Player Matchup

Merlin
Merlin
ActFourTusk
Merlin
Level 65
God Stats
7W - 4L
1,475 SR
Queue Stats
331W - 335L
1,402 Elo+
Solo
Bellona
Bellona
Dreamgirl1589
Bellona
Level 61
God Stats
137W - 155L
1,465 SR
Queue Stats
682W - 708L
1,459 Elo+
Party 1
Bastet
Bastet
LissyMaeB
Bastet
Level 157
God Stats
31W - 23L
1,601 SR
Queue Stats
483W - 476L
1,528 Elo+
Party 1
Artemis
Artemis
UnluckyLoki6664
Artemis
Level 49
God Stats
1W - 1L
1,395 SR
Queue Stats
4W - 8L
1,359 Elo+
Solo
Olorun
Olorun
malvu
Olorun
Level 35
God Stats
3W - 2L
1,263 SR
Queue Stats
48W - 110L
1,238 Elo+
Solo
Team Averages
Level 73
1,440 SR
1,397 Elo+

VS

Team Averages
Level 68
1,530 SR
1,370 Elo+
Charybdis
Charybdis
DaddyIVIatty
Charybdis
Level 61
God Stats
76W - 39L
1,683 SR
Queue Stats
513W - 530L
1,480 Elo+
Solo
Chang'e
Chang'e
OneBanjo
Chang'e
Level 65
God Stats
3W - 8L
1,343 SR
Queue Stats
172W - 187L
1,368 Elo+
Party 2
Cerberus
Cerberus
OneBanjo30
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 185L
1,362 Elo+
Party 2
Hercules
Hercules
OxbowBridge260
Hercules
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 88L
1,203 Elo+
Solo
Freya
Freya
Swagzilla35
Freya
Level 119
God Stats
53W - 44L
1,626 SR
Queue Stats
251W - 240L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
7 / 0 / 1
7,315
665
8,645
3,604
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
8
0 / 2 / 9
5,249
477
3,075
6,452
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bastet
LissyMaeB
Bastet
9
1 / 2 / 4
5,572
507
5,855
9,038
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
4,989
454
4,713
4,752
1,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
malvu
Olorun
11
7 / 1 / 0
7,327
666
9,882
6,538
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaddyIVIatty
Charybdis
8
0 / 1 / 1
5,071
461
3,423
6,782
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
OneBanjo
Chang'e
9
0 / 6 / 1
5,115
465
1,783
10,673
3,553
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
OneBanjo30
Cerberus
8
3 / 6 / 0
5,974
543
3,558
12,812
7,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
11
2 / 0 / 1
6,537
594
3,095
10,064
8,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 2 / 2
5,343
486
2,064
9,519
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
5
7
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
0
1
7.5
L
Charybdis
DaddyIVIatty
Charybdis
0
1
1
0.5
W
Bellona
0
2
9
2.25
W
Bastet
LissyMaeB
Bastet
1
2
4
1.5
L
Chang'e
OneBanjo
Chang'e
0
6
1
0.08
L
Cerberus
OneBanjo30
Cerberus
3
6
0
0.5
L
Hercules
2
0
1
2.5
L
0
2
2
0.5
W
0
2
0
0
W
Olorun
malvu
Olorun
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,170
Damage
13,923
30,384
Taken
49,850
12,865
Mitigated
25,998
6,671
Healing
13,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,645
679
0
1,760
3,604
1,311
0
1,868
1,736
55,645
0
L
Charybdis
DaddyIVIatty
Charybdis
3,423
2,105
0
1,347
6,782
2,120
0
4,264
2,518
0
28,079
W
Bellona
3,075
1,333
0
444
6,452
4,477
90
2,819
3,514
0
12,442
W
Bastet
LissyMaeB
Bastet
5,855
1,609
0
1,689
9,038
2,684
18
569
8,469
0
34,206
L
Chang'e
OneBanjo
Chang'e
1,783
314
120
1,403
10,673
3,553
222
5,992
4,681
28,899
0
L
Cerberus
OneBanjo30
Cerberus
3,558
542
1,366
2,885
12,812
7,724
0
6,438
6,374
21,146
0
L
Hercules
3,095
355
0
2,074
10,064
8,182
0
0
10,064
0
40,553
L
2,064
841
0
4,767
9,519
4,419
0
1,833
7,686
29,989
0
W
4,713
2,166
0
281
4,752
1,678
0
0
4,752
0
25,598
W
Olorun
malvu
Olorun
9,882
5,406
6
2,491
6,538
2,715
2,073
1,961
4,508
50,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,452
Gold Earned
28,040
263
Minions Killed
276
0
Camps Cleared
0
1,035,900
Distance Traveled
920,321
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,315
665
81
7
0
196,829
0
L
Charybdis
5,071
461
53
5
0
165,154
1
W
Bellona
5,249
477
14
1
0
224,399
0
W
Bastet
5,572
507
50
5
0
217,850
0
L
Chang'e
5,115
465
52
5
0
190,489
0
L
Cerberus
5,974
543
50
5
0
189,705
0
L
Hercules
6,537
594
69
6
0
197,705
0
L
Freya
5,343
486
52
5
0
177,268
0
W
Artemis
4,989
454
28
3
0
199,369
0
W
Olorun
7,327
666
90
8
0
197,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role