
2,664
1,468
3,637
15,351
8,317
0
6,729
8,622
40,912
0
L
Charybdis
 
Charybdis
8,375
3,063
907
947
14,127
7,030
900
9,783
4,344
0
24,933
L
Hun Batz
AreKidd
Hun Batz
8,051
711
1,885
1,757
14,465
7,439
0
3,322
11,143
0
19,936
W
Merlin
BIOTJenova
Merlin
18,735
1,355
3,446
3,592
10,824
5,449
1,300
5,113
5,711
43,101
0
W
15,297
548
3,159
1,810
10,067
5,703
1,270
3,222
6,845
32,170
0
W
9,708
2,577
858
4,874
19,986
28,173
630
6,235
13,751
430
16,836
L
9,531
520
3,230
5,771
22,019
26,717
0
11,532
10,487
17,637
0
W
Ne Zha
ExXxitus
Ne Zha
25,032
6,197
4,690
4,965
13,827
7,808
2,623
5,394
8,433
0
53,769
L
Jing Wei
Megadiet
Jing Wei
9,308
6,636
998
3,292
17,700
8,163
1,158
10,357
7,343
0
25,675
W
He Bo
Solferina
He Bo
7,444
1,368
0
80
9,608
4,220
1,363
4,376
5,232
14,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,835
Gold Earned
57,366
208
Minions Killed
164
0
Camps Cleared
0
1,267,262
Distance Traveled
1,474,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,354
690
86
6
0
247,321
0
L
Charybdis
10,094
673
47
3
0
230,038
0
L
Hun Batz
10,093
673
20
1
0
244,886
0
W
Merlin
12,112
807
70
5
0
302,837
0
W
Nox
12,120
808
35
2
0
312,831
0
W
Surtr
10,432
695
11
1
0
271,664
0
L
Geb
9,981
665
10
1
0
285,651
0
W
Ne Zha
12,366
824
32
2
0
306,680
0
L
Jing Wei
10,313
688
45
3
0
259,366
0
W
He Bo
10,336
689
16
1
0
280,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role